farming.rarety (Crop Rarety) float 0.002
farming.viscosity (Viscosity of walking through grain) int 1 1 10
farming.wait_min (Minimum waiting time for next growing step) int 60 5 500
farming.wait_max (Maximum waiting time for next growing step) int 70 6 510
farming.wilt_removal_time (Mean time to remove wilt crops) int 120 5 500
farming.wilt_time (Mean time for fullgrown crop to wilt) int 6400 5 5000
farming.min_light (Min light needed for crops to grow) int 10 1 14
farming.health_threshold (healthiness threshold) int 50 1 100
farming.factor_regrow (factor for regrow after punching) float 2
farming.abm_planting (time intervall for abm planting) int 10 5 500
farming.abm_planting_change (change for abm planting for execution) int 750 5 20000
farming.abm_near_rarity (Rarety factor for planting near existing plants) int 2 2 100
