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- local mod_player_monoids = minetest.get_modpath("player_monoids") ~= nil
- local mod_playerphysics = minetest.get_modpath("playerphysics") ~= nil
- local mod_pova = minetest.get_modpath("pova") ~= nil
- local utility = {}
- function utility.rangelim(value, min, max)
- return math.min(math.max(value, min), max)
- end
- -- from https://stackoverflow.com/a/29133654
- -- merges two tables together
- -- if in conflict, b will override values of a
- function utility.merge_tables(a, b)
- if type(a) == "table" and type(b) == "table" then
- for k,v in pairs(b) do
- if type(v)=="table" and type(a[k] or false)=="table" then
- utility.merge_tables(a[k],v)
- else a[k]=v end
- end
- end
- return a
- end
- -- see https://en.wikipedia.org/wiki/Logistic_function
- function utility.sigmoid(value, max, growth, midpoint)
- return max / (1 + math.exp(-growth * (value - midpoint)))
- end
- -- generates a wave of cycle length 1
- -- maps parameters to values between 0 and 1
- -- 0 is mapped to 0 and 0.5 to 1
- function utility.normalized_cycle(value)
- return math.cos((2 * value + 1) * math.pi) / 2 + 0.5
- end
- return utility
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