# Microsoft Developer Studio Project File - Name="Doom" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

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CFG=Doom - Win32 Debug OpenGL NOASM
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# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "Doom - Win32 Release OpenGL"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug OpenGL"

!ELSEIF  "$(CFG)" == "Doom - Win32 Release NOASM"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "Doom - Win32 Release OpenGL NOASM"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug NOASM"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug OpenGL NOASM"

!ENDIF 

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# PROP Default_Filter ""
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SOURCE=..\Icons\barrel.ico
# End Source File
# Begin Source File

SOURCE=..\Icons\fouch.ico
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SOURCE=..\Icons\god.ico
# End Source File
# Begin Source File

SOURCE=..\Icons\heada1.ico
# End Source File
# Begin Source File

SOURCE=..\Icons\icons.rc

!IF  "$(CFG)" == "Doom - Win32 Release"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Release OpenGL"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug OpenGL"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Release NOASM"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Release OpenGL NOASM"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug NOASM"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ELSEIF  "$(CFG)" == "Doom - Win32 Debug OpenGL NOASM"

# ADD BASE RSC /l 0x419 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT BASE RSC /i "./../VisualC6"
# ADD RSC /l 0x409 /i "\andre\prg\doom\prboom-plus\prboom-plus\Icons" /i "\andre\prg\doom\prboom-plus\branches\prboom-plus-24\Icons" /i "\andre\prg\prboom-plus\branches\prboom-plus-24\Icons"
# SUBTRACT RSC /i "./../VisualC6"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\ICONS\prboom.exe.manifest
# End Source File
# Begin Source File

SOURCE=..\Icons\resource.h
# End Source File
# Begin Source File

SOURCE=..\Icons\skull.ico
# End Source File
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# PROP Default_Filter ""
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SOURCE=..\src\pcsound\pcsound.c
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SOURCE=..\src\pcsound\pcsound.h
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SOURCE=..\src\pcsound\pcsound_linux.c
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SOURCE=..\src\pcsound\pcsound_sdl.c
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SOURCE=..\src\pcsound\pcsound_win32.c
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# Begin Group "TextScreen Source Files"

# PROP Default_Filter ""
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SOURCE=..\src\TEXTSCREEN\doomkeys.h
# End Source File
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SOURCE=..\src\TEXTSCREEN\txt_sdl.c
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SOURCE=..\src\TEXTSCREEN\txt_sdl.h
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SOURCE=..\src\MUSIC\dbopl.c
# End Source File
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# End Source File
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SOURCE=..\src\MUSIC\dumbplayer.c
# End Source File
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SOURCE=..\src\MUSIC\dumbplayer.h
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SOURCE=..\src\MUSIC\flplayer.c
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SOURCE=..\src\MUSIC\flplayer.h
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SOURCE=..\src\MUSIC\madplayer.c
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# Begin Source File

SOURCE=..\src\MUSIC\madplayer.h
# End Source File
# Begin Source File

SOURCE=..\src\MUSIC\midifile.c
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# Begin Source File

SOURCE=..\src\MUSIC\midifile.h
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# Begin Source File

SOURCE=..\src\MUSIC\musicplayer.h
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# Begin Source File

SOURCE=..\src\MUSIC\opl.c
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# Begin Source File

SOURCE=..\src\MUSIC\opl.h
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SOURCE=..\src\MUSIC\opl_queue.c
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SOURCE=..\src\MUSIC\opl_queue.h
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SOURCE=..\src\MUSIC\oplplayer.c
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# Begin Source File

SOURCE=..\src\MUSIC\oplplayer.h
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SOURCE=..\src\MUSIC\portmidiplayer.c
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# Begin Source File

SOURCE=..\src\MUSIC\portmidiplayer.h
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SOURCE=..\src\MUSIC\vorbisplayer.c
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# Begin Source File

SOURCE=..\src\SDL\SDL_windows_main.c
# End Source File
# End Target
# End Project
