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- /* update-game-score.c --- Update a score file
- Copyright (C) 2002-2012 Free Software Foundation, Inc.
- Author: Colin Walters <walters@debian.org>
- This file is part of GNU Emacs.
- GNU Emacs is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- GNU Emacs is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
- /* This program allows a game to securely and atomically update a
- score file. It should be installed setuid, owned by an appropriate
- user like `games'.
- Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR
- defined, and in that case it will store scores in the user's home
- directory (it should NOT be setuid).
- Created 2002/03/22.
- */
- #include <config.h>
- #include <unistd.h>
- #include <errno.h>
- #include <limits.h>
- #include <string.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <time.h>
- #include <pwd.h>
- #include <ctype.h>
- #ifdef HAVE_FCNTL_H
- #include <fcntl.h>
- #endif
- #include <sys/stat.h>
- /* Needed for SunOS4, for instance. */
- extern char *optarg;
- extern int optind, opterr;
- static int usage (int err) NO_RETURN;
- #define MAX_ATTEMPTS 5
- #define MAX_SCORES 200
- #define MAX_DATA_LEN 1024
- #ifndef HAVE_DIFFTIME
- /* OK on POSIX (time_t is arithmetic type) modulo overflow in subtraction. */
- #define difftime(t1, t0) (double)((t1) - (t0))
- #endif
- static int
- usage (int err)
- {
- fprintf (stdout, "Usage: update-game-score [-m MAX] [-r] [-d DIR] game/scorefile SCORE DATA\n");
- fprintf (stdout, " update-game-score -h\n");
- fprintf (stdout, " -h\t\tDisplay this help.\n");
- fprintf (stdout, " -m MAX\t\tLimit the maximum number of scores to MAX.\n");
- fprintf (stdout, " -r\t\tSort the scores in increasing order.\n");
- fprintf (stdout, " -d DIR\t\tStore scores in DIR (only if not setuid).\n");
- exit (err);
- }
- static int lock_file (const char *filename, void **state);
- static int unlock_file (const char *filename, void *state);
- struct score_entry
- {
- long score;
- char *username;
- char *data;
- };
- static int read_scores (const char *filename, struct score_entry **scores,
- int *count);
- static int push_score (struct score_entry **scores, int *count,
- int newscore, char *username, char *newdata);
- static void sort_scores (struct score_entry *scores, int count, int reverse);
- static int write_scores (const char *filename,
- const struct score_entry *scores, int count);
- static void lose (const char *msg) NO_RETURN;
- static void
- lose (const char *msg)
- {
- fprintf (stderr, "%s\n", msg);
- exit (EXIT_FAILURE);
- }
- static void lose_syserr (const char *msg) NO_RETURN;
- /* Taken from sysdep.c. */
- #ifndef HAVE_STRERROR
- #ifndef WINDOWSNT
- char *
- strerror (int errnum)
- {
- extern char *sys_errlist[];
- extern int sys_nerr;
- if (errnum >= 0 && errnum < sys_nerr)
- return sys_errlist[errnum];
- return (char *) "Unknown error";
- }
- #endif /* not WINDOWSNT */
- #endif /* ! HAVE_STRERROR */
- static void
- lose_syserr (const char *msg)
- {
- fprintf (stderr, "%s: %s\n", msg, strerror (errno));
- exit (EXIT_FAILURE);
- }
- static char *
- get_user_id (void)
- {
- struct passwd *buf = getpwuid (getuid ());
- if (!buf)
- {
- long uid = getuid ();
- char *name = malloc (sizeof uid * CHAR_BIT / 3 + 1);
- if (name)
- sprintf (name, "%ld", uid);
- return name;
- }
- return buf->pw_name;
- }
- static const char *
- get_prefix (int running_suid, const char *user_prefix)
- {
- if (!running_suid && user_prefix == NULL)
- lose ("Not using a shared game directory, and no prefix given.");
- if (running_suid)
- {
- #ifdef HAVE_SHARED_GAME_DIR
- return HAVE_SHARED_GAME_DIR;
- #else
- lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n and should not be suid.");
- #endif
- }
- return user_prefix;
- }
- int
- main (int argc, char **argv)
- {
- int c, running_suid;
- void *lockstate;
- char *user_id, *scorefile;
- const char *prefix, *user_prefix = NULL;
- struct stat buf;
- struct score_entry *scores;
- int newscore, scorecount, reverse = 0, max = MAX_SCORES;
- char *newdata;
- srand (time (0));
- while ((c = getopt (argc, argv, "hrm:d:")) != -1)
- switch (c)
- {
- case 'h':
- usage (EXIT_SUCCESS);
- break;
- case 'd':
- user_prefix = optarg;
- break;
- case 'r':
- reverse = 1;
- break;
- case 'm':
- max = atoi (optarg);
- if (max > MAX_SCORES)
- max = MAX_SCORES;
- break;
- default:
- usage (EXIT_FAILURE);
- }
- if (optind+3 != argc)
- usage (EXIT_FAILURE);
- running_suid = (getuid () != geteuid ());
- prefix = get_prefix (running_suid, user_prefix);
- scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2);
- if (!scorefile)
- lose_syserr ("Couldn't allocate score file");
- strcpy (scorefile, prefix);
- strcat (scorefile, "/");
- strcat (scorefile, argv[optind]);
- newscore = atoi (argv[optind+1]);
- newdata = argv[optind+2];
- if (strlen (newdata) > MAX_DATA_LEN)
- newdata[MAX_DATA_LEN] = '\0';
- user_id = get_user_id ();
- if (user_id == NULL)
- lose_syserr ("Couldn't determine user id");
- if (stat (scorefile, &buf) < 0)
- lose_syserr ("Failed to access scores file");
- if (lock_file (scorefile, &lockstate) < 0)
- lose_syserr ("Failed to lock scores file");
- if (read_scores (scorefile, &scores, &scorecount) < 0)
- {
- unlock_file (scorefile, lockstate);
- lose_syserr ("Failed to read scores file");
- }
- push_score (&scores, &scorecount, newscore, user_id, newdata);
- sort_scores (scores, scorecount, reverse);
- /* Limit the number of scores. If we're using reverse sorting, then
- also increment the beginning of the array, to skip over the
- *smallest* scores. Otherwise, just decrementing the number of
- scores suffices, since the smallest is at the end. */
- if (scorecount > MAX_SCORES)
- {
- if (reverse)
- scores += (scorecount - MAX_SCORES);
- scorecount = MAX_SCORES;
- }
- if (write_scores (scorefile, scores, scorecount) < 0)
- {
- unlock_file (scorefile, lockstate);
- lose_syserr ("Failed to write scores file");
- }
- unlock_file (scorefile, lockstate);
- exit (EXIT_SUCCESS);
- }
- static int
- read_score (FILE *f, struct score_entry *score)
- {
- int c;
- if (feof (f))
- return 1;
- while ((c = getc (f)) != EOF
- && isdigit (c))
- {
- score->score *= 10;
- score->score += (c-48);
- }
- while ((c = getc (f)) != EOF
- && isspace (c))
- ;
- if (c == EOF)
- return -1;
- ungetc (c, f);
- #ifdef HAVE_GETDELIM
- {
- size_t count = 0;
- if (getdelim (&score->username, &count, ' ', f) < 1
- || score->username == NULL)
- return -1;
- /* Trim the space */
- score->username[strlen (score->username)-1] = '\0';
- }
- #else
- {
- int unameread = 0;
- int unamelen = 30;
- char *username = malloc (unamelen);
- if (!username)
- return -1;
- while ((c = getc (f)) != EOF
- && !isspace (c))
- {
- if (unameread >= unamelen-1)
- if (!(username = realloc (username, unamelen *= 2)))
- return -1;
- username[unameread] = c;
- unameread++;
- }
- if (c == EOF)
- return -1;
- username[unameread] = '\0';
- score->username = username;
- }
- #endif
- #ifdef HAVE_GETLINE
- score->data = NULL;
- errno = 0;
- {
- size_t len;
- if (getline (&score->data, &len, f) < 0)
- return -1;
- score->data[strlen (score->data)-1] = '\0';
- }
- #else
- {
- int cur = 0;
- int len = 16;
- char *buf = malloc (len);
- if (!buf)
- return -1;
- while ((c = getc (f)) != EOF
- && c != '\n')
- {
- if (cur >= len-1)
- {
- if (!(buf = realloc (buf, len *= 2)))
- return -1;
- }
- buf[cur] = c;
- cur++;
- }
- score->data = buf;
- score->data[cur] = '\0';
- }
- #endif
- return 0;
- }
- static int
- read_scores (const char *filename, struct score_entry **scores, int *count)
- {
- int readval, scorecount, cursize;
- struct score_entry *ret;
- FILE *f = fopen (filename, "r");
- if (!f)
- return -1;
- scorecount = 0;
- cursize = 16;
- ret = (struct score_entry *) malloc (sizeof (struct score_entry) * cursize);
- if (!ret)
- return -1;
- while ((readval = read_score (f, &ret[scorecount])) == 0)
- {
- /* We encountered an error. */
- if (readval < 0)
- return -1;
- scorecount++;
- if (scorecount >= cursize)
- {
- cursize *= 2;
- ret = (struct score_entry *)
- realloc (ret, (sizeof (struct score_entry) * cursize));
- if (!ret)
- return -1;
- }
- }
- *count = scorecount;
- *scores = ret;
- return 0;
- }
- static int
- score_compare (const void *a, const void *b)
- {
- const struct score_entry *sa = (const struct score_entry *) a;
- const struct score_entry *sb = (const struct score_entry *) b;
- return (sb->score > sa->score) - (sb->score < sa->score);
- }
- static int
- score_compare_reverse (const void *a, const void *b)
- {
- const struct score_entry *sa = (const struct score_entry *) a;
- const struct score_entry *sb = (const struct score_entry *) b;
- return (sa->score > sb->score) - (sa->score < sb->score);
- }
- int
- push_score (struct score_entry **scores, int *count, int newscore, char *username, char *newdata)
- {
- struct score_entry *newscores
- = (struct score_entry *) realloc (*scores,
- sizeof (struct score_entry) * ((*count) + 1));
- if (!newscores)
- return -1;
- newscores[*count].score = newscore;
- newscores[*count].username = username;
- newscores[*count].data = newdata;
- (*count) += 1;
- *scores = newscores;
- return 0;
- }
- static void
- sort_scores (struct score_entry *scores, int count, int reverse)
- {
- qsort (scores, count, sizeof (struct score_entry),
- reverse ? score_compare_reverse : score_compare);
- }
- static int
- write_scores (const char *filename, const struct score_entry *scores, int count)
- {
- FILE *f;
- int i;
- char *tempfile = malloc (strlen (filename) + strlen (".tempXXXXXX") + 1);
- if (!tempfile)
- return -1;
- strcpy (tempfile, filename);
- strcat (tempfile, ".tempXXXXXX");
- #ifdef HAVE_MKSTEMP
- if (mkstemp (tempfile) < 0
- #else
- if (mktemp (tempfile) != tempfile
- #endif
- || !(f = fopen (tempfile, "w")))
- return -1;
- for (i = 0; i < count; i++)
- if (fprintf (f, "%ld %s %s\n", scores[i].score, scores[i].username,
- scores[i].data) < 0)
- return -1;
- fclose (f);
- if (rename (tempfile, filename) < 0)
- return -1;
- if (chmod (filename, 0644) < 0)
- return -1;
- return 0;
- }
- static int
- lock_file (const char *filename, void **state)
- {
- int fd;
- struct stat buf;
- int attempts = 0;
- const char *lockext = ".lockfile";
- char *lockpath = malloc (strlen (filename) + strlen (lockext) + 60);
- if (!lockpath)
- return -1;
- strcpy (lockpath, filename);
- strcat (lockpath, lockext);
- *state = lockpath;
- trylock:
- attempts++;
- /* If the lock is over an hour old, delete it. */
- if (stat (lockpath, &buf) == 0
- && (difftime (buf.st_ctime, time (NULL) > 60*60)))
- unlink (lockpath);
- fd = open (lockpath, O_CREAT | O_EXCL, 0600);
- if (fd < 0)
- {
- if (errno == EEXIST)
- {
- /* Break the lock; we won't corrupt the file, but we might
- lose some scores. */
- if (attempts > MAX_ATTEMPTS)
- {
- unlink (lockpath);
- attempts = 0;
- }
- sleep ((rand () % 2)+1);
- goto trylock;
- }
- else
- return -1;
- }
- close (fd);
- return 0;
- }
- static int
- unlock_file (const char *filename, void *state)
- {
- char *lockpath = (char *) state;
- int ret = unlink (lockpath);
- int saved_errno = errno;
- free (lockpath);
- errno = saved_errno;
- return ret;
- }
- /* update-game-score.c ends here */
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