[gd_resource type="SpatialMaterial" load_steps=2 format=2]

[ext_resource path="res://textures/sq.png" type="Texture" id=1]

[resource]
render_priority = 8
params_diffuse_mode = 4
albedo_texture = ExtResource( 1 )
roughness = 0.68
transmission_enabled = true
transmission = Color( 0.203922, 0.203922, 0.505882, 1 )
uv1_scale = Vector3( 3, 2, 1 )
