123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- from random import randint
- def joueur_o(P4, num_joueur):
-
- for i in range(len(P4)): #blocage horizontal de droite a gauche
- for j in range(len(P4[0])):
- if P4[i][j] == P4[i][j-1] and P4[i][j] != 0 and j-2 >=0 and P4[i][j-2] == 0:
- return j-2
-
- for i in range(len(P4)): #blocage horizontal de gauche a droite
- for j in range(len(P4[0])):
- if P4[i][j] == P4[i][j-1] and P4[i][j] != 0 and j+1 <= len(P4):
- if P4[i][j+1] == 0:
- return j+1
- for i in range(len(P4)): #blocage colonne
- for j in range(len(P4[0])):
- if P4[i][j] == P4[i-1][j] and P4[i][j] != 0 and P4[i-2][j] == 0:
- return j
-
- for i in range(len(P4)): #blocage diagonal a partir de la gauche
- for j in range(len(P4[0])):
- if P4[i][j] == P4[i-1][j-1] and P4[i][j] != 0 and (j-2) >= 0 and (i-1) != 0 and j+1 <= len(P4):
- return j-2
-
- for i in range(len(P4)): #blocage diagonal a partir de la droite
- for j in range(len(P4[0])):
- if P4[i][j] != 0 and (j-2) >= 0 and (i-1) != 0 and j+2 <= (len(P4[0])-1):
- if P4[i][j] == P4[i-1][j+1]:
- return j+2
-
- for i in range(len(P4)): #debut partie, commence des petites colonnes
- for j in range(len(P4[0])): # et lignes
- if P4[i][j] == num_joueur and P4[i-1][j] == 0 and i-1 >= 0:
- return j
- elif P4[i][j] == num_joueur and j+1 <= (len(P4[0])-1) and P4[i][j+1] == 0:
- return j+1
- elif P4[i][j] == num_joueur and j-1 >= 0 and P4[i][j-1] == 0:
- return j-1
-
- milieu = 0 #premier joueur
- for e in P4[-1] :
- if e != 0:
- milieu += 1
- if milieu == 0:
- return len(P4[-1])//2
-
- return randint(0,6)
|