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- /*
- * follow_path.cpp - follow path node
- * Copyright (C) 2017 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <core/node_info.h>
- #include <core/node/node.h>
- #include <core/node/property.h>
- #include <core/context.h>
- #include <geom_helpers/knots.h>
- namespace rainynite::core {
- namespace nodes {
- class FollowPath : public Node<Geom::Point> {
- public:
- FollowPath() {
- init<Geom::BezierKnots>(path, {});
- init<double>(position, 0);
- }
- public:
- Geom::Point get(shared_ptr<Context> ctx) const override {
- try {
- auto path = get_path()->get(ctx);
- auto position = get_position()->get(ctx);
- return Geom::knots_to_path(path).pointAt(position);
- } catch (...) {
- return {};
- }
- }
- private:
- NODE_PROPERTY(path, Geom::BezierKnots);
- NODE_PROPERTY(position, double);
- };
- REGISTER_NODE(FollowPath);
- } // namespace nodes
- } // namespace rainynite::core
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