
mapmodelreset

mapmodel 2 2 0 0 "makke/nothing_clip"

mapmodel 0 0 0 0 "toca/pipes/industrialpipes/horz"			// 1
mapmodel 0 0 0 0 "toca/pipes/industrialpipes/vert"			// 2
mapmodel 0 0 0 0 "toca/pipes/industrialpipes/ldwn"			// 3
mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lleft"			// 4
mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lright"			// 5
mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lup"		// 6
mapmodel 0 0 0 0 "toca/electric/switch"			// 7
mapmodel 0 0 0 0 "toca/electric/outlet"			// 8
mapmodel 0 1 0 0 "toca/carbattery"			// 9
mapmodel 0 31 0 0 "toca/antenna"			// 10
mapmodel 0 0 0 0 "toca/pinboard"			// 11
mapmodel 0 0 0 0 "toca/ledge/1_4cbs"			// 12
mapmodel 0 0 0 0 "toca/ledge/2_8cbs"			// 13
mapmodel 0 0 0 0 "toca/ledge/3_16cbs"			// 14
mapmodel 0 0 0 0 "toca/ledge/4_corner"		// 15
mapmodel 0 0 0 0 "toca/takeoutbox"		// 16
mapmodel 0 0 0 0 "toca/plasticbottles/1"			// 17
mapmodel 0 0 0 0 "toca/plasticbottles/2"			// 18
mapmodel 0 0 0 0 "toca/plasticbags/1"			// 19
mapmodel 0 0 0 0 "toca/plasticbags/2"			// 20
mapmodel 0 0 0 0 "toca/pickaxe/horz"			// 21
mapmodel 0 0 0 0 "toca/pickaxe/vert"     // 22
mapmodel 0 0 0 0 "toca/newspaper/1"			// 23
mapmodel 0 0 0 0 "toca/newspaper/2"			// 24
mapmodel 1 3 0 0 "toca/cautionsign"			// 25
mapmodel 0 0 0 0 "toca/decals/broken/1"			// 26
mapmodel 0 0 0 0 "toca/decals/broken/2"			// 27
mapmodel 0 0 0 0 "toca/decals/broken/3"			// 28
mapmodel 0 0 0 0 "cleaner/hotel_sign"			// 29
mapmodel 0 0 0 0 "toca/plants/bush"			// 30
mapmodel 0 0 0 0 "toca/plants/smaltree"			// 31
mapmodel 0 0 0 0 "toca/plants/grass"			// 32
mapmodel 0 0 0 0 "cleaner/traffic_cones/up"			// 33
mapmodel 0 0 0 0 "cleaner/traffic_cones/down"			// 34
mapmodel 0 0 0 0 "toca/decals/manhole/1"			// 35
mapmodel 0 0 0 0 "toca/doors/2"			// 36
mapmodel 0 0 0 0 "toca/doors/1"			// 37
mapmodel 0 0 0 0 "toca/decals/windows/1" // 38
mapmodel 0 0 0 0 "toca/decals/manhole/2" // 39
mapmodel 0 0 0 0 "cleaner/extinguisher"  // 40
mapmodel 0 0 0 0 "toca/droppedceiling/frame"  //41
mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //42
mapmodel 0 1 0 0 "toca/paintcan" //43
mapmodel 0 0 0 0 "toca/droppedceiling/single"  //44
mapmodel 0 0 0 0 "toca/droppedceiling/light1" //45
mapmodel 0 0 0 0 "toca/droppedceiling/light2" //46
mapmodel 0 2 0 0 "toca/cardboardbox"    //47
mapmodel 0 0 0 0 "cleaner/extinguisher_box" //48
mapmodel 0 0 0 0 "cleaner/alarm_bell" //49
mapmodel 0 0 0 0 "cleaner/weaponrack" //50 not yet finished
mapmodel 0 0 0 0 "cleaner/elecbox/elecbox1" //51
mapmodel 0 0 0 0 "cleaner/elecbox/elecbox2" //52
mapmodel 0 0 0 0 "cleaner/shovels/shovel1" //53
mapmodel 0 0 0 0 "cleaner/shovels/shovel2" //54
mapmodel 0 0 0 0 "cleaner/shovels/shovel3" //55
mapmodel 0 0 0 0 "cleaner/rails_rusty/straight"	// 56
mapmodel 0 0 0 0 "cleaner/rails_rusty/bent"	// 57
mapmodel 0 0 0 0 "cleaner/grates/grate_hor"	// 58
mapmodel 0 0 0 0 "cleaner/grates/grate_vert"	// 59
mapmodel 0 0 0 0 "cleaner/grates/grate_hor_rust"	// 60
mapmodel 0 0 0 0 "cleaner/grates/grate_vert_rust"	// 61
mapmodel 0 12 0 0 "makke/street_light_broken"	//62
mapmodel 0 0 0 0 "cleaner/grate_aqueous"	//63
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_1" //64
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_2" //65
mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_3" //66
mapmodel 1 3 0 0 "cleaner/anti_tank" //67
mapmodel 0 0 0 0 "cleaner/gunshop"  //68
mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_up"  //69
mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_down"  //70
mapmodel 0 0 0 0 "cleaner/doors/door001"  //71
mapmodel 0 0 0 0 "cleaner/doors/door001b"  //72
mapmodel 1 3 0 0 "cleaner/oil_drums/up" //73
mapmodel 1 2 0 0 "cleaner/oil_drums/down" //74
mapmodel 1 2 0 0 "cleaner/oil_drums/spill" //75
mapmodel 2 4 0 0 "cleaner/dumpster_tag" //76 
mapmodel 1 2 0 0 "cleaner/fire_hydrant" //77 not yet finished
mapmodel 0 0 0 0 "cleaner/laundry" //78
mapmodel 0 0 0 0 "cleaner/cl_window01" //79
mapmodel 0 1 0 0 "toca/paintbucket/1"		//80
mapmodel 0 1 0 0 "toca/paintbucket/2"		//81
mapmodel 0 0 0 0 "toca/rollupdoor"	//82

mapmodel 0 0 0 0 "toca/wooden/plywood1"	//83
mapmodel 0 0 0 0 "toca/wooden/plywood2"	//84
mapmodel 0 0 0 0 "toca/wooden/strandboard1"	//85
mapmodel 0 0 0 0 "toca/wooden/strandboard2"	//86
mapmodel 0 5 0 0 "toca/wooden/boarded1"	//87
mapmodel 0 6 0 0 "toca/wooden/boarded2"	//88
mapmodel 0 5 0 0 "toca/wooden/boarded3"	//89
mapmodel 0 8 0 0 "toca/wooden/planks_vert"	//90
mapmodel 0 0 0 0 "toca/wooden/plank_horz"	//91
mapmodel 0 0 0 0 "toca/decals/stripes"	//92
mapmodel 0 0 0 0 "toca/wooden/beamframe10x11"	//93
mapmodel 0 0 0 0 "toca/wooden/beampiece"	//94
mapmodel 0 0 0 0 "toca/wooden/beamframe8x10"	//95
mapmodel 0 9 0 0 "toca/wooden/beamssupport"	//96
mapmodel 0 0 0 0 "toca/wooden/beamframe6x8"	//97

mapmodel 0 9 0 0 "toca/wooden/beam_L"	//98
mapmodel 0 9 0 0 "toca/wooden/beam_T"	//99
mapmodel 0 9 0 0 "toca/wooden/beam_X"	//100
mapmodel 0 0 0 0 "toca/wooden/beam_horz6c"	//101
mapmodel 0 0 0 0 "toca/wooden/beam_horz8c"	//102
mapmodel 0 0 0 0 "toca/wooden/beam_piece45deg"	//103
mapmodel 0 0 0 0 "toca/wooden/beamceiling"	//104



loadsky "textures/skymaps/steini/steini4"
loadnotexture
texturereset    		// Leave this command here, or else your map will look messed up!
texture 0 "kurt/klite1.jpg"	// Dummy texture - Also leave this here, or else your map will look messed up!

							// Brickwall textures
texture 0 "toca/greybricks.jpg"				// Texture #1
texture 0 "arcitool/archibrick01.jpg"
texture 0 "toca/patchygrass.jpg"
texture 0 "toca/pebbles1.jpg"
texture 0 "toca/pebbles2.jpg"
texture 0 "toca/pebbles3.jpg"
texture 0 "toca/frozenground1.jpg"
texture 0 "toca/snow1.jpg"
texture 0 "toca/frozenground2.jpg"
texture 0 "toca/dirt1.jpg"
texture 0 "toca/sand1.jpg"
texture 0 "toca/ice1.jpg"
texture 0 "toca/oldwall.jpg"
texture 0 "toca/droppedceiling.jpg"
texture 0 "makke/bricks_2.jpg"
texture 0 "makke/bricks_3.jpg"
texture 0 "makke/brickwall.jpg"
texture 0 "noctua/wall/brick02.jpg"
texture 0 "zastrow/brick_wall_08.jpg"
texture 0 "zastrow/brick_wall_09.jpg"
texture 0 "makke/bricky.jpg"
texture 0 "makke/01-CMU.jpg"
texture 0 "makke/mauer1.jpg"
texture 0 "makke/mauer2.jpg"
texture 0 "makke/d_brick.jpg"
texture 0 "3dcafe/stone18.jpg"			// Texture #26

							// Tile textures
texture 0 "noctua/tiles/16tile12.jpg"			// Texture #27
texture 0 "noctua/tiles/16tile09.jpg"
texture 0 "noctua/tiles/16tile10.jpg"
texture 0 "noctua/tiles/16tile11.jpg"
texture 0 "noctua/tiles/16tile07.jpg"
texture 0 "arcitool/Cotta1-grau.jpg"
texture 0 "arcitool/Cotta1-graubraun.jpg"
texture 0 "arcitool/Cotta1-graubraunhell.jpg"
texture 0 "arcitool/Cotta1-hell.jpg"
texture 0 "arcitool/Cotta2-beige.jpg"
texture 0 "arcitool/Cotta2-dunkel.jpg"
texture 0 "arcitool/Cotta2-grau.jpg"
texture 0 "arcitool/Cotta2-satt.jpg"
texture 0 "makke/tiles.jpg"				// Texture #40

							// Floor textures
texture 0 "noctua/ground/cobbles01.jpg"			// Texture #41
texture 0 "arcitool/pflaster2.jpg"
texture 0 "arcitool/gittersteine2.jpg"
texture 0 "makke/11-Brick.jpg"
texture 0 "makke/stein.jpg"
texture 0 "makke/br_tiles.jpg"
texture 0 "makke/c_tile.jpg"
texture 0 "makke/pebbles_01.jpg"
texture 0 "arcitool/sisal21.jpg"
texture 0 "makke/platten.jpg"				// Texture #51

							// Asphault/concrete textures
texture 0 "noctua/ground/asph01.jpg"			// Texture #52
texture 0 "noctua/ground/asph02.jpg"
texture 0 "noctua/ground/asph03.jpg"
texture 0 "makke/asph_01.jpg"
texture 0 "DigitalFlux/dirty_asphalt_02.jpg"
texture 0 "DigitalFlux/dirty_asphalt_03.jpg"
texture 0 "makke/concrete.jpg"
texture 0 "makke/concrete_trim.jpg"
texture 0 "makke/concrete_trim_small.jpg"
texture 0 "noctua/ground/snowy03.jpg"
texture 0 "noctua/ground/snowy04.jpg"
texture 0 "noctua/ground/snowy05.jpg"
texture 0 "noctua/metal/iron05.jpg"
texture 0 "noctua/metal/iron05_b.jpg"
texture 0 "noctua/metal/iron01.jpg"
texture 0 "noctua/metal/zinc02.jpg"
texture 0 "noctua/metal/zinc03.jpg"
texture 0 "noctua/wall/plast02.jpg"
texture 0 "noctua/wall/conc01.jpg"
texture 0 "noctua/wall/conc02.jpg"
texture 0 "noctua/wall/conc05.jpg"
texture 0 "noctua/wall/wall02.jpg"			// Texture #73

							// Walls/ceiling/plaster textures
texture 0 "arcitool/sichtbeton1.jpg"			// Texuture #74
texture 0 "arcitool/sichtbeton2.jpg"
texture 0 "noctua/ground/snowy02.jpg"
texture 0 "boeck/stone_013.jpg"
texture 0 "boeck/stone_014.jpg"
texture 0 "noctua/wall/plast01.jpg"
texture 0 "noctua/wall/plast03.jpg"
texture 0 "noctua/wall/plast04.jpg"
texture 0 "golgotha/5sqtunnelroad.jpg"
texture 0 "lemog/027metal.jpg"		// Texture #83

							// Metal textures
texture 0 "boeck/metal_019.jpg"				// Texture #84
texture 0 "boeck/metal_019_b.jpg"
texture 0 "lemog/036metal.jpg"
texture 0 "boeck/rolltor.jpg"
texture 0 "golgotha/hhroofgray.jpg"
texture 0 "golgotha/tunnel_ceiling.jpg"
texture 0 "golgotha/tunnel_ceiling_b.jpg"
texture 0 "zastrow/metal_overlaps.jpg"
texture 0 "zastrow/metal_plate_fill.jpg"
texture 0 "golgotha/metal_bumps2.jpg"
texture 0 "golgotha/metal_bumps3.jpg"
texture 0 "zastrow/metal_siding_kinks.jpg"
texture 0 "noctua/metal/zinc01.jpg"
texture 0 "noctua/metal/copper01.jpg"
texture 0 "noctua/metal/copper02.jpg"
texture 0 "noctua/metal/iron02.jpg"
texture 0 "noctua/metal/iron03.jpg"
texture 0 "noctua/metal/iron04.jpg"
texture 0 "noctua/metal/metbgr01.jpg"
texture 0 "noctua/metal/metbgr02.jpg"
texture 0 "noctua/metal/metbgr03.jpg"
texture 0 "noctua/metal/metbgr04.jpg"
texture 0 "noctua/metal/verdig01.jpg"
texture 0 "noctua/metal/brass01.jpg"
texture 0 "lemog/006metal.jpg"
texture 0 "grsites/metal020.jpg"		// Texture #109

							// Wood textures
texture 0 "boeck/wood_009.jpg"				// Texture #110
texture 0 "boeck/wood_010.jpg"
texture 0 "boeck/wood_017.jpg"
texture 0 "makke/wood_01.jpg"
texture 0 "makke/wood_01_b.jpg"
texture 0 "arcitool/n_f-natur2.jpg"
texture 0 "arcitool/Blockbohlen-natur.jpg"
texture 0 "arcitool/Zaun.jpg"
texture 0 "arcitool/Rundholz.jpg"
texture 0 "grsites/wood060.jpg"
texture 0 "noctua/wood/blinds01.jpg"
texture 0 "noctua/wood/fb_board.jpg"
texture 0 "noctua/wood/planks01.jpg"
texture 0 "noctua/wood/planks01_b.jpg"
texture 0 "noctua/wood/planks02.jpg"
texture 0 "noctua/wood/planks02_hor.jpg"
texture 0 "noctua/wood/planks02_trim.jpg"
texture 0 "noctua/wood/bark01.jpg"
texture 0 "noctua/wood/wood02.jpg"
texture 0 "noctua/wood/wood03.jpg"
texture 0 "noctua/wood/wood04.jpg"
texture 0 "lemog/063bois.jpg"
texture 0 "lemog/063bois_b.jpg"		// Texture #132

							// Mud/sand/grass textures
texture 0 "craig_fortune/terrain/grass_lush1.jpg" 	// Texture #133
texture 0 "craig_fortune/terrain/Grass_mossy.jpg"
texture 0 "craig_fortune/terrain/Grass_parched.jpg"
texture 0 "arcitool/Wiese3.jpg"
texture 0 "arcitool/Wiese6.jpg"
texture 0 "craig_fortune/terrain/Grass_lush.jpg"
texture 0 "craig_fortune/terrain/mud.jpg"
texture 0 "craig_fortune/terrain/Mud_thick.jpg"
texture 0 "makke/cracked_mud.jpg"
texture 0 "craig_fortune/terrain/sand_bleached.jpg"
texture 0 "zastrow/sub_sand.jpg"
texture 0 "DigitalFlux/light_brown_dirt_02.jpg"
texture 0 "DigitalFlux/dirt_pebbles_01.jpg"
texture 0 "DigitalFlux/light_brown_dirt_01.jpg"
texture 0 "DigitalFlux/reddish_brown_dirt_01.jpg"
texture 0 "DigitalFlux/reddish_brown_dirt_02.jpg"
texture 0 "makke/dirt_01.jpg"
texture 0 "makke/stuck1.jpg"
texture 0 "noctua/ground/mud01.jpg"
texture 0 "noctua/ground/pebble01.jpg"
texture 0 "noctua/ground/ground02.jpg"
texture 0 "noctua/ground/ground06.jpg"			// Texture #154

							// Rock/stone textures
texture 0 "arcitool/schotter1.jpg"			// Texture #155
texture 0 "arcitool/schotter2.jpg"
texture 0 "craig_fortune/terrain/Rock_cracked.jpg"
texture 0 "craig_fortune/terrain/rubble.jpg"
texture 0 "craig_fortune/terrain/Rock_rubble.jpg"
texture 0 "noctua/ground/snowy01.jpg"
texture 0 "makke/rock.jpg"
texture 0 "noctua/stone/stone18.jpg"
texture 0 "noctua/stone/stone02.jpg"
texture 0 "noctua/stone/stone03.jpg"
texture 0 "noctua/stone/stone04.jpg"
texture 0 "noctua/stone/stone05.jpg"
texture 0 "noctua/stone/stone06.jpg"
texture 0 "noctua/stone/stone07.jpg"
texture 0 "noctua/stone/stone08.jpg"
texture 0 "noctua/stone/stone09.jpg"
texture 0 "noctua/stone/stone12.jpg"
texture 0 "noctua/stone/stone13.jpg"
texture 0 "noctua/stone/stone15.jpg"
texture 0 "noctua/stone/stone16.jpg"
texture 0 "noctua/stone/stone17.jpg"
texture 0 "noctua/stone/marmor01.jpg"
texture 0 "noctua/stone/stone19.jpg"
texture 0 "noctua/wall/conc03.jpg"
texture 0 "noctua/wall/conc04.jpg"
texture 0 "noctua/wall/d_wall01.jpg"			// Texture #180

							// Carpet textures
texture 0 "noctua/textile/carpet04.jpg"			// Texture #181
texture 0 "noctua/textile/carpet01.jpg"
texture 0 "noctua/textile/carpet02.jpg"
texture 0 "noctua/textile/carpet03.jpg"
texture 0 "noctua/textile/burlap01.jpg"
texture 0 "noctua/textile/carpet05.jpg"			// Texture #186

							// Trim textures
texture 0 "arcitool/Wellblech1-1.jpg"			// Texture #187
texture 0 "arcitool/Glasbausteine.jpg"
texture 0 "boeck/gully.jpg"
texture 0 "boeck/aircon2.jpg"
texture 0 "makke/aircon.jpg"
texture 0 "makke/aircon_sm.jpg"
texture 0 "golgotha/door.jpg"
texture 0 "makke/klappe.jpg"
texture 0 "makke/klappe2.jpg"
texture 0 "golgotha/klappe3.jpg"
texture 0 "makke/neuklappe.jpg"
texture 0 "golgotha/panel.jpg"
texture 0 "3dcafe/objects09_a.jpg"
texture 0 "golgotha/elecpanelstwo.jpg"
texture 0 "mitaman/various/metal_trim_4_v.jpg"
texture 0 "mitaman/various/metal_trim_4_h.jpg"
texture 0 "grsites/metal026.jpg"
texture 0 "zastrow/vent_cap.jpg"
texture 0 "mitaman/various/rgrates0006.jpg"
texture 0 "mitaman/various/large_plate.jpg"
texture 0 "makke/lampe.jpg"
texture 0 "makke/lampe_tile.jpg"
texture 0 "makke/lampe_tile_a.jpg"
texture 0 "makke/lampe_tile2.jpg"
texture 0 "makke/lampe_tile2_a.jpg"
texture 0 "makke/stairtrim.jpg"
texture 0 "makke/metalstair1.jpg"
texture 0 "makke/metalstair2.jpg"
texture 0 "zastrow/metal_siding_kinksb.jpg"
texture 0 "golgotha/window.jpg"
texture 0 "golgotha/windows.jpg"
texture 0 "zastrow/sub_window31.jpg"
texture 0 "zastrow/sub_window33.jpg"
texture 0 "zastrow/sub_window23.jpg"
texture 0 "zastrow/sub_window38.jpg"
texture 0 "3dcafe/door10.jpg"
texture 0 "3dcafe/door12.jpg"
texture 0 "3dcafe/door15.jpg"
texture 0 "3dcafe/door07.jpg"
texture 0 "zastrow/sub_doors512B05.jpg"
texture 0 "zastrow/sub_doors512A10.jpg"
texture 0 "zastrow/sub_doors512A16.jpg"
texture 0 "zastrow/sub_doors256nf_01.jpg"
texture 0 "3dcafe/objects08.jpg"		// Texture #230

							// Crate/box textures
texture 0 "craig_fortune/crates/light_weathered.jpg"	// Texture #231
texture 0 "craig_fortune/crates/light.jpg"
texture 0 "zastrow/3wood_crate_03.jpg"
texture 0 "zastrow/2wood_crate_03.jpg"
texture 0 "zastrow/2wood_crate_10.jpg"
texture 0 "zastrow/2wood_crate_12.jpg"
texture 0 "zastrow/3wood_crate_02.jpg"
texture 0 "zastrow/2wood_crate_02.jpg"
texture 0 "zastrow/3wood_crate_10.jpg"
texture 0 "zastrow/3wood_crate_12.jpg"
texture 0 "zastrow/wood_crate_02.jpg"
texture 0 "zastrow/wood_crate_03.jpg"
texture 0 "zastrow/wood_crate_10.jpg"
texture 0 "zastrow/wood_crate_12.jpg"
texture 0 "makke/box_2.jpg"
texture 0 "makke/box_4.jpg"
texture 0 "makke/box_3.jpg"
texture 0 "golgotha/smallsteelbox.jpg"			// Texture #248

							// Additional textures
texture 0 "drunkenM/rock_wall1.jpg"			// Texture #249
texture 0 "makke/rb_window.jpg"



// The below textures are in the AssaultCube package, but are not actually in the config file because their design is
// specific to the map they were made for or because there are only 256 texture slots available and we don't want to
// use them all up for you. If you want to use any of the below, simply uncomment the ones you want, but be sure to
// stay aware of the 256 slot limit.

// texture 0 "dog/texture08.jpg"
// texture 0 "misterfloppy/keller/exit_sign.jpg"
// texture 0 "misterfloppy/keller/gully.jpg"
// texture 0 "misterfloppy/keller/door_panel.jpg"
// texture 0 "misterfloppy/keller/aircon.jpg"
// texture 0 "misterfloppy/keller/light.jpg"
// texture 0 "misterfloppy/keller/light2.jpg"
// texture 0 "misterfloppy/keller/door_01.jpg"
// texture 0 "misterfloppy/keller/door_02.jpg"
// texture 0 "misterfloppy/keller/door_03.jpg"
// texture 0 "johnsolo/bluewoody1.jpg"
// texture 0 "johnsolo/bluewoody2.jpg"
// texture 0 "johnsolo/shutters.jpg"
// texture 0 "makke/black.jpg"			// A 1x1 black pixel. Nothing interesting.
// texture 0 "makke/concrete_trim_vert.jpg"
// texture 0 "makke/snow.jpg"
// texture 0 "makke/special_stone15.jpg"
// texture 0 "noctua/wall/wall01.jpg"
// texture 0 "wotwot/urban/electric2.jpg"
// texture 0 "wotwot/urban/electric2_bla.jpg"
// texture 0 "wotwot/urban/asphalt1_l.jpg"
// texture 0 "wotwot/urban/metaltrim1_ver.jpg"
// texture 0 "wotwot/urban/metaltrim1_hor.jpg"
// texture 0 "mayang/door3.jpg"
// texture 0 "mayang/airvent1.jpg"
// texture 0 "wotwot/urban/ventilation1.jpg"
// texture 0 "mayang/grill2_s.jpg"
// texture 0 "wotwot/urban/cableshelf1_s_hor.jpg"
// texture 0 "wotwot/urban/cableshelf1_m_hor.jpg"
// texture 0 "mayang/hatch1.jpg"
// texture 0 "mayang/manhole1.jpg"
// texture 0 "makke/door_metal.jpg"
// texture 0 "makke/door_rust.jpg"
// texture 0 "wotwot/urban/cableshelf1_l_hor.jpg"
// texture 0 "wotwot/urban/cableshelf1_s_ver.jpg"
// texture 0 "wotwot/urban/cableshelf1_m_ver.jpg"
// texture 0 "wotwot/urban/cableshelf1_l_ver.jpg"
// texture 0 "wotwot/urban/electric4.jpg"
// texture 0 "wotwot/urban/electric4_bla.jpg"
// texture 0 "wotwot/urban/electric3.jpg"
// texture 0 "wotwot/urban/electric3_bla.jpg"
// texture 0 "wotwot/urban/electric1.jpg"
// texture 0 "wotwot/urban/electric1_bla.jpg"
// texture 0 "openfootage/stonewall_4.jpg"
// texture 0 "craig_fortune/crates/light_weathered_desert3.jpg"
// texture 0 "makke/douze.jpg"
// texture 0 "makke/clayceiling.jpg"
// texture 0 "makke/rattrap/rb_box_01.jpg"
// texture 0 "makke/rattrap/rb_box_02.jpg"
// texture 0 "makke/rattrap/rb_box_03.jpg"
// texture 0 "makke/rattrap/rb_box_04.jpg"
// texture 0 "makke/rattrap/rb_box_05.jpg"
// texture 0 "makke/rattrap/rb_box_06.jpg"
// texture 0 "mayang/rb_bricks_01.jpg"
// texture 0 "mayang/rb_bricks_02.jpg"
// texture 0 "mayang/rb_bricks_03.jpg"
// texture 0 "makke/rattrap/rb_concrete.jpg"
// texture 0 "zastrow/rb_box_07.jpg"
// texture 0 "golgotha/rb_trim_03.jpg"
// texture 0 "noctua/ground/rb_trim_01.jpg"
// texture 0 "makke/rb_trim_02.jpg"
// texture 0 "makke/rb_window2.jpg"
// texture 0 "nieb/asphaltdamaged0043_1_l.jpg"		// START: Nieb's new textures...
// texture 0 "nieb/b10woods003.jpg"
// texture 0 "nieb/b15walls031b.jpg"
// texture 0 "nieb/b19walls261.jpg"
// texture 0 "nieb/b2metals0052.jpg"
// texture 0 "nieb/b2walls094.jpg"
// texture 0 "nieb/b3_walls149.jpg"
// texture 0 "nieb/b3_walls154.jpg"
// texture 0 "nieb/b3_walls155.jpg"
// texture 0 "nieb/b8walls007b.jpg"
// texture 0 "nieb/brickolddirty0009.jpg"
// texture 0 "nieb/brickolddirty0015.jpg"
// texture 0 "nieb/brickround0047_6.jpg"
// texture 0 "nieb/bricksmall0007.jpg"
// texture 0 "nieb/bricksmall0060.jpg"
// texture 0 "nieb/bricksmall0067.jpg"
// texture 0 "nieb/bricksmall0073.jpg"
// texture 0 "nieb/bricksmall0077.jpg"
// texture 0 "nieb/bricksmall0201.jpg"
// texture 0 "nieb/bricksmall0247.jpg"
// texture 0 "nieb/bricksmalldirty0136.jpg"
// texture 0 "nieb/concretebare0154_3.jpg"
// texture 0 "nieb/doorsgarage0195.jpg"
// texture 0 "nieb/doorsindustrial0183.jpg"
// texture 0 "nieb/dsc20041018_154255_48.jpg"
// texture 0 "nieb/dscf1764.jpg"
// texture 0 "nieb/grass-dirt_1.jpg"
// texture 0 "nieb/grass-dirt_2.jpg"
// texture 0 "nieb/hedges0049_m.jpg"
// texture 0 "nieb/img_0053.jpg"
// texture 0 "nieb/img_0060.jpg"
// texture 0 "nieb/img_0576.jpg"
// texture 0 "nieb/img_0579.jpg"
// texture 0 "nieb/metalcontainers0010.jpg"
// texture 0 "nieb/metalcontainers0010-rotate.jpg"
// texture 0 "nieb/metalcontainers0099.jpg"
// texture 0 "nieb/pd-texture-bigstone-wall-2.jpg"
// texture 0 "nieb/planksold0001.jpg"
// texture 0 "nieb/planksold0002.jpg"
// texture 0 "nieb/planksold0290.jpg"
// texture 0 "nieb/plastercoloured0158.jpg"
// texture 0 "nieb/rock_02.jpg"
// texture 0 "nieb/rooftilesceramicold0031.jpg"
// texture 0 "nieb/rooftilesceramicold0080_2.jpg"
// texture 0 "nieb/rooftilesceramicold0080.jpg"
// texture 0 "nieb/rooftilesceramicold0093_2.jpg"
// texture 0 "nieb/rooftilesceramicold0093.jpg"
// texture 0 "nieb/stone_rock_texture.jpg"
// texture 0 "nieb/tt7020275_2.jpg"
// texture 0 "nieb/tt7020275_in.jpg"
// texture 0 "nieb/tt7020275.jpg"
// texture 0 "nieb/tt7040134.jpg"
// texture 0 "nieb/tt7040146.jpg"
// texture 0 "nieb/various0353.jpg"
// texture 0 "nieb/vents0076.jpg"			// END: Nieb's new textures...
// texture 0 "3dcafe/door07_a.jpg"
// texture 0 "3dcafe/door10_a.jpg"


mapsoundreset	// Ambient sounds. Leave this command here, or else your sounds will mess up!

mapsound "ambience/cavedrip.ogg" -1		//  0
mapsound "ambience/distant_cars.ogg" -1		//  1
mapsound "ambience/hum01.ogg" -1		//  2
mapsound "ambience/hum02.ogg" -1		//  3
mapsound "ambience/night_crickets.ogg" -1	//  4
mapsound "ambience/water.ogg" -1		//  5
mapsound "ambience/wind.ogg" -1			//  6
mapsound "ambience/t_aircond.ogg" -1		//  7
mapsound "ambience/t_compressor.ogg" -1		//  8
mapsound "ambience/t_crow.ogg" -1		//  9
mapsound "ambience/t_dogs01.ogg" -1		// 10
mapsound "ambience/t_helicopter.ogg" -1		// 11
mapsound "ambience/t_hum01.ogg" -1		// 12
mapsound "ambience/t_hum02.ogg" -1		// 13
mapsound "ambience/t_hum03.ogg" -1		// 14
mapsound "ambience/t_hum04.ogg" -1		// 15
mapsound "ambience/t_night_dog.ogg" -1		// 16
mapsound "ambience/t_night01.ogg" -1		// 17
mapsound "ambience/t_night02.ogg" -1		// 18
mapsound "ambience/t_radio_comms.ogg" -1	// 19
mapsound "ambience/t_radio_static.ogg" -1	// 20
mapsound "ambience/t_satcoms.ogg" -1		// 21
mapsound "ambience/t_sludge.ogg" -1		// 22
mapsound "ambience/t_static01.ogg" -1		// 23
mapsound "ambience/t_static02.ogg" -1		// 24
mapsound "ambience/t_vent01.ogg" -1		// 25
mapsound "ambience/t_vent02.ogg" -1		// 26
mapsound "ambience/t_water_owl.ogg" -1		// 27
mapsound "ambience/t_water01.ogg" -1		// 28
mapsound "ambience/t_waterdrip.ogg" -1		// 29
mapsound "ambience/t_wind.ogg" -1		// 30
mapsound "ambience/t_waterpipe01.ogg" -1	// 31
mapsound "ambience/t_waterpipe02.ogg" -1	// 32
mapsound "ambience/warningalarm01.ogg" -1	// 33
mapsound "ambience/t_gastank.ogg" -1		// 34
mapsound "ambience/t_keyboard.ogg" 1		// 35 - For use with computer/keyboard mapmodels.
mapsound "ambience/t_factory01.ogg" -1		// 36
mapsound "ambience/t_vents.ogg" -1		// 37
mapsound "ambience/t_waterfront.ogg" -1		// 38
mapsound "ambience/t_generator.ogg" -1		// 39
mapsound "ambience/t_electricbuzz.ogg" -1	// 40
mapsound "ambience/t_alarm01.ogg" -1		// 41
mapsound "ambience/flies.ogg" -1		// 42
mapsound "ambience/deserthawk.ogg" -1		// 43
mapsound "ambience/owl.ogg" -1			// 44
mapsound "ambience/citynoisebirds.ogg" -1	// 45
