[gd_scene load_steps=8 format=2]

[ext_resource path="res://Camera.gd" type="Script" id=1]
[ext_resource path="res://custom_shape.gd" type="Script" id=2]
[ext_resource path="res://static.tscn" type="PackedScene" id=5]
[ext_resource path="res://dynamic.tscn" type="PackedScene" id=6]

[sub_resource type="SpatialMaterial" id=1]
flags_unshaded = true
params_billboard_mode = 1
albedo_color = Color( 0.862745, 0.305882, 0.305882, 1 )

[sub_resource type="QuadMesh" id=2]
size = Vector2( 0.2, 0.2 )

[sub_resource type="SphereShape" id=3]
radius = 0.1

[node name="scene" type="Spatial"]

[node name="static" parent="." instance=ExtResource( 5 )]

[node name="dynamic" parent="." instance=ExtResource( 6 )]

[node name="Camera" type="Camera" parent="."]
transform = Transform( -0.446733, 0.263963, -0.854841, -0.0103223, 0.9539, 0.299946, 0.894608, 0.14282, -0.423414, -2.67987, 7.52546, -5.02293 )
script = ExtResource( 1 )
sensitivity = 0.25
max_speed = Vector3( 5, 5, 5 )

[node name="custom_shape" type="Position3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.54739, 1.11546, -7.65973 )
script = ExtResource( 2 )
sec_to_record = 8
box_size = 20

[node name="spawn" type="Spatial" parent="custom_shape"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1376, -0.242241, 6.45676 )

[node name="side" type="Spatial" parent="custom_shape/spawn"]

[node name="line" type="Spatial" parent="custom_shape/spawn/side"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line/RigidBody7"]
shape = SubResource( 3 )

[node name="line2" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line2"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line2/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line2/RigidBody7"]
shape = SubResource( 3 )

[node name="line3" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line3"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line3/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line3/RigidBody7"]
shape = SubResource( 3 )

[node name="line4" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line4"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line4/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line4/RigidBody7"]
shape = SubResource( 3 )

[node name="line5" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line5"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line5/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line5/RigidBody7"]
shape = SubResource( 3 )

[node name="line6" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line6"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line6/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line6/RigidBody7"]
shape = SubResource( 3 )

[node name="line7" type="Spatial" parent="custom_shape/spawn/side"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side/line7"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side/line7/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side/line7/RigidBody7"]
shape = SubResource( 3 )

[node name="unused" type="Spatial" parent="custom_shape/spawn"]
transform = Transform( 0.593138, 0, -0.805101, 0, 1, 0, 0.805101, 0, 0.593138, -0.887111, -3.06077, 0.0686026 )

[node name="elems" type="Spatial" parent="custom_shape/spawn/unused"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody7"]
shape = SubResource( 3 )

[node name="RigidBody8" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.213341, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody8"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody8"]
shape = SubResource( 3 )

[node name="RigidBody9" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.429584, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody9"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody9"]
shape = SubResource( 3 )

[node name="RigidBody10" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.632679, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody10"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody10"]
shape = SubResource( 3 )

[node name="RigidBody11" type="RigidBody" parent="custom_shape/spawn/unused/elems"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.830435, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/unused/elems/RigidBody11"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/unused/elems/RigidBody11"]
shape = SubResource( 3 )

[node name="side4" type="Spatial" parent="custom_shape/spawn"]
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, -0.85271, 0, 0.850099 )

[node name="line" type="Spatial" parent="custom_shape/spawn/side4"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line/RigidBody7"]
shape = SubResource( 3 )

[node name="line2" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line2/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line2/RigidBody7"]
shape = SubResource( 3 )

[node name="line3" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line3/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line3/RigidBody7"]
shape = SubResource( 3 )

[node name="line4" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line4/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line4/RigidBody7"]
shape = SubResource( 3 )

[node name="line5" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line5/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line5/RigidBody7"]
shape = SubResource( 3 )

[node name="line6" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line6/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line6/RigidBody7"]
shape = SubResource( 3 )

[node name="line7" type="Spatial" parent="custom_shape/spawn/side4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side4/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side4/line7/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side4/line7/RigidBody7"]
shape = SubResource( 3 )

[node name="side5" type="Spatial" parent="custom_shape/spawn"]
transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, -0.85271, 0, -0.769491 )

[node name="line" type="Spatial" parent="custom_shape/spawn/side5"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line/RigidBody7"]
shape = SubResource( 3 )

[node name="line2" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line2/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line2/RigidBody7"]
shape = SubResource( 3 )

[node name="line3" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line3/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line3/RigidBody7"]
shape = SubResource( 3 )

[node name="line4" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line4/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line4/RigidBody7"]
shape = SubResource( 3 )

[node name="line5" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line5/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line5/RigidBody7"]
shape = SubResource( 3 )

[node name="line6" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line6/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line6/RigidBody7"]
shape = SubResource( 3 )

[node name="line7" type="Spatial" parent="custom_shape/spawn/side5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side5/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side5/line7/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side5/line7/RigidBody7"]
shape = SubResource( 3 )

[node name="side3" type="Spatial" parent="custom_shape/spawn"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.68645, 0, 0 )

[node name="line" type="Spatial" parent="custom_shape/spawn/side3"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line/RigidBody7"]
shape = SubResource( 3 )

[node name="line2" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line2/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line2/RigidBody7"]
shape = SubResource( 3 )

[node name="line3" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line3/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line3/RigidBody7"]
shape = SubResource( 3 )

[node name="line4" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line4/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line4/RigidBody7"]
shape = SubResource( 3 )

[node name="line5" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line5/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line5/RigidBody7"]
shape = SubResource( 3 )

[node name="line6" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line6/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line6/RigidBody7"]
shape = SubResource( 3 )

[node name="line7" type="Spatial" parent="custom_shape/spawn/side3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side3/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side3/line7/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side3/line7/RigidBody7"]
shape = SubResource( 3 )

[node name="side2" type="Spatial" parent="custom_shape/spawn"]
transform = Transform( -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0, 1, -0.846071, 0.840373, 0 )

[node name="line" type="Spatial" parent="custom_shape/spawn/side2"]

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line/RigidBody7"]
shape = SubResource( 3 )

[node name="line2" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line2/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line2/RigidBody7"]
shape = SubResource( 3 )

[node name="line3" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line3/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line3/RigidBody7"]
shape = SubResource( 3 )

[node name="line4" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line4/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line4/RigidBody7"]
shape = SubResource( 3 )

[node name="line5" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.21, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line5/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line5/RigidBody7"]
shape = SubResource( 3 )

[node name="line6" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.42, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line6/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line6/RigidBody7"]
shape = SubResource( 3 )

[node name="line7" type="Spatial" parent="custom_shape/spawn/side2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.63, 0 )

[node name="RigidBody" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody"]
shape = SubResource( 3 )

[node name="RigidBody2" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody2"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody2"]
shape = SubResource( 3 )

[node name="RigidBody3" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody3"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody3"]
shape = SubResource( 3 )

[node name="RigidBody4" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.21 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody4"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody4"]
shape = SubResource( 3 )

[node name="RigidBody5" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.42 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody5"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody5"]
shape = SubResource( 3 )

[node name="RigidBody6" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody6"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody6"]
shape = SubResource( 3 )

[node name="RigidBody7" type="RigidBody" parent="custom_shape/spawn/side2/line7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.63 )
gravity_scale = 0.0

[node name="MeshInstance" type="MeshInstance" parent="custom_shape/spawn/side2/line7/RigidBody7"]
material_override = SubResource( 1 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="custom_shape/spawn/side2/line7/RigidBody7"]
shape = SubResource( 3 )

[node name="UI" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}

[node name="timer" type="Label" parent="UI"]
anchor_left = 1.0
anchor_right = 1.0
margin_left = -500.046
margin_top = 16.1515
margin_right = -345.046
margin_bottom = 30.1515
rect_scale = Vector2( 3, 3 )
text = "animation progress: 000%"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="saved" type="Label" parent="UI"]
visible = false
anchor_left = 1.0
anchor_right = 1.0
margin_left = -229.87
margin_top = 51.8819
margin_right = -117.87
margin_bottom = 65.8819
rect_scale = Vector2( 3, 3 )
text = "Saved!"
__meta__ = {
"_edit_use_anchors_": false
}
