Makes ores renewable by harvesting a special plant grown from a special node (Minetest_Game)

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README.txt

Orewood Reborn Version 0.04
Compatible minetest versions: 5.0.0 and newer*
Incompatible games: any games that do NOT have the "default" mod
A mod that adds some kind of in-game crafting guide is recomended.

WARNING: THIS MOD IS A WORK IN PROGRESS (WIP).
Be sure to report any bugs and typos you find!

*Untested on older minetest versions.

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What this mod does:

Allows you to craft orewood.
Place orewood near water to grow papyr.
Place hot wood near lava to grow ingot papyr.
Fluid wood grows something different based on neighboring liquid and active mods.
Harvest papyr for resources.

Place any 4 wood in the mid edges and any 4 stone in the corners of the crafting grid with a block of the desired material in the mid slot to craft orewood.
Cook orewood to get hot wood.
Surround any orewood of a given mod with 8 blocks of the desired material to get fake wood.
Place 1 hot wood (midle slot) and 8 fake wood (surrounding slots) in crafting grid to get fluid wood.

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Originaly made by desvox: https://forum.minetest.net/viewtopic.php?t=12093

Changes from the original:
Cooking orewood will give you hotwood (for ores that have ingots and for clay) instead of its resource.
New growables: tin, clay, obsidian, non-renewable liquids, ingots.
Textures were changed.
I may or may not have changed the rarity of some orewoods.
Hot wood and Fluid wood.
See "changelog.txt" for more details.

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How to install:
1) Find Minetest's "mod" folder
2) Extract the zip
3) Put the orewood_reborn folder in the mod folder
4) Run the Minetest Engine
5) Configure a world to enable the mod
6) Have fun.

Note when using other games than minetest_game:
Make sure the "default" mod (already available in minetest_game) is available in your current game as well.

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License:

Code: CC0
Textures: CC BY-SA 3.0 and CC0
See detailed texture list and credits in CREDITS.txt

CC BY-SA 3.0 details:
https://creativecommons.org/licenses/by-sa/3.0/
(BASICALY: you can copy, modify and distribute as long as you give credit, indicate the changes and use the same license)

CC0 details:
https://creativecommons.org/publicdomain/zero/1.0/
(BASICALY: public domain dedication)

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Special thanks:
To developers who leave some of their mods under licenses that allow people to use the code as a reference without need for them to change their mod's licenses;
To desvox for making the original mod that I adopted;
To you, for using it.

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If you have questions, suggestions, feedback or want to report problems/bugs, post a reply at the forum post:
https://forum.minetest.net/viewtopic.php?f=9&t=20589