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- firetree = firetree or {}
- firetree.modpath = minetest.get_modpath("firetree")
- local SAPLING_TIME_MIN = 5*60
- local SAPLING_TIME_MAX = 10*60
- -- Localize for performance.
- local math_random = math.random
- local FIRETREE_SCHEMATICS = {
- "firetree_tree1.mts",
- "firetree_tree2.mts",
- "firetree_tree3.mts",
- "firetree_tree4.mts",
- "firetree_tree5.mts",
- "firetree_tree6.mts",
- }
-
- minetest.register_node("firetree:leaves", {
- description = "Firetree Leaves",
- drawtype = "allfaces_optional",
- waving = 1,
- visual_scale = 1.3,
- tiles = {"firetree_leaves.png"},
- paramtype = "light",
- groups = utility.dig_groups("leaves", {
- leafdecay = 3,
- flammable = 2,
- leaves = 1,
- }),
-
- drop = {
- max_items = 1,
- items = {
- -- You sometimes get a real apple.
- {items = {'basictrees:tree_apple'}, rarity = 22},
- {items = {'firetree:sapling'}, rarity = 18},
- {items = {"default:stick"}, rarity = 6},
- -- Player will get leaves only if he gets nothing else; this is because 'max_items' is 1.
- {items = {'firetree:leaves'}},
- }
- },
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED,
-
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="firetree:trunk"}),
- })
- minetest.register_node("firetree:whitewood", {
- description = "Baked Firetree Planks",
- paramtype2 = "facedir",
- place_param2 = 0,
- tiles = {"firetree_whitewood.png"},
- groups = utility.dig_groups("wood", {flammable=2, wood=1, wood_light=1}),
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("firetree:firewood", {
- description = "Raw Firetree Planks",
- paramtype2 = "facedir",
- place_param2 = 0,
- tiles = {"firetree_firewood.png"},
- groups = utility.dig_groups("wood", {flammable=2, wood=1, wood_dark=1}),
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_craft({
- type = "cooking",
- output = "firetree:whitewood",
- recipe = "firetree:firewood",
- })
- stairs.register_stair_and_slab(
- "firetree_whitewood",
- "firetree:whitewood",
- {choppy=2, oddly_breakable_by_hand=2, flammable=2},
- {"firetree_whitewood.png"},
- "Baked Firewood",
- default.node_sound_wood_defaults()
- )
- stairs.register_stair_and_slab(
- "firetree_firewood",
- "firetree:firewood",
- {choppy=2, oddly_breakable_by_hand=2, flammable=2},
- {"firetree_firewood.png"},
- "Raw Firewood",
- default.node_sound_wood_defaults()
- )
- minetest.register_craft({
- output = "firetree:firewood 4",
- type = "shapeless",
- recipe = {"firetree:trunk"},
- })
- minetest.register_node("firetree:fruit", {
- description = "Fruit of the Firetree\n\nProtects from extreme heat when consumed.",
- drawtype = "plantlike",
- --visual_scale = 1.0,
- tiles = {"firetree_fruit.png"},
- inventory_image = "firetree_fruit.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
- },
- groups = utility.dig_groups("item", {flammable=2, leafdecay=3, leafdecay_drop=1, foodrot=1}),
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- on_use = function(itemstack, user, pointed_thing)
- if user and user:is_player() then
- local name = user:get_player_name()
- if heatdamage then
- heatdamage.immunize_player(name, 10)
- --minetest.sound_play("hunger_eat", {to_player = name, gain = 0.7})
- ambiance.sound_play("hunger_eat", user:getpos(), 0.7, 10)
- itemstack:take_item()
- return itemstack
- end
- end
- end,
-
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="firetree:trunk"}),
- after_dig_node = hb4.fruitregrow.after_dig_node(),
- after_place_node = hb4.fruitregrow.after_place_node(),
- on_finish_collapse = hb4.fruitregrow.on_finish_collapse(),
- })
- local can_grow = function(pos)
- -- Firetree does not grow in other dimensions.
- if rc.current_realm_at_pos(pos) ~= "overworld" then
- return false
- end
- -- Reduced chance to grow if cold/ice nearby.
- local below = {x=pos.x, y=pos.y-1, z=pos.z}
- local cold = minetest.find_nodes_in_area(vector.subtract(below, 3), vector.add(below, 3), "group:cold")
- if #cold > math_random(0, 196) then
- return false
- end
- local node_under = minetest.get_node_or_nil(below)
- if not node_under then
- return false
- end
- local name_under = node_under.name
- local is_soil = minetest.get_item_group(name_under, "nether_soil")
- if is_soil == 0 then
- return false
- end
- local light_level = minetest.get_node_light(pos)
- if not light_level or light_level < 11 then
- return false
- end
- return true
- end
- local on_place = function(itemstack, placer, pointed_thing)
- local n = "firetree:sapling"
- local minp = {x=-3, y=0, z=-3}
- local maxp = {x=3, y=5, z=3}
- itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, n, minp, maxp, 4)
- return itemstack
- end
- local on_construct = function(pos)
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- end
- local on_timer = function(pos, elapsed)
- if mtflower.can_grow(pos) then
- if mtflower.try_grow(pos, "firetree:trunk", "firetree:leaves", "glowstone:minerals", "glowstone:minerals") then
- return
- end
- end
- if not can_grow(pos) then
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- return
- end
- minetest.set_node(pos, {name='air'}) -- Remove sapling first.
- local schempath = firetree.modpath .. "/schematics/"
- local path = schempath .. FIRETREE_SCHEMATICS[math_random(#FIRETREE_SCHEMATICS)]
- minetest.place_schematic(vector.add(pos, {x=-2, y=0, z=-2}), path, "random", nil, false)
- end
- firetree.create_firetree_on_vmanip = function(vm, pos)
- local schempath = firetree.modpath .. "/schematics/"
- local path = schempath .. FIRETREE_SCHEMATICS[math_random(#FIRETREE_SCHEMATICS)]
- minetest.place_schematic_on_vmanip(vm, vector.add(pos, {x=-2, y=0, z=-2}), path, "random", nil, false)
- end
- firetree.create_firetree = function(pos)
- local schempath = firetree.modpath .. "/schematics/"
- local path = schempath .. FIRETREE_SCHEMATICS[math_random(#FIRETREE_SCHEMATICS)]
- minetest.place_schematic(vector.add(pos, {x=-2, y=0, z=-2}), path, "0", nil, false)
- end
- minetest.register_node("firetree:sapling", {
- description = "Firetree Seedling\n\nMay grow in deep or hot places.\nWill also grow on the surface.\nGrows firefruit.",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"firetree_sapling.png"},
- inventory_image = "firetree_sapling.png",
- wield_image = "firetree_sapling.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = utility.dig_groups("plant", {flammable=2, attached_node=1, sapling=1}),
- sounds = default.node_sound_leaves_defaults(),
- on_timer = on_timer,
- on_place = on_place,
- on_construct = on_construct,
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- })
- minetest.register_node("firetree:trunk", {
- drawtype = "nodebox",
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = basictrees.trunk_nodebox,
- },
- description = "Firetree",
- tiles = {"firetree_trunktop.png", "firetree_trunktop.png", "firetree_trunkside.png"},
- paramtype2 = "facedir",
- groups = utility.dig_groups("tree", {tree=1, flammable=2}),
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- movement_speed_multiplier = default.NORM_SPEED,
-
- on_destruct = enhanced_leafdecay.make_tree_destructor({
- leaves = {
- "firetree:leaves",
- "firetree:fruit",
- "group:dry_leaves",
- },
- }),
- })
- minetest.register_alias("nethertree:tree", "firetree:trunk")
- minetest.register_alias("nethertree:leaves", "firetree:leaves")
- minetest.register_alias("nethertree:sapling", "firetree:sapling")
- minetest.register_alias("nethertree:firewood", "firetree:firewood")
- minetest.register_alias("nethertree:wood", "firetree:whitewood")
- minetest.register_alias("nethertree:fruit", "firetree:fruit")
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