hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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0b03402773
Merged from 1.5 branch to trunk, all changes from 1821 to 1835. Mostly warning fixes, GL ASM shaders repaired, d3d9 RTTs less memory consuming, skinned mesh bboxes updating.
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16 years ago |
hybrid
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e1df173280
Minor code cleaning.
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16 years ago |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 years ago |
hybrid
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9eb99c5bd7
Fixed quaternion warnings. Fixed returned interface pointers for newly introduced scene node changes.
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16 years ago |
hybrid
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7ad9b812bb
Fixed the quaternion problem. However, getMatrix(m) and m=getMatrix do produce different values now, and seem to have made this for quite a long time. This needs some more fixing and testing.
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16 years ago |
hybrid
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2a9ae4bea7
Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary.
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16 years ago |
hybrid
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bd4a3aa3b4
Fixed extra qualification.
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16 years ago |
hybrid
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22e7edbfbe
API changes to the quaternion class. Some methods now return the quaternion by reference in order to chain operations. Renamed getDotProduct to dotProduct to follow the vector class.
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16 years ago |
hybrid
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99aa627e76
Merged from 1.4 branch revisions 1174:1188
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17 years ago |
engineer_apple
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24334f193c
added Initial Windows Mobile 6 Version.
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17 years ago |
hybrid
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738951ff4b
Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
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17 years ago |
hybrid
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13b9851487
Another round of constness additions. Almost finished now.
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17 years ago |
hybrid
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39fc2a426b
Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer.
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17 years ago |
bitplane
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cdd017da43
reverted change to quaternion :/
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17 years ago |
bitplane
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a22e4abf94
stole lightfeather's quaternion::toEuler function by mm765 (with permission) as it deals with singularities. added a constant for pi/2.
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17 years ago |
bitplane
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044cb4de8b
fixed NaNs returned by toEuler, rounding errors caused acos to be passed > 1 or < -1.
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17 years ago |
bitplane
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e5dbed93dd
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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17 years ago |
bitplane
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569dc8350f
fix for quaternion::toAngleAxis, angle was QNaN when W < -1
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17 years ago |
lukeph
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cd36b187b4
changed the docs of quaternion to state the euler angles used are in radians, this seems to have confused someone on the forums, so it did me before. check I'm right about this.
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17 years ago |
bitplane
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41a9bf794a
added quaternion::toAngleAxis
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17 years ago |
bitplane
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c00ce1d372
Moved everything to /trunk
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17 years ago |