[gd_scene load_steps=4 format=2]

[ext_resource path="res://Bottle.gd" type="Script" id=1]
[ext_resource path="res://assets/Water/texture_01.png" type="Texture" id=2]

[sub_resource type="RectangleShape2D" id=1]

[node name="Bottle" type="KinematicBody2D"]
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="texture_02" type="Sprite" parent="."]
scale = Vector2( 0.0194446, 0.0197168 )
texture = ExtResource( 2 )
