CParticleSystemSceneNode.o: CParticleSystemSceneNode.cpp \
 CParticleSystemSceneNode.h ../../include/IParticleSystemSceneNode.h \
 ../../include/ISceneNode.h ../../include/IAttributeExchangingObject.h \
 ../../include/IReferenceCounted.h ../../include/irrTypes.h \
 ../../include/IrrCompileConfig.h ../../include/ESceneNodeTypes.h \
 ../../include/ECullingTypes.h ../../include/EDebugSceneTypes.h \
 ../../include/ISceneNodeAnimator.h ../../include/vector3d.h \
 ../../include/irrMath.h ../../include/ESceneNodeAnimatorTypes.h \
 ../../include/IEventReceiver.h ../../include/ILogger.h \
 ../../include/Keycodes.h ../../include/irrString.h \
 ../../include/irrAllocator.h ../../include/ITriangleSelector.h \
 ../../include/triangle3d.h ../../include/line3d.h \
 ../../include/plane3d.h ../../include/aabbox3d.h ../../include/matrix4.h \
 ../../include/vector2d.h ../../include/dimension2d.h \
 ../../include/rect.h ../../include/position2d.h \
 ../../include/SMaterial.h ../../include/SColor.h \
 ../../include/irrArray.h ../../include/heapsort.h \
 ../../include/EMaterialTypes.h ../../include/EMaterialFlags.h \
 ../../include/SMaterialLayer.h ../../include/irrList.h \
 ../../include/IAttributes.h ../../include/line2d.h \
 ../../include/quaternion.h ../../include/IXMLReader.h \
 ../../include/irrXML.h ../../include/EAttributes.h ../../include/path.h \
 ../../include/IParticleAnimatedMeshSceneNodeEmitter.h \
 ../../include/IParticleEmitter.h ../../include/SParticle.h \
 ../../include/IAnimatedMeshSceneNode.h ../../include/IBoneSceneNode.h \
 ../../include/IAnimatedMeshMD2.h ../../include/IAnimatedMesh.h \
 ../../include/IMesh.h ../../include/EHardwareBufferFlags.h \
 ../../include/IAnimatedMeshMD3.h ../../include/IQ3Shader.h \
 ../../include/fast_atof.h ../../include/IFileSystem.h \
 ../../include/IFileArchive.h ../../include/IReadFile.h \
 ../../include/coreutil.h ../../include/IFileList.h \
 ../../include/IVideoDriver.h ../../include/ITexture.h \
 ../../include/IImage.h ../../include/EDriverTypes.h \
 ../../include/IMeshBuffer.h ../../include/S3DVertex.h \
 ../../include/SVertexIndex.h ../../include/EPrimitiveTypes.h \
 ../../include/EDriverFeatures.h ../../include/SExposedVideoData.h \
 ../../include/irrpack.h ../../include/irrunpack.h \
 ../../include/IParticleBoxEmitter.h \
 ../../include/IParticleCylinderEmitter.h \
 ../../include/IParticleMeshEmitter.h \
 ../../include/IParticleRingEmitter.h \
 ../../include/IParticleSphereEmitter.h \
 ../../include/IParticleAttractionAffector.h \
 ../../include/IParticleAffector.h \
 ../../include/IParticleFadeOutAffector.h \
 ../../include/IParticleGravityAffector.h \
 ../../include/IParticleRotationAffector.h ../../include/irrArray.h \
 ../../include/irrList.h ../../include/SMeshBuffer.h \
 ../../include/CMeshBuffer.h os.h ../../include/IrrCompileConfig.h \
 ../../include/irrTypes.h ../../include/irrString.h ../../include/path.h \
 ../../include/ILogger.h ../../include/ITimer.h \
 ../../include/ISceneManager.h ../../include/ETerrainElements.h \
 ../../include/EMeshWriterEnums.h ../../include/SceneParameters.h \
 ../../include/IGeometryCreator.h ../../include/ISkinnedMesh.h \
 ../../include/SSkinMeshBuffer.h ../../include/ICameraSceneNode.h \
 ../../include/IVideoDriver.h CParticleAnimatedMeshSceneNodeEmitter.h \
 ../../include/IParticleAnimatedMeshSceneNodeEmitter.h \
 CParticleBoxEmitter.h ../../include/IParticleBoxEmitter.h \
 ../../include/aabbox3d.h CParticleCylinderEmitter.h \
 ../../include/IParticleCylinderEmitter.h CParticleMeshEmitter.h \
 ../../include/IParticleMeshEmitter.h ../../include/IMeshBuffer.h \
 CParticlePointEmitter.h ../../include/IParticleEmitter.h \
 CParticleRingEmitter.h ../../include/IParticleRingEmitter.h \
 CParticleSphereEmitter.h ../../include/IParticleSphereEmitter.h \
 CParticleAttractionAffector.h \
 ../../include/IParticleAttractionAffector.h CParticleFadeOutAffector.h \
 ../../include/IParticleFadeOutAffector.h ../../include/SColor.h \
 CParticleGravityAffector.h ../../include/IParticleGravityAffector.h \
 CParticleRotationAffector.h ../../include/IParticleRotationAffector.h \
 CParticleScaleAffector.h ../../include/IParticleAffector.h \
 ../../include/SViewFrustum.h
