Bzhilka 3067e6b921 remove script for status bar from autostart, add to .zprofile | 3 napja | |
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.gitea | 3 napja | |
patches | 3 napja | |
protocols | 3 napja | |
.gitignore | 3 napja | |
.mailmap | 3 napja | |
CHANGELOG.md | 3 napja | |
LICENSE | 3 napja | |
LICENSE.dwm | 3 napja | |
LICENSE.sway | 3 napja | |
LICENSE.tinywl | 3 napja | |
Makefile | 3 napja | |
README.md | 3 napja | |
client.h | 3 napja | |
config.def.h | 3 napja | |
config.def.h.orig | 3 napja | |
config.mk | 3 napja | |
drwl.h | 3 napja | |
dwl.1 | 3 napja | |
dwl.c | 3 napja | |
dwl.c.orig | 3 napja | |
dwl.desktop | 3 napja | |
util.c | 3 napja | |
util.h | 3 napja |
Join us on our IRC channel: #dwl on Libera Chat
Or on our Discord server.
dwl is a compact, hackable compositor for Wayland based on wlroots. It is intended to fill the same space in the Wayland world that dwm does in X11, primarily in terms of functionality, and secondarily in terms of philosophy. Like dwm, dwl is:
config.h
This is probably where you want to start. This builds against the dependent packages' versions currently shipping in major distributions. If your distribution's wlroots version is older, use an earlier dwl release or 0.x branch.
Active development progresses on the main
branch. The main
branch is built
against a late (and often changing) git commit of wlroots. While the adventurous
are welcome to use main
, it is a rocky road. Using main
requires that the
user be willing to chase git commits of wlroots. Testing development pull
requests may involve merging unmerged pull requests in wlroots' git repository
and/or git commits of wayland.
dwl has the following dependencies:
dwl has the following additional dependencies if XWayland support is enabled:
Install these (and their -devel
versions if your distro has separate
development packages) and run make
. If you wish to build against a released
version of wlroots (you probably do), use a release or a 0.x branch. If
you want to use the unstable development main
branch, you need to use the git
version of wlroots.
To enable XWayland, you should uncomment its flags in config.mk
.
All configuration is done by editing config.h
and recompiling, in the same
manner as dwm. There is no way to separately restart the window manager in
Wayland without restarting the entire display server, so any changes will take
effect the next time dwl is executed.
As in the dwm community, we encourage users to share patches they have created. Check out the dwl-patches repository!
dwl can be run on any of the backends supported by wlroots. This means you can
run it as a separate window inside either an X11 or Wayland session, as well as
directly from a VT console. Depending on your distro's setup, you may need to
add your user to the video
and input
groups before you can run dwl on a
VT. If you are using elogind
or systemd-logind
you need to install polkit;
otherwise you need to add yourself in the seat
group and enable/start the
seatd daemon.
When dwl is run with no arguments, it will launch the server and begin handling
any shortcuts configured in config.h
. There is no status bar or other
decoration initially; these are instead clients that can be run within the
Wayland session. Do note that the default background color is black. This can be
modified in config.h
.
If you would like to run a script or command automatically at startup, you can
specify the command using the -s
option. This command will be executed as a
shell command using /bin/sh -c
. It serves a similar function to .xinitrc
,
but differs in that the display server will not shut down when this process
terminates. Instead, dwl will send this process a SIGTERM at shutdown and wait
for it to terminate (if it hasn't already). This makes it ideal for execing into
a user service manager like s6, anopa, runit, dinit, or systemd
--user
.
Note: The -s
command is run as a child process of dwl, which means that it
does not have the ability to affect the environment of dwl or of any processes
that it spawns. If you need to set environment variables that affect the entire
dwl session, these must be set prior to running dwl. For example, Wayland
requires a valid XDG_RUNTIME_DIR
, which is usually set up by a session manager
such as elogind
or systemd-logind
. If your system doesn't do this
automatically, you will need to configure it prior to launching dwl
, e.g.:
export XDG_RUNTIME_DIR=/tmp/xdg-runtime-$(id -u)
mkdir -p $XDG_RUNTIME_DIR
dwl
Information about selected layouts, current window title, app-id, and
selected/occupied/urgent tags is written to the stdin of the -s
command (see
the printstatus()
function for details). This information can be used to
populate an external status bar with a script that parses the
information. Failing to read this information will cause dwl to block, so if you
do want to run a startup command that does not consume the status information,
you can close standard input with the <&-
shell redirection, for example:
dwl -s 'foot --server <&-'
If your startup command is a shell script, you can achieve the same inside the script with the line
exec <&-
To get a list of status bars that work with dwl consult our wiki.
You can find a list of useful resources on our wiki.
dwl is not meant to provide every feature under the sun. Instead, like dwm, it sticks to features which are necessary, simple, and straightforward to implement given the base on which it is built. Implemented default features are:
config.mk
)Given the Wayland architecture, dwl has to implement features from dwm and the xorg-server. Because of this, it is impossible to maintain the original project goal of 2000 SLOC and have a reasonably complete compositor with features comparable to dwm. However, this does not mean that the code will grow indiscriminately. We will try to keep the code as small as possible.
Features under consideration (possibly as patches) are:
Feature non-goals for the main codebase include:
dwl began by extending the TinyWL example provided (CC0) by the sway/wlroots developers. This was made possible in many cases by looking at how sway accomplished something, then trying to do the same in as suckless a way as possible.
Many thanks to suckless.org and the dwm developers and community for the inspiration, and to the various contributors to the project, including: