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+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <GenerateManifest>false</GenerateManifest>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <GenerateManifest>false</GenerateManifest>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
+    <GenerateManifest>false</GenerateManifest>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
+    <GenerateManifest>false</GenerateManifest>
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+    <GenerateManifest>false</GenerateManifest>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <GenerateManifest>false</GenerateManifest>
+    <TargetName>boost_system</TargetName>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
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+    <ClCompile>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
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+      <SDLCheck>true</SDLCheck>
+      <AdditionalIncludeDirectories>$(ProjectDir)..\..\..\;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+      <SubSystem>Console</SubSystem>
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+  </ItemDefinitionGroup>
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+      <AdditionalIncludeDirectories>$(ProjectDir)..\..\..\;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+      <AdditionalIncludeDirectories>$(ProjectDir)..\..\..\;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <CompileAsWinRT>false</CompileAsWinRT>
+      <SDLCheck>true</SDLCheck>
+      <AdditionalIncludeDirectories>$(ProjectDir)..\..\..\;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
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+      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <CompileAsWinRT>false</CompileAsWinRT>
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+      <AdditionalIncludeDirectories>$(ProjectDir)..\..\;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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+      <Command>mkdir $(ProjectDir)..\..\..\lib
+mkdir $(ProjectDir)..\..\..\lib\x64
+xcopy /S /Y $(OutDir)boost_system.lib $(ProjectDir)..\..\..\lib\x64</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
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+</Project>
\ No newline at end of file
--- a/boost/config.hpp
+++ b/boost/config.hpp
@@ -17,6 +17,8 @@
 #ifndef BOOST_CONFIG_HPP
 #define BOOST_CONFIG_HPP
 
+#define BOOST_ALL_NO_LIB
+
 // if we don't have a user config, then use the default location:
 #if !defined(BOOST_USER_CONFIG) && !defined(BOOST_NO_USER_CONFIG)
 #  define BOOST_USER_CONFIG <boost/config/user.hpp>
-- 
2.8.1.windows.1

