package twilightforest.block;

import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;

public class DarkLeavesBlock extends Block {

	protected DarkLeavesBlock(Properties props) {
		super(props);
	}

    @Override
	public int getFlammability(BlockState state, IBlockReader world, BlockPos pos, Direction face) {
		return 1;
	}

	@Override
	public int getFireSpreadSpeed(BlockState state, IBlockReader world, BlockPos pos, Direction face) {
		return 0;
	}

}
