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- # - Find Eigen3 library
- # Find the native Eigen3 includes and library
- # This module defines
- # EIGEN3_INCLUDE_DIRS, where to find spnav.h, Set when
- # EIGEN3_INCLUDE_DIR is found.
- # EIGEN3_ROOT_DIR, The base directory to search for Eigen3.
- # This can also be an environment variable.
- # EIGEN3_FOUND, If false, do not try to use Eigen3.
- #
- #=============================================================================
- # Copyright 2015 Blender Foundation.
- #
- # Distributed under the OSI-approved BSD License (the "License");
- # see accompanying file Copyright.txt for details.
- #
- # This software is distributed WITHOUT ANY WARRANTY; without even the
- # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- # See the License for more information.
- #=============================================================================
- # If EIGEN3_ROOT_DIR was defined in the environment, use it.
- IF(NOT EIGEN3_ROOT_DIR AND NOT $ENV{EIGEN3_ROOT_DIR} STREQUAL "")
- SET(EIGEN3_ROOT_DIR $ENV{EIGEN3_ROOT_DIR})
- ENDIF()
- SET(_eigen3_SEARCH_DIRS
- ${EIGEN3_ROOT_DIR}
- /usr/local
- /sw # Fink
- /opt/local # DarwinPorts
- /opt/csw # Blastwave
- )
- FIND_PATH(EIGEN3_INCLUDE_DIR
- NAMES
- # header has no '.h' suffix
- Eigen/Eigen
- HINTS
- ${_eigen3_SEARCH_DIRS}
- PATH_SUFFIXES
- include/eigen3
- )
- # handle the QUIETLY and REQUIRED arguments and set EIGEN3_FOUND to TRUE if
- # all listed variables are TRUE
- INCLUDE(FindPackageHandleStandardArgs)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(Eigen3 DEFAULT_MSG
- EIGEN3_INCLUDE_DIR)
- IF(EIGEN3_FOUND)
- SET(EIGEN3_INCLUDE_DIRS ${EIGEN3_INCLUDE_DIR})
- ENDIF(EIGEN3_FOUND)
- MARK_AS_ADVANCED(
- EIGEN3_INCLUDE_DIR
- )
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