// Flexlay - A Generic 2D Game Editor
// Copyright (C) 2002 Ingo Ruhnke <grumbel@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "tool_impl.hpp"
#include "tool.hpp"

Tool::Tool()
{
}

Tool::Tool(std::shared_ptr<ToolImpl> impl_)
  : impl(impl_)
{
}

Tool::~Tool()
{
}

void
Tool::draw(GraphicContext& gc)
{
  if (impl.get())
    impl->draw(gc);
}

void
Tool::on_mouse_up  (const InputEvent& event)
{
  if (impl.get())
    impl->on_mouse_up(event);
}

void
Tool::on_mouse_down(const InputEvent& event)
{
  if (impl.get())
    impl->on_mouse_down(event);
}

void
Tool::on_mouse_move(const InputEvent& event)
{
  if (impl.get())
    impl->on_mouse_move(event);
}

/* EOF */
