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- interrupt_events_involving(...)
- interrupt_events_involving(thing)
Interrupt all events involving a given object, room, or character.
- start_event(...)
- start_event(owner, delay, event_func, data=None, arg='')
Queue a new delayed event, to go off after delay seconds. Events are
cancelled when their owner is extracted. Owners can be characters,
objects, rooms, or None. The event function should take three arguments:
the event owner, the event data, and the string argument. Data is an
optional argument that can be of any type. Arg is an optional argument
that must be a string.
- start_update(...)
- Deprecated. For repeating events, use events that manually re-queue
their selves.
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