// Flexlay - A Generic 2D Game Editor
// Copyright (C) 2002 Ingo Ruhnke <grumbel@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#ifndef HEADER_FLEXLAY_TOOLS_SKETCH_STROKE_TOOL_HPP
#define HEADER_FLEXLAY_TOOLS_SKETCH_STROKE_TOOL_HPP

#include "tool_impl.hpp"
#include "tool.hpp"
#include "../stroke_drawer.hpp"

class SketchStrokeToolImpl;

class SketchStrokeTool
{
private:
public:
  SketchStrokeTool();

  StrokeDrawer get_drawer();

  Tool to_tool();

private:
  std::shared_ptr<SketchStrokeToolImpl> impl;
};

#endif

/* EOF */
