|Brigham Keys b6c83dae9f Made assimp compile statically||2 weeks ago|
|CMake||2 weeks ago|
|assets||3 months ago|
|build||4 months ago|
|conf||4 months ago|
|doc||5 months ago|
|include||4 months ago|
|scripts||2 weeks ago|
|src||2 weeks ago|
|.gitignore||3 months ago|
|CMakeLists.txt||2 weeks ago|
|CONTRIBUTORS.md||3 months ago|
|Doxyfile||7 months ago|
|LICENSE||5 months ago|
|MISCONDUCT.txt||3 months ago|
|README.md||3 months ago|
|Toolchain-mingw32.cmake||7 months ago|
|master.zip||2 weeks ago|
|vnao.sh||3 months ago|
DMUX is a game about customizing cars, joining a team and fighting other cars, however not all game modes are this way. One could think of DMUX as a free/libre version of Twisted Metal.
The DMUX project is a member project of Peers, a free software community, who's common goal is supporting and growing free projects such as this one.
Current features are:
Up and coming features are going to be mentioned in the issue tracker. I (bkeys) spend most of my free time working on DMUX, and as such features are being implemented quite regularly.
If you are interested in a current feed of information about the projects you can follow me on Twitter, join the #DMUX IRC at freenode, I also post on GoblinRefuge. Honestly the best way to do this is by emailing me, I like talking about DMUX.
The only supported way to build DMUX is via the static-build.sh, please make sure you have the OpenAL and OpenGL, and GLEW development libraries installed on your system.
Currently only support building on GNU/Linux systems. If you would like to add support for compiling on other distros I welcome your contribution.
All libraries are bundled and statically linked, only the bundled libraries are supported to work. However in theory the system libraries should work just fine, regardless please post an issue if you run into any errors.
To compile the game run the following commands:
$ cd scripts/ $ ./static-build.sh $ cd ../ $ cd build/ $ cmake .. $ make
There are always things needed to be done, just put up an issue or something to let me know you want to get involved, and I will answer quite promptly.
If you want to donate, or offer some material help rather than direct action, I always accept donations in the form of candy. My favorite candy can be bought here. If a lot of people care then I will eventually set up a bitcoin wallet.
There is also the CONTRIBUTORS.md file where I documented all the things that helped me create DMUX, if you do not contribute to DMUX, please consider supporting these projects/people as they make the world a better place.
DMUX is licensed as free (libre) software. All code in this project is licensed with the GNU Affero GPLv3. The assets are under various Free Culture licenses, please consult the CONTRIBUTORS.md file for the specific license of each asset.