A template project for AndroidIDE to start developing with LibGDX. https://androidide.com/
-Smooth-E- 4d9a2f098b Typo in readme.md fixed | %!s(int64=2) %!d(string=hai) anos | |
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app | %!s(int64=2) %!d(string=hai) anos | |
assets | %!s(int64=2) %!d(string=hai) anos | |
core | %!s(int64=2) %!d(string=hai) anos | |
gradle | %!s(int64=2) %!d(string=hai) anos | |
.gitignore | %!s(int64=2) %!d(string=hai) anos | |
build.gradle | %!s(int64=2) %!d(string=hai) anos | |
gradle.properties | %!s(int64=2) %!d(string=hai) anos | |
gradlew | %!s(int64=2) %!d(string=hai) anos | |
gradlew.bat | %!s(int64=2) %!d(string=hai) anos | |
readme.md | %!s(int64=2) %!d(string=hai) anos | |
settings.gradle | %!s(int64=2) %!d(string=hai) anos |
This is a template LibGDX project that you can use to make games and apps with AndroidIDE. It contains some minor structure changes in order for IDE to recognise it properly.
:android -> :app
Building: Open AndroidIDE -> Open Existing Project -> Wait until build finishes -> Build Tasks - AssembleDebug
. After that the IDE will generate debug APK located in project_root/app/build/output/debug
This template project is made to help people start their app development wuth LibGDX and AndroidIDE,
but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
This template project is licensed under the GNU General Public licence 3.
You can use it freely as long as your actions meet license conditions.
You can get a copy of a GNU General Public Licence 3 here: https://www.gnu.org/licenses/