Commit History

Author SHA1 Message Date
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid 0b03402773 Merged from 1.5 branch to trunk, all changes from 1821 to 1835. Mostly warning fixes, GL ASM shaders repaired, d3d9 RTTs less memory consuming, skinned mesh bboxes updating. 16 years ago
  hybrid e1df173280 Minor code cleaning. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  hybrid 9eb99c5bd7 Fixed quaternion warnings. Fixed returned interface pointers for newly introduced scene node changes. 16 years ago
  hybrid 7ad9b812bb Fixed the quaternion problem. However, getMatrix(m) and m=getMatrix do produce different values now, and seem to have made this for quite a long time. This needs some more fixing and testing. 16 years ago
  hybrid 2a9ae4bea7 Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary. 16 years ago
  hybrid bd4a3aa3b4 Fixed extra qualification. 16 years ago
  hybrid 22e7edbfbe API changes to the quaternion class. Some methods now return the quaternion by reference in order to chain operations. Renamed getDotProduct to dotProduct to follow the vector class. 16 years ago
  hybrid 99aa627e76 Merged from 1.4 branch revisions 1174:1188 17 years ago
  engineer_apple 24334f193c added Initial Windows Mobile 6 Version. 17 years ago
  hybrid 738951ff4b Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 17 years ago
  hybrid 13b9851487 Another round of constness additions. Almost finished now. 17 years ago
  hybrid 39fc2a426b Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer. 17 years ago
  bitplane cdd017da43 reverted change to quaternion :/ 17 years ago
  bitplane a22e4abf94 stole lightfeather's quaternion::toEuler function by mm765 (with permission) as it deals with singularities. added a constant for pi/2. 17 years ago
  bitplane 044cb4de8b fixed NaNs returned by toEuler, rounding errors caused acos to be passed > 1 or < -1. 17 years ago
  bitplane e5dbed93dd Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus. 17 years ago
  bitplane 569dc8350f fix for quaternion::toAngleAxis, angle was QNaN when W < -1 17 years ago
  lukeph cd36b187b4 changed the docs of quaternion to state the euler angles used are in radians, this seems to have confused someone on the forums, so it did me before. check I'm right about this. 17 years ago
  bitplane 41a9bf794a added quaternion::toAngleAxis 17 years ago
  bitplane c00ce1d372 Moved everything to /trunk 17 years ago