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- // LzmaBase.cs
- namespace SevenZip.Compression.LZMA
- {
- internal abstract class Base
- {
- public const uint kNumRepDistances = 4;
- public const uint kNumStates = 12;
- // static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
- // static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
- // static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
- // static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
- public struct State
- {
- public uint Index;
- public void Init() { Index = 0; }
- public void UpdateChar()
- {
- if (Index < 4) Index = 0;
- else if (Index < 10) Index -= 3;
- else Index -= 6;
- }
- public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
- public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
- public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
- public bool IsCharState() { return Index < 7; }
- }
- public const int kNumPosSlotBits = 6;
- public const int kDicLogSizeMin = 0;
- // public const int kDicLogSizeMax = 30;
- // public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
- public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
- public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
- public const uint kMatchMinLen = 2;
- public static uint GetLenToPosState(uint len)
- {
- len -= kMatchMinLen;
- if (len < kNumLenToPosStates)
- return len;
- return (uint)(kNumLenToPosStates - 1);
- }
- public const int kNumAlignBits = 4;
- public const uint kAlignTableSize = 1 << kNumAlignBits;
- public const uint kAlignMask = (kAlignTableSize - 1);
- public const uint kStartPosModelIndex = 4;
- public const uint kEndPosModelIndex = 14;
- public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
- public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
- public const uint kNumLitPosStatesBitsEncodingMax = 4;
- public const uint kNumLitContextBitsMax = 8;
- public const int kNumPosStatesBitsMax = 4;
- public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
- public const int kNumPosStatesBitsEncodingMax = 4;
- public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
- public const int kNumLowLenBits = 3;
- public const int kNumMidLenBits = 3;
- public const int kNumHighLenBits = 8;
- public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
- public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
- public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
- (1 << kNumHighLenBits);
- public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
- }
- }
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