123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215 |
- if not minetest.global_exists("moretrees") then moretrees = {} end
- local SAPLING_TIME_MIN = 60*15
- local SAPLING_TIME_MAX = 60*30
- local SAPLING_CHANCE = 40
- local SCHEMATIC_MINP = {x=-3, y=0, z=-3}
- local SCHEMATIC_MAXP = {x=3, y=12, z=3}
- local SCHEMATIC_RELP = {x=-3, y=0, z=-3}
- -- Localize for performance.
- local math_random = math.random
- minetest.register_node("moretrees:cedar_tree", {
- drawtype = "nodebox",
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = basictrees.trunk_nodebox,
- },
- description = "Cedar Tree",
- tiles = {
- "moretrees_cedar_trunk_top.png",
- "moretrees_cedar_trunk_top.png",
- "moretrees_cedar_trunk.png"
- },
- paramtype2 = "facedir",
- groups = moretrees.tree_groups,
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- movement_speed_multiplier = default.NORM_SPEED,
-
- on_destruct = enhanced_leafdecay.make_tree_destructor({
- leaves = {
- "moretrees:cedar_leaves",
- "moretrees:cedar_cone",
- "group:dry_leaves",
- },
- }),
- })
- minetest.register_node("moretrees:cedar_leaves", {
- description = "Cedar Leaves",
- drawtype = "allfaces_optional",
- tiles = {"moretrees_cedar_leaves.png"},
- paramtype = "light",
- waving = 1,
- groups = moretrees.leaves_groups,
- drop = moretrees.get_leafdrop_table(SAPLING_CHANCE, "moretrees:cedar_sapling", "moretrees:cedar_leaves"),
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED,
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({
- tree = "moretrees:cedar_tree",
- }),
- })
- minetest.register_node("moretrees:cedar_wood", {
- description = "Cedar Planks",
- paramtype2 = "facedir",
- place_param2 = 0,
- tiles = {"moretrees_cedar_wood.png"},
- groups = moretrees.get_wood_groups({wood_light = 1}),
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("moretrees:cedar_sapling", {
- description = "Cedar Sapling\n\nWill not grow in deep caves.\nGrows nuts.",
- drawtype = "plantlike",
- tiles = {"moretrees_cedar_sapling.png"},
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = moretrees.sapling_selection_box,
- groups = moretrees.sapling_groups,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- on_timer = function(pos, elapsed)
- if mtflower.can_grow(pos) then
- if mtflower.try_grow(pos, "moretrees:cedar_tree", "moretrees:cedar_leaves", "glowstone:minerals", "glowstone:minerals") then
- return
- end
- end
- if not moretrees.can_grow(pos) then
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- return
- end
- minetest.set_node(pos, {name='air'}) -- Remove sapling first.
- local path = moretrees.modpath .. "/schematics/cedar.mts"
- minetest.place_schematic(vector.add(vector.add(pos, {x=0, y=math_random(-1, 1), z=0}), SCHEMATIC_RELP), path, "random", nil, false)
- trunkgen.check_trunk(pos, 3, "moretrees:cedar_tree")
- hb4.leafscatter.remove(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, "moretrees:cedar_leaves", math_random(10, 30))
- hb4.leafscatter.add(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, "moretrees:cedar_leaves", math_random(10, 30))
- snowscatter.dump_snowdust_on_tree(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP)
- ambiance.spawn_sound_beacon_inside_area("soundbeacon:trees", pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, 40, 3)
-
- fruitscatter.scatter_fruit_under_leaves(
- pos,
- "moretrees:cedar_leaves",
- "moretrees:cedar_cone",
- SCHEMATIC_MINP,
- SCHEMATIC_MAXP,
- math_random(6, 10)
- )
- end,
-
- on_construct = function(pos)
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- end,
-
- on_place = function(itemstack, placer, pointed_thing)
- itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
- "moretrees:cedar_sapling", SCHEMATIC_MINP, SCHEMATIC_MAXP, 4)
- return itemstack
- end,
- })
- minetest.register_node("moretrees:cedar_cone", {
- description = "Cedar Cone",
- drawtype = "plantlike",
- visual_scale = 0.8,
- tiles = {"moretrees_cedar_cone.png"},
- inventory_image = "moretrees_cedar_cone.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2},
- },
- groups = {fleshy=3, dig_immediate=3, flammable=2, leafdecay=3, leafdecay_drop=1},
- sounds = default.node_sound_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
-
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="moretrees:cedar_tree"}),
- after_dig_node = hb4.fruitregrow.after_dig_node(),
- after_place_node = hb4.fruitregrow.after_place_node(),
- on_finish_collapse = hb4.fruitregrow.on_finish_collapse(),
- })
- minetest.register_craftitem("moretrees:cedar_nuts", {
- description = "Roasted Cedar Cone Nuts",
- inventory_image = "moretrees_cedar_nuts.png",
- on_use = minetest.item_eat(1),
- -- Nuts do not rot.
- })
- minetest.register_craft({
- type = "cooking",
- output = "moretrees:cedar_nuts 4",
- recipe = "moretrees:cedar_cone",
- })
- minetest.register_craft({
- output = 'moretrees:cedar_wood 4',
- recipe = {
- {'moretrees:cedar_tree'},
- }
- })
- minetest.register_craft({
- output = "default:fence_wood 4",
- recipe = {
- {"moretrees:cedar_wood", 'group:stick', "moretrees:cedar_wood"},
- {"moretrees:cedar_wood", 'group:stick', "moretrees:cedar_wood"},
- }
- })
- minetest.register_craft({
- output = "doors:gate_wood_closed",
- recipe = {
- {"techcrafts:hinge_wood", "moretrees:cedar_wood", "group:stick"},
- {"group:stick", "moretrees:cedar_wood", "group:stick"}
- }
- })
- stairs.register_stair_and_slab(
- "cedar",
- "moretrees:cedar_wood",
- moretrees.stair_groups,
- {"moretrees_cedar_wood.png"},
- "Cedar Plank",
- default.node_sound_wood_defaults()
- )
|