Timothy Rice
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78261466b9
Add gitignore.
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9 years ago |
Tim Rice
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eefefb5869
We were including save.tab.h in the list of files to compile.
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12 years ago |
Timothy Rice
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c1e5dd97b6
Tidy up.
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12 years ago |
Timothy Rice
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4b029b716e
Tidy up.
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12 years ago |
Tim Rice
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a417567bdd
Better zombie behaviour on corners.
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12 years ago |
Tim Rice
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da4ae0164f
Added instructions to README for how to compile documentation.
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12 years ago |
Tim Rice
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2a29aa985a
Added objective to README.
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12 years ago |
Tim Rice
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9594ad7793
Fleshed out the README a bit.
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12 years ago |
Tim Rice
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f7c7b1870d
Fixed bugs in map loading code and improved rendering of overlapping buildings. Also some general code clean up.
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12 years ago |
Tim Rice
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018eb6be19
Implemented saving/loading maps as part of saving & loading games.
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12 years ago |
Tim Rice
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df5df1cd92
Fixed up map rendering and also smoother recovery from exhaustion.
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12 years ago |
Tim Rice
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d13c8a0278
Cleaned up map code a bit.
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12 years ago |
Tim Rice
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297ec61019
Cleaned up a bit.
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12 years ago |
Timothy Rice
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cd95dc68d9
Working but needs more work.
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12 years ago |
Timothy Rice
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b088c09543
Working but needs more work
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12 years ago |
Timothy Rice
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a51ab5b77c
Adding lex/yacc saved game parsers.
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12 years ago |
Timothy Rice
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06a63422bf
Overlapping buildings done; but gaps at intersecting boundaries.
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12 years ago |
Timothy Rice
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cdc6ea2bd2
Adding makefile and doxyfile.
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12 years ago |
Timothy Rice
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f2f49ae442
First commit, stable.
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12 years ago |