pet.lua 4.2 KB

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  1. local get_distance = function(a, b)
  2. local x, y, z = a.x - b.x, a.y - b.y, a.z - b.z
  3. return (x * x + y * y + z * z)
  4. end
  5. mobs:register_mob('scorpion:pet', {
  6. type = 'npc',
  7. passive = false,
  8. attack_type = 'dogfight',
  9. owner_loyal = true,
  10. pathfinding = true,
  11. damage = 10,
  12. hp_min = 30, hp_max = 75, armor = 20,
  13. collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
  14. visual = 'mesh',
  15. mesh = 'scorpion.b3d',
  16. textures = {
  17. {'scorpion_red.png^scorpion_pet.png'},
  18. {'scorpion_green.png^scorpion_pet.png'},
  19. {'scorpion_tan.png^scorpion_pet.png'},
  20. },
  21. follow = {'mobs:meat_raw', 'mobs:chicken_raw'},
  22. blood_texture = 'mobs_blood.png',
  23. visual_size = {x=8,y=8},
  24. makes_footstep_sound = true,
  25. sounds = {
  26. war_cry = 'scorpion_squeak',
  27. },
  28. walk_velocity = 3,
  29. run_velocity = 6,
  30. jump = true,
  31. stepheight = 1.7,
  32. reach = 4,
  33. view_range = 15,
  34. fear_height = 2,
  35. owner = '',
  36. order = 'follow',
  37. drops = {
  38. {name = 'mobs:meat_raw', chance = 1, min = 2, max = 8},
  39. {name = 'scorpion:shell', chance = 1, min = 5, max = 20},
  40. },
  41. water_damage = 1,
  42. lava_damage = 6,
  43. light_damage = 0,
  44. animation = {
  45. speed_normal = 45, speed_run = 90,
  46. stand_start = 0, stand_end = 60,
  47. walk_start = 150, walk_end = 210,
  48. run_start = 150, run_end = 210,
  49. punch_start = 220, punch_end = 260,
  50. punch2_start = 265, punch2_end = 305,
  51. punch3_start = 70, punch3_end = 140,
  52. },
  53. on_spawn = function(self)
  54. local pos = self.object:get_pos()
  55. local objs = minetest.get_objects_inside_radius(pos, 4)
  56. for _, obj in pairs(objs) do
  57. if obj:is_player() then
  58. local owner = obj:get_player_name()
  59. self.owner = owner
  60. minetest.chat_send_player(owner, "Aww, a baby scorpion think you're its parent!")
  61. end
  62. end
  63. return true
  64. end,
  65. on_rightclick = function(self, clicker)
  66. local name = clicker:get_player_name()
  67. if mobs:feed_tame(self, clicker, 10, false, true) then
  68. return
  69. end
  70. if self.owner and self.owner == name then
  71. if item ~= 'mobs:saddle' then
  72. if self.order == 'follow' then
  73. self.order = 'stand'
  74. minetest.chat_send_player(name, ('Scorpion holding ground.'))
  75. else
  76. self.order = 'follow'
  77. minetest.chat_send_player(name, ('Scorpion following you.'))
  78. end
  79. mobs:capture_mob(self, clicker, 20, 0, 100, false, nil)
  80. end
  81. -- detatch player
  82. if self.driver and clicker == self.driver then
  83. mobs.detach(clicker, {x = 1, y = 0, z = 1})
  84. -- add saddle back to inventory
  85. if inv:room_for_item("main", "mobs:saddle") then
  86. inv:add_item("main", "mobs:saddle")
  87. else
  88. minetest.add_item(clicker:get_pos(), "mobs:saddle")
  89. end
  90. self.saddle = nil
  91. -- attach player
  92. elseif (not self.driver and not self.child and item == "mobs:saddle")
  93. or self.saddle then
  94. self.object:set_properties({stepheight = 1.1})
  95. mobs.attach(self, clicker)
  96. if not self.saddle then
  97. inv:remove_item("main", "mobs:saddle")
  98. end
  99. self.saddle = true
  100. end
  101. end
  102. end,
  103. on_grown = function(self)
  104. local owner = self.owner
  105. minetest.chat_send_player(owner, ('Your pet scorpion grew up!'))
  106. end,
  107. do_custom = function(self, dtime) --Thanks to IhrFussel for many ideas used in this code block.
  108. self.dtime = (self.dtime or 0) + dtime
  109. if self.dtime < 5 then
  110. return
  111. end
  112. self.dtime = 0
  113. local pet_pos = self.object:get_pos()
  114. local owner = minetest.get_player_by_name(self.owner) or false
  115. if owner then --and self.state == "walk
  116. local distance = get_distance(owner:getpos(), pet_pos)
  117. if distance > 1000 then --should teleport to player
  118. if self.order == 'follow' then --but only if following
  119. self.object:set_pos(owner:getpos())
  120. end
  121. end
  122. end
  123. end,
  124. })
  125. mobs:register_egg('scorpion:pet', 'Pet Scorpion', 'default_grass.png', 1)