# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# 
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-05-08 23:24+0200\n"
"PO-Revision-Date: 2016-01-12 08:34+0000\n"
"Last-Translator: Benjamin Leduc <giby_the_kid@yahoo.fr>\n"
"Language-Team: Vietnamese (http://www.transifex.com/arctic-games/supertux/language/vi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: vi\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: data/levels/world2/Bouncy_Coils.stl:3
msgid "Bouncy Coils"
msgstr ""

#: data/levels/world2/Castle_Entrance.stl:3
msgid "Entrance to the Castle"
msgstr ""

#: data/levels/world2/CounterCurrent.stl:3
msgid "Countercurrent"
msgstr ""

#: data/levels/world2/Crumbling_Path.stl:3
msgid "Crumbling Path"
msgstr ""

#: data/levels/world2/Duct_Ape.stl:3
msgid "Duct Ape"
msgstr ""

#: data/levels/world2/El_Castillo.stl:3
msgid "Short Visit to El Castillo"
msgstr ""

#: data/levels/world2/Find_Big_Fish.stl:3
msgid "Find the Bigger Fish!"
msgstr ""

#: data/levels/world2/Going_Underground.stl:3
msgid "Going Underground"
msgstr ""

#: data/levels/world2/Kneep_Deep.stl:3
msgid "Kneep-deep in the depth"
msgstr ""

#: data/levels/world2/Little_Venice.stl:3
msgid "Little Venice"
msgstr ""

#: data/levels/world2/Mouldy_Grotto.stl:3
msgid "A Mouldy Grotto"
msgstr ""

#: data/levels/world2/Penguin_Grow_Trees.stl:3
msgid "Penguins don't grow on Trees"
msgstr ""

#: data/levels/world2/Rabbit_Hole.stl:3
msgid "Down The Rabbit Hole"
msgstr ""

#: data/levels/world2/Rabbit_Hole.stl:46
msgid ""
"-Oh no!\n"
"#The path is blocked! It\n"
"#seems that the only way\n"
"#leads through that dark\n"
"#hole in the ground..."
msgstr ""

#: data/levels/world2/Rabbit_Hole.stl:55
msgid "-Are you lost?"
msgstr ""

#: data/levels/world2/Silent_Walls.stl:3
msgid "The Silent Walls"
msgstr ""

#: data/levels/world2/Three_Sheets.stl:3
msgid "Three sheets to the wind"
msgstr ""

#: data/levels/world2/Treasure_Skies.stl:3
msgid "Treasure in the skies"
msgstr ""

#: data/levels/world2/Tree_Fortress.stl:3
msgid "Tree Fortress"
msgstr ""

#: data/levels/world2/Tux_Builder.stl:3
msgid "Tux the Builder"
msgstr ""

#: data/levels/world2/Tux_Builder.stl:38
msgid ""
"-Portable Rocks:\n"
"\n"
"!images/help/rockhowto1.png\n"
"!images/help/rockhowto2.png\n"
"!images/help/rockhowto3.png\n"
msgstr ""

#: data/levels/world2/Two_Towers.stl:3
msgid "Two Tiny Towers"
msgstr ""

#: data/levels/world2/Up_and_Down.stl:3
msgid "Up and Down"
msgstr ""

#: data/levels/world2/Walking_Leaves.stl:3
msgid "Walking Leaves"
msgstr ""

#: data/levels/world2/Welcome_Forest.stl:3
msgid "Welcome to the Forest"
msgstr ""

#: data/levels/world2/castle.stl:3
msgid "Iceberg Fortress"
msgstr ""

#: data/levels/world2/castledoor.stl:3
#: data/levels/world2/dfk-placeholder-1.stl:3
msgid "NOLOK"
msgstr ""

#: data/levels/world2/christophD.stl:3
msgid "Room of Stars"
msgstr ""

#: data/levels/world2/dan_morial.stl:3
msgid "Dan Morial"
msgstr ""

#: data/levels/world2/detour.stl:3
msgid "Detour"
msgstr ""

#: data/levels/world2/dfk-level1.stl:3
msgid "Dark Forest Keep - The Evil Chamber"
msgstr ""

#: data/levels/world2/dfk-level2.stl:3
msgid "Dark Forest Keep - The Eyes Of Nolok"
msgstr ""

#: data/levels/world2/dfk-level3.stl:3
msgid "Dark Forest Keep - The Black Tower"
msgstr ""

#: data/levels/world2/forest1-grumbel.stl:3
msgid "Forest Level 1"
msgstr ""

#: data/levels/world2/ghostly.stl:3
msgid "A Ghostly World"
msgstr ""

#: data/levels/world2/key1.stl:3
msgid "key 1 water - to be placed behind waterfall"
msgstr ""

#: data/levels/world2/key2.stl:3
msgid "key 2 earth - to be placed underground"
msgstr ""

#: data/levels/world2/key3.stl:3
msgid "key 3 wood - to be placed in a big tree"
msgstr ""

#: data/levels/world2/key4.stl:3
msgid "key 4 fire - to be placed in a small castle"
msgstr ""

#: data/levels/world2/key5.stl:3
msgid "key 5 air - to be placed in clouds "
msgstr ""

#: data/levels/world2/level5.stl:3
msgid "Green Hills"
msgstr ""

#: data/levels/world2/level6.stl:3
msgid "No Name"
msgstr ""

#: data/levels/world2/light+magic.stl:3
msgid "Light and Magic"
msgstr ""

#: data/levels/world2/owls_revenge.stl:3
msgid "Owls' Revenge"
msgstr ""

#: data/levels/world2/roots_woody_roots.stl:3
msgid "Roots, Woody Roots"
msgstr ""

#: data/levels/world2/roots_woody_roots.stl:200
msgid ""
"-Hint:\n"
"#If there seems to be\n"
"#no way to reach a door,\n"
"#remember that you might\n"
"#be supposed to come out\n"
"#of that door..."
msgstr ""

#: data/levels/world2/scripts_default.txt:2
msgid "---Insert Cutscene Here---"
msgstr ""

#: data/levels/world2/shocking.stl:3
msgid "Shocking"
msgstr ""

#: data/levels/world2/underconstruction.stl:3
msgid "Under Construction"
msgstr ""

#: data/levels/world2/village.stl:3
msgid "A Village in the Forest"
msgstr ""

#: data/levels/world2/worldmap.stwm:3
msgid "Forest World"
msgstr ""
