minetest.override_item("xdecor:tv", {
  on_construct = function(pos)
    local p = {x=pos.x, y=pos.y-1, z=pos.z}
    local n = minetest.get_node(p)
    if n.name == "default:mese" then
      minetest.set_node(pos, {name="fire:basic_flame"})
      local player = hb4.nearest_player(pos)
      if player then
        local pname = player:get_player_name()
        minetest.chat_send_player(pname, "# Server: TVs and mese don't mix, <" .. pname .. ">.")
      end
    end
  end,
})
