//  $Id$
//
//  SuperTuxKart - a fun racing game with go-kart
//  Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
//  Copyright (C) 2006 SuperTuxKart-Team, Steve Baker
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#ifndef HEADER_CAMERA_H
#define HEADER_CAMERA_H

class Camera
{
public:
  enum Mode {
    CM_NORMAL,
    CM_CLOSEUP,
    CM_NO_FAKE_DRIFT,
    CM_SIMPLE_REPLAY
  };
protected:
  ssgContext *context  ;

  int    whichKart ;
  Mode mode;
  float last_steer_offset;
  float x, y, w, h ;

public:
  Camera ( int numPlayers, int id ) ;

  /** Set the camera to the given mode */
  void setMode(Mode mode_);

  void setScreenPosition ( int numPlayers, int pos ) ;

  void update () ;
  void apply  () ;
} ;

#endif

/* EOF */
