A snake game written using C++, SDL2, and Opengl with 3D graphics

Brigham Henry Keys 2655e89d59 Removed usage of SDL Renderer in place of OpenGL context and now it works 9 months ago
CMake 45a2bbb836 bundled dependencies 9 months ago
src 2655e89d59 Removed usage of SDL Renderer in place of OpenGL context and now it works 9 months ago
.gitignore 47f0a16607 Added compiler strictness 3 years ago
AUTHORS fa5aeb917b Ported project to use GNU autotools and began port to C++ 3 years ago
CMakeLists.txt 45a2bbb836 bundled dependencies 9 months ago
COPYING fa5aeb917b Ported project to use GNU autotools and began port to C++ 3 years ago
LICENSE fa5aeb917b Ported project to use GNU autotools and began port to C++ 3 years ago
NEWS 45a2bbb836 bundled dependencies 9 months ago
README 8635c0715b added to readme, and fixed spawning problems 3 years ago
snake.ogv 2ae8b3bdad updated changelog 3 years ago

README

Snake_3D

The game is simple, grab the red fruit as many times as you can without running out of the arena, hitting your blue self, or the green obstacles. The snake is guided by the arrow keys, or the WASD keys at your option.