[gd_resource type="ShaderMaterial" load_steps=6 format=2]

[ext_resource path="res://game/models/objects/arc/orig/p_o.png" type="Texture" id=1]
[ext_resource path="res://game/models/objects/arc/refl.shader" type="Shader" id=2]
[ext_resource path="res://game/models/objects/arc/orig_green/p_o.png" type="Texture" id=3]
[ext_resource path="res://game/models/objects/arc/orig_red/p_o.png" type="Texture" id=4]
[ext_resource path="res://game/models/objects/arc/orig_blue/p_o.png" type="Texture" id=5]

[resource]
render_priority = 1
shader = ExtResource( 2 )
shader_param/albedo = Color( 1, 1, 1, 1 )
shader_param/blendx = Plane( 1, 0, 0, 0 )
shader_param/emission = Color( 0.321569, 0.65098, 0.996078, 1 )
shader_param/emission_energy = 1.0
shader_param/iTime = null
shader_param/p_o = ExtResource( 1 )
shader_param/p_b = ExtResource( 5 )
shader_param/p_g = ExtResource( 3 )
shader_param/p_r = ExtResource( 4 )
