[gd_resource type="SpatialMaterial" load_steps=2 format=2]

[ext_resource path="res://textures/sq2.png" type="Texture" id=1]

[resource]
render_priority = 5
params_diffuse_mode = 4
albedo_color = Color( 0.588235, 0.423529, 0.482353, 1 )
albedo_texture = ExtResource( 1 )
metallic = 0.72
transmission_enabled = true
transmission = Color( 0.207843, 0.486275, 0.760784, 1 )
uv1_scale = Vector3( 3, 2, 1 )
