/*

    IMPORTANT! This file is auto-generated each time you save your
    project - if you alter its contents, your changes may be overwritten!

    There's a section below where you can add your own custom code safely, and the
    Projucer will preserve the contents of that block, but the best way to change
    any of these definitions is by using the Projucer's project settings.

    Any commented-out settings will assume their default values.

*/

#pragma once

//==============================================================================
// [BEGIN_USER_CODE_SECTION]

// #define STRING(x) (__typeof__(x) == "bool") ? (!!x) ? "true" : "false" : x.toString()
#define BOOLSTR(x) ((!!x) ? String("true") : String("false"))
// #define IDSTR(x)   x.toString()
#define STRING(x)   x.toString()
// #define STRING(x) ((var(x).value().isBool()) ? (!!x) ? "true" : "false" : x.toString())
#define UNUSED(x) (void)(x)
#define UPTR std::unique_ptr

// [END_USER_CODE_SECTION]

/*
  ==============================================================================

   In accordance with the terms of the JUCE 5 End-Use License Agreement, the
   JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
   ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
   under the GPL v3 license.

   End User License Agreement: www.juce.com/juce-5-licence

  ==============================================================================
*/

// BEGIN SECTION A

#ifndef JUCE_DISPLAY_SPLASH_SCREEN
 #define JUCE_DISPLAY_SPLASH_SCREEN 0
#endif

#ifndef JUCE_REPORT_APP_USAGE
 #define JUCE_REPORT_APP_USAGE 0
#endif

// END SECTION A

#define JUCE_USE_DARK_SPLASH_SCREEN 1

#define JUCE_PROJUCER_VERSION 0x50407

//==============================================================================
#define JUCE_MODULE_AVAILABLE_juce_core                 1
#define JUCE_MODULE_AVAILABLE_juce_data_structures      1
#define JUCE_MODULE_AVAILABLE_juce_events               1
#define JUCE_MODULE_AVAILABLE_juce_graphics             1
#define JUCE_MODULE_AVAILABLE_juce_gui_basics           1

#define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1

//==============================================================================
// juce_core flags:

#ifndef    JUCE_FORCE_DEBUG
 //#define JUCE_FORCE_DEBUG 0
#endif

#ifndef    JUCE_LOG_ASSERTIONS
 //#define JUCE_LOG_ASSERTIONS 0
#endif

#ifndef    JUCE_CHECK_MEMORY_LEAKS
 //#define JUCE_CHECK_MEMORY_LEAKS 1
#endif

#ifndef    JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
 //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES 0
#endif

#ifndef    JUCE_INCLUDE_ZLIB_CODE
 //#define JUCE_INCLUDE_ZLIB_CODE 1
#endif

#ifndef    JUCE_USE_CURL
 //#define JUCE_USE_CURL 1
#endif

#ifndef    JUCE_LOAD_CURL_SYMBOLS_LAZILY
 //#define JUCE_LOAD_CURL_SYMBOLS_LAZILY 0
#endif

#ifndef    JUCE_CATCH_UNHANDLED_EXCEPTIONS
 //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 0
#endif

#ifndef    JUCE_ALLOW_STATIC_NULL_VARIABLES
 //#define JUCE_ALLOW_STATIC_NULL_VARIABLES 0
#endif

#ifndef    JUCE_STRICT_REFCOUNTEDPOINTER
 //#define JUCE_STRICT_REFCOUNTEDPOINTER 0
#endif

//==============================================================================
// juce_events flags:

#ifndef    JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK
 //#define JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK 0
#endif

//==============================================================================
// juce_graphics flags:

#ifndef    JUCE_USE_COREIMAGE_LOADER
 //#define JUCE_USE_COREIMAGE_LOADER 1
#endif

#ifndef    JUCE_USE_DIRECTWRITE
 //#define JUCE_USE_DIRECTWRITE 1
#endif

#ifndef    JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING
 //#define JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING 0
#endif

//==============================================================================
// juce_gui_basics flags:

#ifndef    JUCE_ENABLE_REPAINT_DEBUGGING
 //#define JUCE_ENABLE_REPAINT_DEBUGGING 0
#endif

#ifndef    JUCE_USE_XRANDR
 //#define JUCE_USE_XRANDR 1
#endif

#ifndef    JUCE_USE_XINERAMA
 //#define JUCE_USE_XINERAMA 1
#endif

#ifndef    JUCE_USE_XSHM
 //#define JUCE_USE_XSHM 1
#endif

#ifndef    JUCE_USE_XRENDER
 //#define JUCE_USE_XRENDER 0
#endif

#ifndef    JUCE_USE_XCURSOR
 //#define JUCE_USE_XCURSOR 1
#endif

#ifndef    JUCE_WIN_PER_MONITOR_DPI_AWARE
 //#define JUCE_WIN_PER_MONITOR_DPI_AWARE 1
#endif

//==============================================================================
#ifndef    JUCE_STANDALONE_APPLICATION
 #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  #define  JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
 #else
  #define  JUCE_STANDALONE_APPLICATION 1
 #endif
#endif
