//Guardian Cube

PointLight GuardianExplode1
{
	Color 1.0 0.6 0.2
	Size 64
	Offset 0 16 0
}

PointLight GuardianExplode2
{
	Color 0.7 0.4 0.0
	Size 72
	Offset 0 16 0
}

PointLight GuardianExplode3
{
	Color 0.6 0.3 0.0
	Size 72
	Offset 0 16 0
}

PointLight GuardianExplode4
{
	Color 0.5 0.2 0.0
	Size 64
	Offset 0 16 0
}

Object Guardian
{
	Frame CUBEF { Light GuardianExplode1 }
	Frame CUBEG { Light GuardianExplode2 }
	Frame CUBEH { Light GuardianExplode3 }
	Frame CUBEI { Light GuardianExplode4 }
}

PointLight CubeShot1
{
	Color 1.0 0.2 0.0
	Size 32
}

PointLight CubeShot2
{
	Color 1.0 0.4 0.0
	Size 48
}

PointLight CubeShot3
{
	Color 1.0 0.4 0.0
	Size 40
}

PointLight CubeShot4
{
	Color 0.8 0.3 0.0
	Size 32
}

PointLight CubeShot5
{
	Color 0.6 0.2 0.0
	Size 24
}

PointLight CubeShot6
{
	Color 0.5 0.1 0.0
	Size 16
}

Object CubeShot
{
	Frame CBALA { Light CubeShot1 }
	Frame CBALB { Light CubeShot1 }
	Frame CBALC { Light CubeShot2 }
	Frame CBALD { Light CubeShot3 }
	Frame CBALE { Light CubeShot4 }
	Frame CBALF { Light CubeShot5 }
	Frame CBALG { Light CubeShot6 }
}
