ACTOR Thrall 30119 
{ 
	//$Category Monsters
	//$Title Cultist
	Health 75
	PainChance 200
	Scale 0.90
	Speed 8 
	Radius 20 
	Height 56 
	CameraHeight 41
	Mass 100 
	Monster
	+FLOORCLIP
	DropItem "BlasterAmmo", 84, 3
	Obituary "$OB_CULTIST"
	Tag "$FN_CULTIST"
	SeeSound "monster/culsit" 
	AttackSound "monster/culatk" 
	PainSound "monster/culpai" 
	DeathSound "monster/culdth" 
	ActiveSound "monster/culact"
	States 
	{ 
	Spawn: 
		CULT AB 10 A_Look 
		Loop 
	See: 
		CULT AABBCCDD 2 A_Chase 
		Loop 
	Missile:
		CULT EE 5 A_FaceTarget
		CULT F 0 Bright A_CustomMissile ("ThrallShot1",42,-6,0,1,0)
		CULT F 0 Bright A_CustomMissile ("ThrallShot1",42,6,0,1,0)
		CULT F 8 Bright A_PlaySound("monster/culatk")
		Goto See
	Pain: 
		CULT G 2 
		CULT G 2 A_Pain 
		Goto See
	Death: 
		CULT H 8 
		CULT I 8 A_Scream 
		CULT J 4 
		CULT K 4 A_NoBlocking 
		CULT L 4 
		CULT M -1 
		Stop
   XDeath:
		CULT N 5 
		CULT O 5 A_XScream 
		CULT P 5 A_NoBlocking 
		CULT QRSTUV 5 
		CULT W -1 
	Raise: 
		CULT MLKJHI 5 
		Goto See 
	} 
}

ACTOR ThrallShot1
{
	Radius 4
	Height 6
	Speed 20
	Damage 1
	RENDERSTYLE ADD
	ALPHA 0.67
	PROJECTILE
	+THRUGHOST
	DeathSound "monster/disht1"
	States
	{
	Spawn:
      CFX4 A 2 Bright
      CFX4 B 2 Bright
      Loop
	Death:
		CFX4 CDEF 3 Bright
		Stop
	}
}
