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- if not minetest.global_exists("switching_station_hv") then switching_station_hv = {} end
- if not minetest.global_exists("switching_station_mv") then switching_station_mv = {} end
- if not minetest.global_exists("switching_station_lv") then switching_station_lv = {} end
- -- Create copies of these functions by tier.
- for k, v in ipairs({
- {tier="hv", up="HV"},
- {tier="mv", up="MV"},
- {tier="lv", up="LV"},
- }) do
- -- Which function table are we operating on?
- local functable = _G["switching_station_" .. v.tier]
-
- functable.update_formspec =
- function(pos)
- local meta = minetest.get_meta(pos)
-
- local formspec =
- "size[8,9.5]" ..
- default.formspec.get_form_colors() ..
- default.formspec.get_form_image() ..
- default.formspec.get_slot_colors()
-
- formspec = formspec ..
- "label[0,0.5;" .. v.up .. " Cable Box Configuration]" ..
- "list[context;cfg;0,1;8,1]" ..
-
- "list[current_player;main;0,5.25;8,1;]" ..
- "list[current_player;main;0,6.5;8,3;8]" ..
- default.get_hotbar_bg(0, 5.25)
-
- meta:set_string("formspec", formspec)
- end
- functable.update_infotext =
- function(pos)
- local meta = minetest.get_meta(pos)
- local infotext = v.up .. " Cable Box\nRouting: ["
-
- for k, v in ipairs({
- {n="n", c="N"},
- {n="s", c="S"},
- {n="e", c="E"},
- {n="w", c="W"},
- {n="u", c="U"},
- {n="d", c="D"},
- }) do
- local p = minetest.string_to_pos(meta:get_string(v.n))
- if p then
- infotext = infotext .. v.c
- end
- end
-
- infotext = infotext .. "]"
- meta:set_string("infotext", infotext)
- end
- functable.trigger_update =
- function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
-
- -- Typedata is used when traversing the network, without touching the node.
- -- It must contain as much data as needed to get the node even if unloaded.
- -- This must be done after node construction.
- -- This should also be done when punched, to allow old nodes to be upgraded.
- functable.initialize_typedata =
- function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("technic_machine", "yes")
- meta:set_string("technic_type", "switch")
- meta:set_string("technic_tier", v.tier)
- meta:set_string("technic_name", "switching_station:" .. v.tier)
- end
- functable.on_punch =
- function(pos, node, puncher, pointed_thing)
- functable.initialize_typedata(pos)
- functable.trigger_update(pos)
- end
- functable.can_dig =
- function(pos, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:is_empty("cfg")
- end
- functable.on_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- functable.trigger_update(pos)
- end
- functable.on_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- functable.trigger_update(pos)
- end
- functable.on_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- functable.trigger_update(pos)
- end
- functable.allow_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- if listname == "cfg" and stack:get_name() == "cfg:dev" then
- return stack:get_count()
- end
- return 0
- end
- functable.allow_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then return 0 end
- return 0
- end
- functable.allow_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then return 0 end
- return stack:get_count()
- end
- functable.on_construct =
- function(pos)
- end
- -- Handle & process incomming power-network events.
- functable.on_machine_execute =
- function(pos, table_in, table_out, traversal)
- -- Prevent infinite recursion.
- -- This check must come *before* we mark the switch as processed, because
- -- it may be possible to reach the switch (with lesser recursion) through
- -- another path on the network.
- local recursion = (table_out.recursion or 0)
- if recursion > 8 then return end
-
- -- Mark node as proccessed, do not process this node more than once.
- -- If this node has less recorded recursion depth than current message,
- -- then we don't traverse this switching station. If this switching station
- -- doesn't have a depth recorded, then we record the depth of the message,
- -- and traverse this station.
- local hash = minetest.hash_node_position(pos)
- if traversal[hash] and traversal[hash] <= recursion then return end
- traversal[hash] = recursion
-
- local meta = minetest.get_meta(pos)
- --meta:set_string("infotext", "Recursion Depth: " .. recursion)
-
- -- Distribute event to all adjacent machines of the same tier as the station.
- --local adjacent_machines = functable.get_adjacent_machines(pos)
- local adjacent_machines = networks.get_adjacent_machines(pos, v.tier)
- for j, g in ipairs(adjacent_machines) do
- table_out.recursion = recursion
- g.on_machine_execute(g.pos, table_in, table_out, traversal)
- end
-
- local station_name = "switching_station:" .. v.tier
- local ndef = minetest.reg_ns_nodes[station_name]
- if not ndef or not ndef.on_machine_execute then return end
-
- -- Find all connected switching stations. Distribute events down the chain.
- for j, g in ipairs({
- {n="n"},
- {n="s"},
- {n="e"},
- {n="w"},
- {n="u"},
- {n="d"},
- }) do
- local p = minetest.string_to_pos(meta:get_string(g.n))
- if p then
- --local node = minetest.get_node(p)
- local target_meta = minetest.get_meta(p)
- --if node.name == station_name then
- if target_meta:get_string("technic_machine") == "yes" and
- target_meta:get_string("technic_type") == "switch" and
- target_meta:get_string("technic_tier") == v.tier then
- if target_meta:get_string("technic_name") == station_name then
- table_out.recursion = recursion + 1
- ndef.on_machine_execute(p, table_in, table_out, traversal)
- end
- end
- end
- end
- end
- functable.on_destruct =
- function(pos)
- networks.invalidate_hubs(pos, v.tier)
- end
- functable.on_blast =
- function(pos, intensity)
- networks.invalidate_hubs(pos, v.tier)
- local drops = {}
- drops[#drops+1] = "switching_station:" .. v.tier
- minetest.remove_node(pos)
- return drops
- end
- functable.on_timer =
- function(pos, elapsed)
- machines.log_update(pos, "Switching Station")
-
- networks.refresh_hubs(pos, v.tier)
- functable.update_formspec(pos)
- functable.update_infotext(pos)
- end
- functable.after_place_node =
- function(pos, placer, itemstack, pointed_thing)
- functable.initialize_typedata(pos)
-
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
-
- inv:set_size("cfg", 8)
-
- networks.invalidate_hubs(pos, v.tier)
- networks.refresh_hubs(pos, v.tier)
- functable.update_formspec(pos)
- functable.update_infotext(pos)
- end
- end
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