// ---------------- //
// CRYSTALLINE AMMO //
// ---------------- //

ACTOR GoldWandMed : GoldWandAmmo 14256
{
	//$Category Ammunition
	//$Title Crystal Gem
  	Inventory.PickupMessage "$TXT_AMMOGOLDWAND3"
  	Inventory.Amount 25
  	States
  	{
  	Spawn:
    	MGLD A -1 Bright Light(MWANDAMMO)
    	Loop
  	}
}

// --------------- //
// ETHEREAL ARROWS //
// --------------- //

ACTOR HPCrossbowAmmo : Ammo replaces CrossbowAmmo
{
	Inventory.PickupMessage "$TXT_AMMOCROSSBOW1"
	Inventory.Amount 3
	Inventory.MaxAmount 30
	Ammo.BackpackAmount 3
	Ammo.BackpackMaxAmount 60
	Inventory.Icon "INAMBOW"
	Tag "$AMMO_CROSSBOW"

	States
	{
	Spawn:
		AMC1 A -1 Light(ETHARROWS)
		Stop
	}
}

ACTOR HPCrossbowHefty : HPCrossbowAmmo replaces CrossbowHefty
{
	Inventory.PickupMessage "$TXT_AMMOCROSSBOW2"
	Inventory.Amount 15

	States
	{
	Spawn:
		AMC2 ABC 5 Light(ETHQUIVER)
		Loop
	}
}

ACTOR CrossbowMed : HPCrossbowAmmo 14257
{
	//$Category Ammunition
	//$Title Ethereal Arrow Bundle
	Inventory.PickupMessage "$TXT_AMMOCROSSBOW3"
	Inventory.Amount 6
	Scale .75
	States
	{
	Spawn:
	META A -1 Bright Light(ETHBUNDLE)
		Loop
	}
}

// ----------- //
// ENERGY AMMO //
// ----------- //

ACTOR BlasterMed : BlasterAmmo 14253
{
	//$Category Ammunition
	//$Title Power Orb
  	Inventory.PickupMessage "$TXT_AMMOBLASTER3"
  	Inventory.Amount 15
  	States
  	{
  	Spawn:
    	MBLS ABC 4 Bright Light(MCLAWAMMO)
    	Loop
  	}
}

// ---------- //
// RUNIC AMMO //
// ---------- //

ACTOR SkullRodMed : SkullRodAmmo 14258
{
	//$Category Ammunition
	//$Title Median Runes
	Inventory.PickupMessage "$TXT_AMMOSKULLROD3"
	Inventory.Amount 50
	States
	{
	Spawn:
		MRUN AB 5 Bright Light(MSTAFFAMMO)
		Loop
	}
}

// ---------- //
// FIERY AMMO //
// ---------- //

ACTOR PhoenixRodMed : PhoenixRodAmmo 14255
{
	//$Category Ammunition
	//$Title Blaze Orb
  	Inventory.PickupMessage "$TXT_AMMOPHOENIXROD3"
  	Inventory.Amount 5
  	States
  	{
  	Spawn:
    	MPHE ABC 4 Bright Light(MRODAMMO)
    	Loop
  	}
}

// --------- //
// MACE AMMO //
// --------- //

ACTOR MaceMed : MaceAmmo 14254
{
	//$Category Ammunition
	//$Title Greater Mace Sphere
  	Inventory.PickupMessage "$TXT_AMMOMACE3"
  	Inventory.Amount 50
  	States
  	{
  	Spawn:
    	MMCE A -1 
    	Stop
  	}
}

// ----------------- //
// LIGHTBRINGER AMMO //
// ----------------- //

actor SunStaffAmmo : Ammo 16454
{
	//$Category Ammunition
	//$Title Sun Stone
	+RANDOMIZE
	+NOGRAVITY
	radius 8
	height 8
	inventory.pickupmessage "$TXT_AMMOSUNSTAFF1"
	inventory.icon "SUNAB0"
	inventory.amount 20
	inventory.maxamount 250
	ammo.backpackamount 50
	ammo.backpackmaxamount 500
	states
	{
	Spawn:
		SUNA ABCD 4 BRIGHT light(LWANDAMMO)
		loop
	}
}

actor SunStaffHefty : SunStaffAmmo 16455
{
	//$Category Ammunition
	//$Title Solar Prism
	radius 12
	height 12
	inventory.pickupmessage "$TXT_AMMOSUNSTAFF2"
	inventory.amount 100
	states
	{
	Spawn:
		SUNH ABCDEF 4 BRIGHT light(LWANDAMMO)
		loop
	}
}

// ----------------------- //
// GLOVES OF D'SPARIL AMMO //
// ----------------------- //

ACTOR ChaosAmmo : Ammo 16456
{
	//$Category Ammunition
	//$Title Chaos Rune
  +NOGRAVITY
  Inventory.PickupMessage "$TXT_AMMOCHAOS1"
  Inventory.Amount 10
  Inventory.MaxAmount 150
  Ammo.BackpackAmount 0
  Ammo.BackpackMaxAmount 300
  Inventory.Icon "GAMMA0"
  States
  {
  Spawn:
    GAMM AB 8 bright 
    loop
  }
}

ACTOR ChaosHefty : ChaosAmmo 16457
{
	//$Category Ammunition
	//$Title Chaos Sigil
  Inventory.PickupMessage "$TXT_AMMOCHAOS2"
  Inventory.Amount 25
  States
  {
  Spawn:
    GAMM CDED 5 bright
    loop
  }
}

// ------------------- //
// POLYMORPH WAND AMMO //
// ------------------- //

ACTOR AcornAmmo : Ammo 16458
{
	//$Category Ammunition
	//$Title Petrified Acorn
  Inventory.PickupMessage "$TXT_AMMOMORPH1"
  Inventory.Amount 1
  Inventory.MaxAmount 15
  Ammo.BackpackAmount 3
  Ammo.BackpackMaxAmount 30
  Inventory.Icon "ACCRA0"
  States
  {
  Spawn:
    ACCR A -1
    Stop
  }
}

ACTOR AcornHefty : AcornAmmo 16459
{
	//$Category Ammunition
	//$Title Petrified Acorn Pile
  Inventory.PickupMessage "$TXT_AMMOMORPH2"
  Inventory.Amount 3
  States
  {
  Spawn:
    ACCR B -1
    Stop
  }
}

