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- 7z ANSI-C Decoder 4.48
- ----------------------
- 7z ANSI-C Decoder 4.48 Copyright (C) 1999-2006 Igor Pavlov
- 7z ANSI-C provides 7z/LZMA decoding.
- 7z ANSI-C version is simplified version ported from C++ code.
- LZMA is default and general compression method of 7z format
- in 7-Zip compression program (www.7-zip.org). LZMA provides high
- compression ratio and very fast decompression.
- LICENSE
- -------
- Read lzma.txt for information about license.
- Files
- ---------------------
- 7zAlloc.* - Allocate and Free
- 7zBuffer.* - Buffer structure
- 7zCrc.* - CRC32 code
- 7zDecode.* - Low level memory->memory decoding
- 7zExtract.* - High level stream->memory decoding
- 7zHeader.* - .7z format constants
- 7zIn.* - .7z archive opening
- 7zItem.* - .7z structures
- 7zMain.c - Test application
- 7zMethodID.* - MethodID structure
- 7zTypes.h - Base types and constants
- How To Use
- ----------
- You must download 7-Zip program from www.7-zip.org.
- You can create .7z archive with 7z.exe or 7za.exe:
- 7za.exe a archive.7z *.htm -r -mx -m0fb=255
- If you have big number of files in archive, and you need fast extracting,
- you can use partly-solid archives:
-
- 7za.exe a archive.7z *.htm -ms=512K -r -mx -m0fb=255 -m0d=512K
- In that example 7-Zip will use 512KB solid blocks. So it needs to decompress only
- 512KB for extracting one file from such archive.
- Limitations of current version of 7z ANSI-C Decoder
- ---------------------------------------------------
- - It reads only "FileName", "Size", "LastWriteTime" and "CRC" information for each file in archive.
- - It supports only LZMA and Copy (no compression) methods with BCJ or BCJ2 filters.
- - It converts original UTF-16 Unicode file names to UTF-8 Unicode file names.
-
- These limitations will be fixed in future versions.
- Using 7z ANSI-C Decoder Test application:
- -----------------------------------------
- Usage: 7zDec <command> <archive_name>
- <Command>:
- e: Extract files from archive
- l: List contents of archive
- t: Test integrity of archive
- Example:
- 7zDec l archive.7z
- lists contents of archive.7z
- 7zDec e archive.7z
- extracts files from archive.7z to current folder.
- How to use .7z Decoder
- ----------------------
- .7z Decoder can be compiled in one of two modes:
- 1) Default mode. In that mode 7z Decoder will read full compressed
- block to RAM before decompressing.
-
- 2) Mode with defined _LZMA_IN_CB. In that mode 7z Decoder can read
- compressed block by parts. And you can specify desired buffer size.
- So memory requirements can be reduced. But decompressing speed will
- be 5-10% lower and code size is slightly larger.
-
- Memory allocation
- ~~~~~~~~~~~~~~~~~
- 7z Decoder uses two memory pools:
- 1) Temporary pool
- 2) Main pool
- Such scheme can allow you to avoid fragmentation of allocated blocks.
- Steps for using 7z decoder
- --------------------------
- Use code at 7zMain.c as example.
- 1) Declare variables:
- inStream /* implements ISzInStream interface */
- CArchiveDatabaseEx db; /* 7z archive database structure */
- ISzAlloc allocImp; /* memory functions for main pool */
- ISzAlloc allocTempImp; /* memory functions for temporary pool */
- 2) call InitCrcTable(); function to initialize CRC structures.
- 3) call SzArDbExInit(&db); function to initialize db structures.
- 4) call SzArchiveOpen(inStream, &db, &allocMain, &allocTemp) to open archive
- This function opens archive "inStream" and reads headers to "db".
- All items in "db" will be allocated with "allocMain" functions.
- SzArchiveOpen function allocates and frees temporary structures by "allocTemp" functions.
- 5) List items or Extract items
- Listing code:
- ~~~~~~~~~~~~~
- {
- UInt32 i;
- for (i = 0; i < db.Database.NumFiles; i++)
- {
- CFileItem *f = db.Database.Files + i;
- printf("%10d %s\n", (int)f->Size, f->Name);
- }
- }
- Extracting code:
- ~~~~~~~~~~~~~~~~
- SZ_RESULT SzExtract(
- ISzInStream *inStream,
- CArchiveDatabaseEx *db,
- UInt32 fileIndex, /* index of file */
- UInt32 *blockIndex, /* index of solid block */
- Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
- size_t *outBufferSize, /* buffer size for output buffer */
- size_t *offset, /* offset of stream for required file in *outBuffer */
- size_t *outSizeProcessed, /* size of file in *outBuffer */
- ISzAlloc *allocMain,
- ISzAlloc *allocTemp);
- If you need to decompress more than one file, you can send these values from previous call:
- blockIndex,
- outBuffer,
- outBufferSize,
- You can consider "outBuffer" as cache of solid block. If your archive is solid,
- it will increase decompression speed.
- After decompressing you must free "outBuffer":
- allocImp.Free(outBuffer);
- 6) call SzArDbExFree(&db, allocImp.Free) to free allocated items in "db".
- Memory requirements for .7z decoding
- ------------------------------------
- Memory usage for Archive opening:
- - Temporary pool:
- - Memory for compressed .7z headers (if _LZMA_IN_CB is not defined)
- - Memory for uncompressed .7z headers
- - some other temporary blocks
- - Main pool:
- - Memory for database:
- Estimated size of one file structures in solid archive:
- - Size (4 or 8 Bytes)
- - CRC32 (4 bytes)
- - LastWriteTime (8 bytes)
- - Some file information (4 bytes)
- - File Name (variable length) + pointer + allocation structures
- Memory usage for archive Decompressing:
- - Temporary pool:
- - Memory for compressed solid block (if _LZMA_IN_CB is not defined)
- - Memory for LZMA decompressing structures
- - Main pool:
- - Memory for decompressed solid block
- - Memory for temprorary buffers, if BCJ2 fileter is used. Usually these
- temprorary buffers can be about 15% of solid block size.
-
- If _LZMA_IN_CB is defined, 7z Decoder will not allocate memory for
- compressed blocks. Instead of this, you must allocate buffer with desired
- size before calling 7z Decoder. Use 7zMain.c as example.
- EXIT codes
- -----------
- 7z Decoder functions can return one of the following codes:
- #define SZ_OK (0)
- #define SZE_DATA_ERROR (1)
- #define SZE_OUTOFMEMORY (2)
- #define SZE_CRC_ERROR (3)
- #define SZE_NOTIMPL (4)
- #define SZE_FAIL (5)
- #define SZE_ARCHIVE_ERROR (6)
- LZMA Defines
- ------------
- _LZMA_IN_CB - Use special callback mode for input stream to reduce memory requirements
- _SZ_FILE_SIZE_32 - define it if you need only support for files smaller than 4 GB
- _SZ_NO_INT_64 - define it if your compiler doesn't support long long int or __int64.
- _LZMA_PROB32 - it can increase LZMA decompressing speed on some 32-bit CPUs.
- _SZ_ALLOC_DEBUG - define it if you want to debug alloc/free operations to stderr.
- ---
- http://www.7-zip.org
- http://www.7-zip.org/support.html
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