placeable_export.xml 1.3 KB

1234567891011121314151617181920212223242526272829
  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <resource_file type="TileSet" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
  3. <ext_resource path="res://Sprites/Tiles/tree.png" type="Texture"></ext_resource>
  4. <ext_resource path="res://Sprites/Tiles/rock.png" type="Texture"></ext_resource>
  5. <resource type="RectangleShape2D" path="local://1">
  6. <real name="custom_solver_bias"> 0 </real>
  7. <vector2 name="extents"> 16, 16 </vector2>
  8. </resource>
  9. <main_resource>
  10. <string name="0/name"> "tree" </string>
  11. <resource name="0/texture" resource_type="Texture" path="res://Sprites/Tiles/tree.png"> </resource>
  12. <vector2 name="0/tex_offset"> 0, 0 </vector2>
  13. <vector2 name="0/shape_offset"> 16, 16 </vector2>
  14. <rect2 name="0/region"> 0, 0, 0, 0 </rect2>
  15. <array name="0/shapes" len="1" shared="false">
  16. <resource resource_type="Shape2D" path="local://1"> </resource>
  17. </array>
  18. <string name="1/name"> "rock" </string>
  19. <resource name="1/texture" resource_type="Texture" path="res://Sprites/Tiles/rock.png"> </resource>
  20. <vector2 name="1/tex_offset"> 0, 0 </vector2>
  21. <vector2 name="1/shape_offset"> 16, 16 </vector2>
  22. <rect2 name="1/region"> 0, 0, 0, 0 </rect2>
  23. <array name="1/shapes" len="1" shared="false">
  24. <resource resource_type="Shape2D" path="local://1"> </resource>
  25. </array>
  26. </main_resource>
  27. </resource_file>