AddNoteScreenState class

Inheritance

Constructors

AddNoteScreenState(AddNoteScreen widget, bool mode, NotesModel nm, bool isNew, NotificationModel notificationModel)

Properties

addNotificationDialog AddNotificationDialog
read / write
contentController TextEditingController
final
context BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
isNew bool
read / write
keyboardIsUp bool
read / write
mode bool
read / write
mounted bool
Whether this State object is currently in a tree. [...]
read-only, inherited
nm NotesModel
read / write
notificationModel NotificationModel
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
widget AddNoteScreen
The current configuration. [...]
final

Methods

addNewNote() → void
Adds new note content correctly
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
override
deactivate() → void
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
didUpdateWidget(covariant AddNoteScreen oldWidget) → void
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
dispose() → void
Called when this object is removed from the tree permanently. [...]
@mustCallSuper, @protected, inherited
getIconForNotificationBtn() Icon
getResFromPicker(DateTime dateTime, bool delete) → void
getText() String
handleDelete() → void
Deletes note content correctly
handleSave() → void
Saves note content correctly
initState() → void
Called when this object is inserted into the tree. [...]
override
mSetState() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
onWillPop() Future<bool>
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
saveObBackBtn() → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
Returns a string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode. [...]
inherited
updateNote() → void
Updates note in db

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited