Base path: C:/Program Files/Unity/Editor/Data
Cmd: getPlatforms
Cmd: compileSnippet
  api=4 type=0 insize=1023 outsize=2550 kw=DIRECTIONAL VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=0 insize=1023 outsize=2550 kw=DIRECTIONAL _EMISSION VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=0 insize=1023 outsize=1698 kw=DIRECTIONAL _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=1 insize=1023 outsize=6106 kw=DIRECTIONAL _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=0 insize=949 outsize=1790 kw=POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=1 insize=949 outsize=3630 kw=POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=0 insize=949 outsize=1378 kw=DIRECTIONAL _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
Cmd: compileSnippet
  api=4 type=1 insize=949 outsize=2686 kw=DIRECTIONAL _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
