Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  mrkubax10 5333cebf62 [NO SQUASH] Move to C++17 and remove Boost dependency (#2473) 1 vuosi sitten
  Reiner Herrmann 92460e8687 Fix spelling errors (#2271) 2 vuotta sitten
  Semphris 2cdf9f2ae6 Revert "[WIP] Move to C++17 (#1602)": Multiple compilation and linkage errors on Linux 3 vuotta sitten
  striker.sh 24f7176270 [WIP] Move to C++17 (#1602) 3 vuotta sitten
  Semphriss 43ad4ae448 Refactor of the presence integration & Discord RPC (#1588) 3 vuotta sitten
  Semphris 0612a18652 Discord SDK fully implemented and functional (disabled by default) 4 vuotta sitten
  Rudolf Polzer e1a3d4fe8a Add a option "Test from here" to Firefly and Spawnpoint. 4 vuotta sitten
  Ingo Ruhnke 635cf66ccd Replace `for(` with `for (` 5 vuotta sitten
  Ingo Ruhnke 5f36a87b47 Pass Controller through Screen::update() 5 vuotta sitten
  Ingo Ruhnke 0730f44813 Use forward declaration for Player 5 vuotta sitten
  Ingo Ruhnke 270ca33d84 Rename `elapsed_time` to `dt_sec` 5 vuotta sitten
  Ingo Ruhnke ab42135fb4 Use std::make_unique<> instead of std::unique_ptr<>(new ...) 6 vuotta sitten
  Ingo Ruhnke 9d65b21af9 Added Compositor to allow clipping 6 vuotta sitten
  leper 9bf89d46bb Clean up some includes. 6 vuotta sitten
  leper 3b5cebf44b Remove a few default non-virtual dtors. 6 vuotta sitten
  Tobias Markus 71815a02ce Get rid of editor_active.[ch]pp, make Editor::is_active() static instead (#432) 8 vuotta sitten
  Hume2 648f5e66c2 LevelsetScreen: Exit when launching GameSession was not successful 8 vuotta sitten
  Hume2 db961e65ce LevelsetScreen: Do not start a GameSession when is editor still active. 8 vuotta sitten
  Ingo Ruhnke 75fc1b8f0b Turned a lot of other global objects into Currentons 10 vuotta sitten
  Ingo Ruhnke 55ee761513 Fill the savegame with all levels from a levelset on start, so the ContribMenu shows the correct number 10 vuotta sitten
  Ingo Ruhnke e9ef8ed568 Hacked together basic support for Levelset saving 10 vuotta sitten