CDefaultSceneNodeFactory.o: CDefaultSceneNodeFactory.cpp \
 CDefaultSceneNodeFactory.h ../../include/ISceneNodeFactory.h \
 ../../include/IReferenceCounted.h ../../include/irrTypes.h \
 ../../include/IrrCompileConfig.h ../../include/ESceneNodeTypes.h \
 ../../include/irrArray.h ../../include/heapsort.h \
 ../../include/irrAllocator.h ../../include/irrMath.h \
 ../../include/irrString.h ../../include/ISceneManager.h \
 ../../include/irrArray.h ../../include/irrString.h ../../include/path.h \
 ../../include/vector3d.h ../../include/dimension2d.h \
 ../../include/SColor.h ../../include/ETerrainElements.h \
 ../../include/ESceneNodeAnimatorTypes.h ../../include/EMeshWriterEnums.h \
 ../../include/SceneParameters.h ../../include/IGeometryCreator.h \
 ../../include/IMesh.h ../../include/SMaterial.h ../../include/matrix4.h \
 ../../include/vector2d.h ../../include/plane3d.h \
 ../../include/aabbox3d.h ../../include/line3d.h ../../include/rect.h \
 ../../include/position2d.h ../../include/EMaterialTypes.h \
 ../../include/EMaterialFlags.h ../../include/SMaterialLayer.h \
 ../../include/EHardwareBufferFlags.h ../../include/IImage.h \
 ../../include/ISkinnedMesh.h ../../include/IBoneSceneNode.h \
 ../../include/ISceneNode.h ../../include/IAttributeExchangingObject.h \
 ../../include/ECullingTypes.h ../../include/EDebugSceneTypes.h \
 ../../include/ISceneNodeAnimator.h ../../include/IEventReceiver.h \
 ../../include/ILogger.h ../../include/Keycodes.h \
 ../../include/ITriangleSelector.h ../../include/triangle3d.h \
 ../../include/irrList.h ../../include/IAttributes.h \
 ../../include/line2d.h ../../include/quaternion.h \
 ../../include/IXMLReader.h ../../include/irrXML.h \
 ../../include/EAttributes.h ../../include/IAnimatedMesh.h \
 ../../include/SSkinMeshBuffer.h ../../include/IMeshBuffer.h \
 ../../include/S3DVertex.h ../../include/SVertexIndex.h \
 ../../include/EPrimitiveTypes.h ../../include/ITextSceneNode.h \
 ../../include/ITerrainSceneNode.h ../../include/IDynamicMeshBuffer.h \
 ../../include/IVertexBuffer.h ../../include/IIndexBuffer.h \
 ../../include/IDummyTransformationSceneNode.h \
 ../../include/ICameraSceneNode.h ../../include/IBillboardSceneNode.h \
 ../../include/IAnimatedMeshSceneNode.h ../../include/IAnimatedMeshMD2.h \
 ../../include/IAnimatedMeshMD3.h ../../include/IQ3Shader.h \
 ../../include/fast_atof.h ../../include/IFileSystem.h \
 ../../include/IFileArchive.h ../../include/IReadFile.h \
 ../../include/coreutil.h ../../include/IFileList.h \
 ../../include/IVideoDriver.h ../../include/ITexture.h \
 ../../include/EDriverTypes.h ../../include/EDriverFeatures.h \
 ../../include/SExposedVideoData.h ../../include/irrpack.h \
 ../../include/irrunpack.h ../../include/IParticleSystemSceneNode.h \
 ../../include/IParticleAnimatedMeshSceneNodeEmitter.h \
 ../../include/IParticleEmitter.h ../../include/SParticle.h \
 ../../include/IAnimatedMeshSceneNode.h \
 ../../include/IParticleBoxEmitter.h \
 ../../include/IParticleCylinderEmitter.h \
 ../../include/IParticleMeshEmitter.h \
 ../../include/IParticleRingEmitter.h \
 ../../include/IParticleSphereEmitter.h \
 ../../include/IParticleAttractionAffector.h \
 ../../include/IParticleAffector.h \
 ../../include/IParticleFadeOutAffector.h \
 ../../include/IParticleGravityAffector.h \
 ../../include/IParticleRotationAffector.h \
 ../../include/ILightSceneNode.h ../../include/SLight.h \
 ../../include/IMeshSceneNode.h
