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- /*
- * arch/alpha/lib/checksum.c
- *
- * This file contains network checksum routines that are better done
- * in an architecture-specific manner due to speed..
- * Comments in other versions indicate that the algorithms are from RFC1071
- *
- * accelerated versions (and 21264 assembly versions ) contributed by
- * Rick Gorton <rick.gorton@alpha-processor.com>
- */
-
- #include <linux/module.h>
- #include <linux/string.h>
- #include <asm/byteorder.h>
- static inline unsigned short from64to16(unsigned long x)
- {
- /* Using extract instructions is a bit more efficient
- than the original shift/bitmask version. */
- union {
- unsigned long ul;
- unsigned int ui[2];
- unsigned short us[4];
- } in_v, tmp_v, out_v;
- in_v.ul = x;
- tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
- /* Since the bits of tmp_v.sh[3] are going to always be zero,
- we don't have to bother to add that in. */
- out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
- + (unsigned long) tmp_v.us[2];
- /* Similarly, out_v.us[2] is always zero for the final add. */
- return out_v.us[0] + out_v.us[1];
- }
- /*
- * computes the checksum of the TCP/UDP pseudo-header
- * returns a 16-bit checksum, already complemented.
- */
- __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
- unsigned short len,
- unsigned short proto,
- __wsum sum)
- {
- return (__force __sum16)~from64to16(
- (__force u64)saddr + (__force u64)daddr +
- (__force u64)sum + ((len + proto) << 8));
- }
- __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
- unsigned short len,
- unsigned short proto,
- __wsum sum)
- {
- unsigned long result;
- result = (__force u64)saddr + (__force u64)daddr +
- (__force u64)sum + ((len + proto) << 8);
- /* Fold down to 32-bits so we don't lose in the typedef-less
- network stack. */
- /* 64 to 33 */
- result = (result & 0xffffffff) + (result >> 32);
- /* 33 to 32 */
- result = (result & 0xffffffff) + (result >> 32);
- return (__force __wsum)result;
- }
- EXPORT_SYMBOL(csum_tcpudp_nofold);
- /*
- * Do a 64-bit checksum on an arbitrary memory area..
- *
- * This isn't a great routine, but it's not _horrible_ either. The
- * inner loop could be unrolled a bit further, and there are better
- * ways to do the carry, but this is reasonable.
- */
- static inline unsigned long do_csum(const unsigned char * buff, int len)
- {
- int odd, count;
- unsigned long result = 0;
- if (len <= 0)
- goto out;
- odd = 1 & (unsigned long) buff;
- if (odd) {
- result = *buff << 8;
- len--;
- buff++;
- }
- count = len >> 1; /* nr of 16-bit words.. */
- if (count) {
- if (2 & (unsigned long) buff) {
- result += *(unsigned short *) buff;
- count--;
- len -= 2;
- buff += 2;
- }
- count >>= 1; /* nr of 32-bit words.. */
- if (count) {
- if (4 & (unsigned long) buff) {
- result += *(unsigned int *) buff;
- count--;
- len -= 4;
- buff += 4;
- }
- count >>= 1; /* nr of 64-bit words.. */
- if (count) {
- unsigned long carry = 0;
- do {
- unsigned long w = *(unsigned long *) buff;
- count--;
- buff += 8;
- result += carry;
- result += w;
- carry = (w > result);
- } while (count);
- result += carry;
- result = (result & 0xffffffff) + (result >> 32);
- }
- if (len & 4) {
- result += *(unsigned int *) buff;
- buff += 4;
- }
- }
- if (len & 2) {
- result += *(unsigned short *) buff;
- buff += 2;
- }
- }
- if (len & 1)
- result += *buff;
- result = from64to16(result);
- if (odd)
- result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
- out:
- return result;
- }
- /*
- * This is a version of ip_compute_csum() optimized for IP headers,
- * which always checksum on 4 octet boundaries.
- */
- __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
- {
- return (__force __sum16)~do_csum(iph,ihl*4);
- }
- /*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 32-bit boundary
- */
- __wsum csum_partial(const void *buff, int len, __wsum sum)
- {
- unsigned long result = do_csum(buff, len);
- /* add in old sum, and carry.. */
- result += (__force u32)sum;
- /* 32+c bits -> 32 bits */
- result = (result & 0xffffffff) + (result >> 32);
- return (__force __wsum)result;
- }
- EXPORT_SYMBOL(csum_partial);
- /*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
- __sum16 ip_compute_csum(const void *buff, int len)
- {
- return (__force __sum16)~from64to16(do_csum(buff,len));
- }
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