// The powered-up frames do not have the same name as in vanilla Heretic.
brightmap sprite STFPA0	{ map "Brightmaps/Sprites/Items/Staff/stffd0.png"	disablefullbright	}
brightmap sprite STFPB0	{ map "Brightmaps/Sprites/Items/Staff/stffe0.png"	disablefullbright	}
brightmap sprite STFPC0	{ map "Brightmaps/Sprites/Items/Staff/stfff0.png"	disablefullbright	}
brightmap sprite STFPD0	{ map "Brightmaps/Sprites/Items/Staff/stffg0.png"	disablefullbright	}
brightmap sprite STFPE0	{ map "Brightmaps/Sprites/Items/Staff/stffh0.png"	disablefullbright	}
