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- #ifndef SIGCHAIN_H
- #define SIGCHAIN_H
- /**
- * Code often wants to set a signal handler to clean up temporary files or
- * other work-in-progress when we die unexpectedly. For multiple pieces of
- * code to do this without conflicting, each piece of code must remember
- * the old value of the handler and restore it either when:
- *
- * 1. The work-in-progress is finished, and the handler is no longer
- * necessary. The handler should revert to the original behavior
- * (either another handler, SIG_DFL, or SIG_IGN).
- *
- * 2. The signal is received. We should then do our cleanup, then chain
- * to the next handler (or die if it is SIG_DFL).
- *
- * Sigchain is a tiny library for keeping a stack of handlers. Your handler
- * and installation code should look something like:
- *
- * ------------------------------------------
- * void clean_foo_on_signal(int sig)
- * {
- * clean_foo();
- * sigchain_pop(sig);
- * raise(sig);
- * }
- *
- * void other_func()
- * {
- * sigchain_push_common(clean_foo_on_signal);
- * mess_up_foo();
- * clean_foo();
- * }
- * ------------------------------------------
- *
- */
- /**
- * Handlers are given the typedef of sigchain_fun. This is the same type
- * that is given to signal() or sigaction(). It is perfectly reasonable to
- * push SIG_DFL or SIG_IGN onto the stack.
- */
- typedef void (*sigchain_fun)(int);
- /* You can sigchain_push and sigchain_pop individual signals. */
- int sigchain_push(int sig, sigchain_fun f);
- int sigchain_pop(int sig);
- /**
- * push the handler onto the stack for the common signals:
- * SIGINT, SIGHUP, SIGTERM, SIGQUIT and SIGPIPE.
- */
- void sigchain_push_common(sigchain_fun f);
- void sigchain_pop_common(void);
- #endif /* SIGCHAIN_H */
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