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- vines = {
- name = 'vines',
- recipes = {}
- }
- local enable_roots = minetest.settings:get_bool("vines_enable_roots")
- -- support for i18n
- local S = minetest.get_translator("vines")
- -- ITEMS
- minetest.register_craftitem("vines:vines", {
- description = S("Vines"),
- inventory_image = "vines_item.png",
- groups = {vines = 1, flammable = 2}
- })
- -- FUNCTIONS
- local function dig_down(pos, node, digger)
- if digger == nil then return end
- local np = {x = pos.x, y = pos.y - 1, z = pos.z}
- local nn = minetest.get_node(np)
- if minetest.get_item_group(nn.name, "vines") > 0 then
- minetest.node_dig(np, nn, digger)
- end
- end
- vines.register_vine = function( name, defs, biome )
- local groups = {vines = 1, snappy = 3, flammable = 2, attached_node = 1}
- local vine_name_end = 'vines:' .. name .. '_end'
- local vine_name_middle = 'vines:' .. name .. '_middle'
- local vine_image_end = "vines_" .. name .. "_end.png"
- local vine_image_middle = "vines_" .. name .. "_middle.png"
- local drop_node = vine_name_end
- biome.spawn_plants = {vine_name_end}
- local vine_group = 'group:' .. name .. '_vines'
- biome.spawn_surfaces[#biome.spawn_surfaces + 1] = vine_group
- local selection_box = {type = "wallmounted",}
- local drawtype = 'signlike'
- -- different properties for bottom and side vines.
- if not biome.spawn_on_side then
- selection_box = {
- type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }
- }
- drawtype = 'plantlike'
- end
- minetest.register_node(vine_name_end, {
- description = defs.description,
- walkable = false,
- climbable = true,
- wield_image = vine_image_end,
- drop = "vines:vines",
- sunlight_propagates = true,
- paramtype = "light",
- paramtype2 = "wallmounted",
- buildable_to = false,
- tiles = {vine_image_end},
- drawtype = drawtype,
- inventory_image = vine_image_end,
- groups = groups,
- sounds = default.node_sound_leaves_defaults(),
- selection_box = selection_box,
- on_construct = function(pos)
- local timer = minetest.get_node_timer(pos)
- timer:start(math.random(5, 10))
- end,
- on_timer = function(pos)
- local node = minetest.get_node(pos)
- local bottom = {x = pos.x, y = pos.y - 1, z = pos.z}
- local bottom_node = minetest.get_node( bottom )
- if bottom_node.name == "air" then
- if not math.random(defs.average_length) == 1 then
- minetest.set_node(pos, {
- name = vine_name_middle, param2 = node.param2})
- minetest.set_node(bottom, {
- name = node.name, param2 = node.param2})
- local timer = minetest.get_node_timer(bottom_node)
- timer:start(math.random(5, 10))
- end
- end
- end,
- after_dig_node = function(pos, node, metadata, digger)
- dig_down(pos, node, digger)
- end,
- })
- minetest.register_node( vine_name_middle, {
- description = S("Matured") .. " " .. defs.description,
- walkable = false,
- climbable = true,
- drop = "vines:vines",
- sunlight_propagates = true,
- paramtype = "light",
- paramtype2 = "wallmounted",
- buildable_to = false,
- tiles = {vine_image_middle},
- wield_image = vine_image_middle,
- drawtype = drawtype,
- inventory_image = vine_image_middle,
- groups = groups,
- sounds = default.node_sound_leaves_defaults(),
- selection_box = selection_box,
- after_dig_node = function(pos, node, metadata, digger)
- dig_down(pos, node, digger)
- end,
- })
- biome_lib:spawn_on_surfaces(biome)
- end
- -- ALIASES
- -- used to remove the old vine nodes and give room for the new.
- minetest.register_alias( 'vines:root', 'air' )
- minetest.register_alias( 'vines:root_rotten', 'air' )
- minetest.register_alias( 'vines:vine', 'air' )
- minetest.register_alias( 'vines:vine_rotten', 'air' )
- minetest.register_alias( 'vines:side', 'air' )
- minetest.register_alias( 'vines:side_rotten', 'air' )
- minetest.register_alias( 'vines:jungle', 'air' )
- minetest.register_alias( 'vines:jungle_rotten', 'air' )
- minetest.register_alias( 'vines:willow', 'air' )
- minetest.register_alias( 'vines:willow_rotten', 'air' )
- -- CRAFTS
- minetest.register_craft({
- output = 'vines:rope_block',
- recipe = {
- {'group:vines', 'group:vines', 'group:vines'},
- {'group:vines', 'group:wood', 'group:vines'},
- {'group:vines', 'group:vines', 'group:vines'},
- }
- })
- if minetest.get_modpath("moreblocks") then
- minetest.register_craft({
- output = 'vines:rope_block',
- recipe = {
- {'moreblocks:rope', 'moreblocks:rope', 'moreblocks:rope'},
- {'moreblocks:rope', 'group:wood', 'moreblocks:rope'},
- {'moreblocks:rope', 'moreblocks:rope', 'moreblocks:rope'},
- }
- })
- end
- minetest.register_craft({
- output = 'vines:shears',
- recipe = {
- {'', 'default:steel_ingot', ''},
- {'group:stick', 'group:wood', 'default:steel_ingot'},
- {'', '', 'group:stick'}
- }
- })
- -- NODES
- minetest.register_node("vines:rope_block", {
- description = S("Rope"),
- sunlight_propagates = true,
- paramtype = "light",
- tiles = {
- "default_wood.png^vines_rope.png",
- "default_wood.png^vines_rope.png",
- "default_wood.png",
- "default_wood.png",
- "default_wood.png^vines_rope.png",
- "default_wood.png^vines_rope.png",
- },
- groups = {flammable = 2, choppy = 2, oddly_breakable_by_hand = 1},
- after_place_node = function(pos)
- local p = {x = pos.x, y = pos.y - 1, z = pos.z}
- local n = minetest.get_node(p)
- if n.name == "air" then
- minetest.add_node(p, {name = "vines:rope_end"})
- end
- end,
- after_dig_node = function(pos, node, digger)
- local p = {x = pos.x, y = pos.y - 1, z = pos.z}
- local n = minetest.get_node(p)
- while n.name == 'vines:rope' or n.name == 'vines:rope_end' do
- minetest.remove_node(p)
- p = {x = p.x, y = p.y - 1, z = p.z}
- n = minetest.get_node(p)
- end
- end
- })
- minetest.register_node("vines:rope", {
- description = S("Rope"),
- walkable = false,
- climbable = true,
- sunlight_propagates = true,
- paramtype = "light",
- drop = {},
- tiles = {"vines_rope.png"},
- drawtype = "plantlike",
- groups = {flammable = 2, not_in_creative_inventory = 1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- })
- minetest.register_node("vines:rope_end", {
- description = S("Rope"),
- walkable = false,
- climbable = true,
- sunlight_propagates = true,
- paramtype = "light",
- drop = {},
- tiles = {"vines_rope_end.png"},
- drawtype = "plantlike",
- groups = {flammable = 2, not_in_creative_inventory = 1},
- sounds = default.node_sound_leaves_defaults(),
- after_place_node = function(pos)
- local yesh = {x = pos.x, y = pos.y - 1, z = pos.z}
- minetest.add_node(yesh, {name = "vines:rope"})
- end,
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- on_construct = function(pos)
- local timer = minetest.get_node_timer(pos)
- timer:start(1)
- end,
- on_timer = function( pos, elapsed )
- local p = {x = pos.x, y = pos.y - 1, z = pos.z}
- local n = minetest.get_node(p)
- if n.name == "air" then
- minetest.set_node(pos, {name = "vines:rope"})
- minetest.add_node(p, {name = "vines:rope_end"})
- else
- local timer = minetest.get_node_timer(pos)
- timer:start(1)
- end
- end
- })
- -- SHEARS
- minetest.register_tool("vines:shears", {
- description = S("Shears"),
- inventory_image = "vines_shears.png",
- wield_image = "vines_shears.png",
- stack_max = 1,
- max_drop_level = 3,
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 1,
- groupcaps = {
- snappy = {times = {[3] = 0.2}, uses = 60, maxlevel = 3},
- }
- },
- })
- -- VINES
- local spawn_root_surfaces = {}
- if enable_roots ~= false then
- spawn_root_surfaces = {
- "default:dirt_with_grass",
- "default:dirt"
- }
- end
- vines.register_vine('root',
- {description = S("Roots"), average_length = 9}, {
- choose_random_wall = true,
- avoid_nodes = {"vines:root_middle"},
- avoid_radius = 5,
- spawn_delay = 500,
- spawn_chance = 10,
- spawn_surfaces = spawn_root_surfaces,
- spawn_on_bottom = true,
- plantlife_limit = -0.6,
- humidity_min = 0.4,
- })
- vines.register_vine('vine',
- {description = S("Vines"), average_length = 5}, {
- choose_random_wall = true,
- avoid_nodes = {"group:vines"},
- avoid_radius = 5,
- spawn_delay = 500,
- spawn_chance = 100,
- spawn_surfaces = {
- -- "default:leaves",
- "default:jungleleaves",
- "moretrees:jungletree_leaves_red",
- "moretrees:jungletree_leaves_yellow",
- "moretrees:jungletree_leaves_green"
- },
- spawn_on_bottom = true,
- plantlife_limit = -0.9,
- humidity_min = 0.7,
- })
- vines.register_vine('side',
- {description = S("Vines"), average_length = 6}, {
- choose_random_wall = true,
- avoid_nodes = {"group:vines", "default:apple"},
- avoid_radius = 3,
- spawn_delay = 500,
- spawn_chance = 100,
- spawn_surfaces = {
- -- "default:leaves",
- "default:jungleleaves",
- "moretrees:jungletree_leaves_red",
- "moretrees:jungletree_leaves_yellow",
- "moretrees:jungletree_leaves_green"
- },
- spawn_on_side = true,
- plantlife_limit = -0.9,
- humidity_min = 0.4,
- })
- vines.register_vine("jungle",
- {description = S("Jungle Vines"), average_length = 7}, {
- choose_random_wall = true,
- neighbors = {
- "default:jungleleaves",
- "moretrees:jungletree_leaves_red",
- "moretrees:jungletree_leaves_yellow",
- "moretrees:jungletree_leaves_green"
- },
- avoid_nodes = {
- "vines:jungle_middle",
- "vines:jungle_end",
- },
- avoid_radius = 5,
- spawn_delay = 500,
- spawn_chance = 100,
- spawn_surfaces = {
- "default:jungletree",
- "moretrees:jungletree_trunk"
- },
- spawn_on_side = true,
- plantlife_limit = -0.9,
- humidity_min = 0.2,
- })
- vines.register_vine( 'willow',
- {description = S("Willow Vines"), average_length = 9}, {
- choose_random_wall = true,
- avoid_nodes = {"vines:willow_middle"},
- avoid_radius = 5,
- near_nodes = {'default:water_source'},
- near_nodes_size = 1,
- near_nodes_count = 1,
- near_nodes_vertical = 7,
- plantlife_limit = -0.8,
- spawn_chance = 10,
- spawn_delay = 500,
- spawn_on_side = true,
- spawn_surfaces = {"moretrees:willow_leaves"},
- humidity_min = 0.5
- })
- print("[Vines] Loaded!")
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