/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 *
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */
#pragma once

#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1
#define AZ_TRAIT_DEFAULT_SKINNING_MEMORY_SIZE 256 // Default amount of memory in Mb available for all actor skinning data

