# Flexlay - A Generic 2D Game Editor
# Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.


from ..gui.editor_map_component import EditorMapComponent


class Tool:

    def __init__(self):
        pass

    def draw(self, gc):
        pass

    def on_mouse_down(self, event):
        pass

    def on_mouse_up(self, event):
        pass

    def on_mouse_move(self, event):
        pass

    def grab_mouse(self):
        EditorMapComponent.current.grab_mouse()

    def release_mouse(self):
        EditorMapComponent.current.release_mouse()


# EOF #
