提交歷史

作者 SHA1 備註 提交日期
  nadro 07a7d9ee2e - Added clear buffer flags. 9 年之前
  hybrid 4b6531eb17 Anonymous namespace for test code to avoid name clashes 12 年之前
  Nadro 9548b470d0 - fixed issues with a D3D driver and Aero effects. 12 年之前
  hybrid 3f47f80798 Added two macros to call tests for all drivers, or for all hw drivers, with just one call. 13 年之前
  hybrid f6c17ba8b5 Relax some comparisons, due to low driver settings. 14 年之前
  hybrid bb44b62433 Add some closeDevice calls to reduce the open windows after tests have run. 14 年之前
  hybrid 69bc11c8f5 14 年之前
  hybrid 157cd67caf Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 15 年之前
  Rogerborg dcebfbbf0d http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 16 年之前
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 年之前