Commit History

Author SHA1 Message Date
  Rémi Verschelde 0eab0d9343 Update copyright statements to 2019 6 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Razah e3c9a7ed4f Fix broken Info.plist after copyright update 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Juan Linietsky 652c98a7be Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. 7 years ago
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 years ago
  Pedro J. Estébanez 3aa79fc1a3 Add ability to opt-out buffer swapping in `VS::draw()` 7 years ago
  m4nu3lf 871c47a2bb Restore rendering on a separate thread 7 years ago
  Juan Linietsky 192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 years ago
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 8 years ago
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 8 years ago
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. 8 years ago
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). 8 years ago
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer 8 years ago
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 years ago
  Juan Linietsky 9df77d2765 ability to run 2D physics in a thread 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 703004f830 More 3D Work 11 years ago
  Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago