lucky_block.lua 680 B

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  1. if minetest.get_modpath("lucky_block") then
  2. lucky_block:add_blocks({
  3. {"dro", {"bows:bow_wood"}},
  4. {"dro", {"bows:bow_steel"}},
  5. {"dro", {"bows:bow_bronze"}},
  6. {"dro", {"bows:arrow"}, 5},
  7. {"dro", {"bows:arrow_steel"}, 5},
  8. {"dro", {"bows:arrow_mese"}, 5},
  9. {"dro", {"bows:arrow_diamond"}, 5},
  10. {"nod", "default:chest", 0, {
  11. {name = "default:stick", max = 5},
  12. {name = "default:flint", max = 3},
  13. {name = "default:steel_ingot", max = 3},
  14. {name = "default:bronze_ingot", max = 3},
  15. {name = "default:mese_crystal_fragment", max = 3},
  16. {name = "farming:string", max = 5},
  17. {name = bows.feather, max = 4},
  18. {name = "bows:bow_bowie", max = 1}
  19. }},
  20. })
  21. end