package de.spaceStudio.config;

//for constants
public class GameConfig {

    //size of window in pixels
    public static final float WIDTH = 800f; //1152f;
    public static final float HEIGHT = 480f; //648f;

    //part the world in units
    public static final float WORLD_WIDTH = 6.0f;
    public static final float WORLD_HEIGHT = 10.0f;

    // center of the world
    public static final float WORLD_CENTER_X = WORLD_WIDTH / 2f; // world units
    public static final float WORLD_CENTER_Y = WORLD_HEIGHT / 2f; // world units


    private GameConfig() {
    }
}
