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- /*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
- #ifdef HAVE_DIX_CONFIG_H
- #include <dix-config.h>
- #endif
- #include "glxserver.h"
- #include "glxutil.h"
- #include "glxext.h"
- #include "indirect_dispatch.h"
- #include "unpack.h"
- int
- __glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
- {
- ClientPtr client = cl->client;
- GLsizei size;
- GLenum type;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLXcontext *cx;
- int error;
- REQUEST_FIXED_SIZE(xGLXSingleReq, 8);
- __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- size = *(GLsizei *) (pc + 0);
- type = *(GLenum *) (pc + 4);
- if (cx->feedbackBufSize < size) {
- cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
- (size_t) size
- * __GLX_SIZE_FLOAT32);
- if (!cx->feedbackBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->feedbackBufSize = size;
- }
- glFeedbackBuffer(size, type, cx->feedbackBuf);
- cx->hasUnflushedCommands = GL_TRUE;
- return Success;
- }
- int
- __glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
- {
- ClientPtr client = cl->client;
- __GLXcontext *cx;
- GLsizei size;
- __GLX_DECLARE_SWAP_VARIABLES;
- int error;
- REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
- __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 0);
- size = *(GLsizei *) (pc + 0);
- if (cx->selectBufSize < size) {
- cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
- (size_t) size * __GLX_SIZE_CARD32);
- if (!cx->selectBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->selectBufSize = size;
- }
- glSelectBuffer(size, cx->selectBuf);
- cx->hasUnflushedCommands = GL_TRUE;
- return Success;
- }
- int
- __glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc)
- {
- ClientPtr client = cl->client;
- __GLXcontext *cx;
- xGLXRenderModeReply reply;
- GLint nitems = 0, retBytes = 0, retval, newModeCheck;
- GLubyte *retBuffer = NULL;
- GLenum newMode;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- int error;
- REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
- __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc);
- newMode = *(GLenum *) pc;
- retval = glRenderMode(newMode);
- /* Check that render mode worked */
- glGetIntegerv(GL_RENDER_MODE, &newModeCheck);
- if (newModeCheck != newMode) {
- /* Render mode change failed. Bail */
- newMode = newModeCheck;
- goto noChangeAllowed;
- }
- /*
- ** Render mode might have still failed if we get here. But in this
- ** case we can't really tell, nor does it matter. If it did fail, it
- ** will return 0, and thus we won't send any data across the wire.
- */
- switch (cx->renderMode) {
- case GL_RENDER:
- cx->renderMode = newMode;
- break;
- case GL_FEEDBACK:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->feedbackBufSize;
- }
- else {
- nitems = retval;
- }
- retBytes = nitems * __GLX_SIZE_FLOAT32;
- retBuffer = (GLubyte *) cx->feedbackBuf;
- __GLX_SWAP_FLOAT_ARRAY((GLbyte *) retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- case GL_SELECT:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->selectBufSize;
- }
- else {
- GLuint *bp = cx->selectBuf;
- GLint i;
- /*
- ** Figure out how many bytes of data need to be sent. Parse
- ** the selection buffer to determine this fact as the
- ** return value is the number of hits, not the number of
- ** items in the buffer.
- */
- nitems = 0;
- i = retval;
- while (--i >= 0) {
- GLuint n;
- /* Parse select data for this hit */
- n = *bp;
- bp += 3 + n;
- }
- nitems = bp - cx->selectBuf;
- }
- retBytes = nitems * __GLX_SIZE_CARD32;
- retBuffer = (GLubyte *) cx->selectBuf;
- __GLX_SWAP_INT_ARRAY((GLbyte *) retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- }
- /*
- ** First reply is the number of elements returned in the feedback or
- ** selection array, as per the API for glRenderMode itself.
- */
- noChangeAllowed:;
- reply = (xGLXRenderModeReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = nitems,
- .retval = retval,
- .size = nitems,
- .newMode = newMode
- };
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.retval);
- __GLX_SWAP_INT(&reply.size);
- __GLX_SWAP_INT(&reply.newMode);
- WriteToClient(client, sz_xGLXRenderModeReply, &reply);
- if (retBytes) {
- WriteToClient(client, retBytes, retBuffer);
- }
- return Success;
- }
- int
- __glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc)
- {
- ClientPtr client = cl->client;
- __GLXcontext *cx;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- REQUEST_SIZE_MATCH(xGLXSingleReq);
- __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- glFlush();
- cx->hasUnflushedCommands = GL_FALSE;
- return Success;
- }
- int
- __glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc)
- {
- ClientPtr client = cl->client;
- __GLXcontext *cx;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- REQUEST_SIZE_MATCH(xGLXSingleReq);
- __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- /* Do a local glFinish */
- glFinish();
- cx->hasUnflushedCommands = GL_FALSE;
- /* Send empty reply packet to indicate finish is finished */
- __GLX_BEGIN_REPLY(0);
- __GLX_PUT_RETVAL(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- return Success;
- }
- int
- __glXDispSwap_GetString(__GLXclientState * cl, GLbyte * pc)
- {
- return DoGetString(cl, pc, GL_TRUE);
- }
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