[gd_scene load_steps=7 format=2]

[ext_resource path="res://display/Sky_mesh_uni.gd" type="Script" id=1]
[ext_resource path="res://textures/stormdays_dark.jpg" type="Texture" id=2]
[ext_resource path="res://display/Camera_mirror.gd" type="Script" id=3]
[ext_resource path="res://display/sp.shader" type="Shader" id=7]

[sub_resource type="SphereMesh" id=1]
flip_faces = true

[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 7 )
shader_param/tex_panorama = ExtResource( 2 )

[node name="scene" type="Spatial"]

[node name="sky_panorama" type="MeshInstance" parent="."]
cast_shadow = 0
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
script = ExtResource( 1 )

[node name="Camera" type="Camera" parent="."]
current = true
script = ExtResource( 3 )
