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- -- Minetest: builtin/chatcommands.lua
- --
- -- Chat command handler
- --
- minetest.chatcommands = {}
- function minetest.register_chatcommand(cmd, def)
- def = def or {}
- def.params = def.params or ""
- def.description = def.description or ""
- def.privs = def.privs or {}
- minetest.chatcommands[cmd] = def
- end
- minetest.register_on_chat_message(function(name, message)
- local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
- if not param then
- param = ""
- end
- local cmd_def = minetest.chatcommands[cmd]
- if cmd_def then
- if not cmd_def.func then
- -- This is a C++ command
- return false
- else
- local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
- if has_privs then
- cmd_def.func(name, param)
- else
- minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
- end
- return true -- handled chat message
- end
- end
- return false
- end)
- --
- -- Chat commands
- --
- -- Register C++ commands without functions
- minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)"})
- minetest.register_chatcommand("status", {description = "print server status line"})
- minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
- minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
- minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
- minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
- minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})
- -- Register other commands
- minetest.register_chatcommand("help", {
- privs = {},
- params = "(nothing)/all/privs/<cmd>",
- description = "Get help for commands or list privileges",
- func = function(name, param)
- local format_help_line = function(cmd, def)
- local msg = "/"..cmd
- if def.params and def.params ~= "" then msg = msg .. " " .. def.params end
- if def.description and def.description ~= "" then msg = msg .. ": " .. def.description end
- return msg
- end
- if param == "" then
- local msg = ""
- cmds = {}
- for cmd, def in pairs(minetest.chatcommands) do
- if minetest.check_player_privs(name, def.privs) then
- table.insert(cmds, cmd)
- end
- end
- minetest.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
- minetest.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
- elseif param == "all" then
- minetest.chat_send_player(name, "Available commands:")
- for cmd, def in pairs(minetest.chatcommands) do
- if minetest.check_player_privs(name, def.privs) then
- minetest.chat_send_player(name, format_help_line(cmd, def))
- end
- end
- elseif param == "privs" then
- minetest.chat_send_player(name, "Available privileges:")
- for priv, def in pairs(minetest.registered_privileges) do
- minetest.chat_send_player(name, priv..": "..def.description)
- end
- else
- local cmd = param
- def = minetest.chatcommands[cmd]
- if not def then
- minetest.chat_send_player(name, "Command not available: "..cmd)
- else
- minetest.chat_send_player(name, format_help_line(cmd, def))
- end
- end
- end,
- })
- minetest.register_chatcommand("privs", {
- params = "<name>",
- description = "print out privileges of player",
- func = function(name, param)
- if param == "" then
- param = name
- else
- --[[if not minetest.check_player_privs(name, {privs=true}) then
- minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
- return
- end]]
- end
- minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
- end,
- })
- minetest.register_chatcommand("grant", {
- params = "<name> <privilege>|all",
- description = "Give privilege to player",
- privs = {},
- func = function(name, param)
- if not minetest.check_player_privs(name, {privs=true}) and
- not minetest.check_player_privs(name, {basic_privs=true}) then
- minetest.chat_send_player(name, "Your privileges are insufficient.")
- return
- end
- local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
- if not grantname or not grantprivstr then
- minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
- return
- end
- local grantprivs = minetest.string_to_privs(grantprivstr)
- if grantprivstr == "all" then
- grantprivs = minetest.registered_privileges
- end
- local privs = minetest.get_player_privs(grantname)
- local privs_known = true
- for priv, _ in pairs(grantprivs) do
- if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
- minetest.chat_send_player(name, "Your privileges are insufficient.")
- return
- end
- if not minetest.registered_privileges[priv] then
- minetest.chat_send_player(name, "Unknown privilege: "..priv)
- privs_known = false
- end
- privs[priv] = true
- end
- if not privs_known then
- return
- end
- minetest.set_player_privs(grantname, privs)
- minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
- if grantname ~= name then
- minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
- end
- end,
- })
- minetest.register_chatcommand("revoke", {
- params = "<name> <privilege>|all",
- description = "Remove privilege from player",
- privs = {},
- func = function(name, param)
- if not minetest.check_player_privs(name, {privs=true}) and
- not minetest.check_player_privs(name, {basic_privs=true}) then
- minetest.chat_send_player(name, "Your privileges are insufficient.")
- return
- end
- local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
- if not revokename or not revokeprivstr then
- minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
- return
- end
- local revokeprivs = minetest.string_to_privs(revokeprivstr)
- local privs = minetest.get_player_privs(revokename)
- for priv, _ in pairs(revokeprivs) do
- if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
- minetest.chat_send_player(name, "Your privileges are insufficient.")
- return
- end
- end
- if revokeprivstr == "all" then
- privs = {}
- else
- for priv, _ in pairs(revokeprivs) do
- privs[priv] = nil
- end
- end
- minetest.set_player_privs(revokename, privs)
- minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
- if revokename ~= name then
- minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
- end
- end,
- })
- minetest.register_chatcommand("setpassword", {
- params = "<name> <password>",
- description = "set given password",
- privs = {password=true},
- func = function(name, param)
- if param == "" then
- minetest.chat_send_player(name, "Password field required")
- return
- end
- minetest.set_player_password(name, param)
- minetest.chat_send_player(name, "Password set")
- end,
- })
- minetest.register_chatcommand("clearpassword", {
- params = "<name>",
- description = "set empty password",
- privs = {password=true},
- func = function(name, param)
- minetest.set_player_password(name, '')
- minetest.chat_send_player(name, "Password cleared")
- end,
- })
- minetest.register_chatcommand("auth_reload", {
- params = "",
- description = "reload authentication data",
- privs = {server=true},
- func = function(name, param)
- local done = minetest.auth_reload()
- if done then
- minetest.chat_send_player(name, "Done.")
- else
- minetest.chat_send_player(name, "Failed.")
- end
- end,
- })
- minetest.register_chatcommand("teleport", {
- params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
- description = "teleport to given position",
- privs = {teleport=true},
- func = function(name, param)
- -- Returns (pos, true) if found, otherwise (pos, false)
- local function find_free_position_near(pos)
- local tries = {
- {x=1,y=0,z=0},
- {x=-1,y=0,z=0},
- {x=0,y=0,z=1},
- {x=0,y=0,z=-1},
- }
- for _, d in ipairs(tries) do
- local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
- local n = minetest.env:get_node(p)
- if not minetest.registered_nodes[n.name].walkable then
- return p, true
- end
- end
- return pos, false
- end
- local teleportee = nil
- local p = {}
- p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- teleportee = minetest.env:get_player_by_name(name)
- if teleportee and p.x and p.y and p.z then
- minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
- teleportee:setpos(p)
- return
- end
-
- local teleportee = nil
- local p = nil
- local target_name = nil
- target_name = string.match(param, "^([^ ]+)$")
- teleportee = minetest.env:get_player_by_name(name)
- if target_name then
- local target = minetest.env:get_player_by_name(target_name)
- if target then
- p = target:getpos()
- end
- end
- if teleportee and p then
- p = find_free_position_near(p)
- minetest.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
- teleportee:setpos(p)
- return
- end
-
- if minetest.check_player_privs(name, {bring=true}) then
- local teleportee = nil
- local p = {}
- local teleportee_name = nil
- teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- if teleportee_name then
- teleportee = minetest.env:get_player_by_name(teleportee_name)
- end
- if teleportee and p.x and p.y and p.z then
- minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
- teleportee:setpos(p)
- return
- end
-
- local teleportee = nil
- local p = nil
- local teleportee_name = nil
- local target_name = nil
- teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
- if teleportee_name then
- teleportee = minetest.env:get_player_by_name(teleportee_name)
- end
- if target_name then
- local target = minetest.env:get_player_by_name(target_name)
- if target then
- p = target:getpos()
- end
- end
- if teleportee and p then
- p = find_free_position_near(p)
- minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
- teleportee:setpos(p)
- return
- end
- end
- minetest.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
- return
- end,
- })
- minetest.register_chatcommand("set", {
- params = "[-n] <name> <value> | <name>",
- description = "set or read server configuration setting",
- privs = {server=true},
- func = function(name, param)
- local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
- if arg and arg == "-n" and setname and setvalue then
- minetest.setting_set(setname, setvalue)
- minetest.chat_send_player(name, setname.." = "..setvalue)
- return
- end
- local setname, setvalue = string.match(param, "([^ ]+) (.+)")
- if setname and setvalue then
- if not minetest.setting_get(setname) then
- minetest.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
- return
- end
- minetest.setting_set(setname, setvalue)
- minetest.chat_send_player(name, setname.." = "..setvalue)
- return
- end
- local setname = string.match(param, "([^ ]+)")
- if setname then
- local setvalue = minetest.setting_get(setname)
- if not setvalue then
- setvalue = "<not set>"
- end
- minetest.chat_send_player(name, setname.." = "..setvalue)
- return
- end
- minetest.chat_send_player(name, "Invalid parameters (see /help set)")
- end,
- })
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