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- # defaults for building blender as a python module 'bpy'
- #
- # Example usage:
- # cmake -C../blender/build_files/cmake/config/bpy_module.cmake ../blender
- #
- set(WITH_PYTHON_MODULE ON CACHE BOOL "" FORCE)
- # install into the systems python dir
- set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE)
- # no point int copying python into python
- set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
- # dont build the game engine
- set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
- # disable audio, its possible some devs may want this but for now disable
- # so the python module doesnt hold the audio device and loads quickly.
- set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
- set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
- set(WITH_JACK OFF CACHE BOOL "" FORCE)
- set(WITH_SDL OFF CACHE BOOL "" FORCE)
- set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
- set(WITH_CODEC_FFMPEG OFF CACHE BOOL "" FORCE)
- set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
- # other features which are not especially useful as a python module
- set(WITH_X11_XINPUT OFF CACHE BOOL "" FORCE)
- set(WITH_INPUT_NDOF OFF CACHE BOOL "" FORCE)
- set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
- set(WITH_INTERNATIONAL OFF CACHE BOOL "" FORCE)
- set(WITH_BULLET OFF CACHE BOOL "" FORCE)
- set(WITH_OPENVDB OFF CACHE BOOL "" FORCE)
- set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
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