ChangeLog 61 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731
  1. ----------------------------------------------------------------
  2. 1.50-WIP
  3. ----------------------------------------------------------------
  4. Shell:
  5. Additions:
  6. - Added ability to output data from homebrew module (Phil Smith)
  7. Core:
  8. Additions:
  9. - Homebrew module (Phil Smith)
  10. - Support for mapper 31 (rainwarrior)
  11. ----------------------------------------------------------------
  12. 1.49
  13. ----------------------------------------------------------------
  14. Shell:
  15. Additions:
  16. - Added more palettes to extras
  17. - Game-specific custom palettes
  18. - Scale factors up to 8x
  19. - Added option to enable overclocking
  20. - Added rewind controls to gamepad
  21. - Famicom Mic support
  22. - Optional JACK Audio support (McKayJT)
  23. - Added .wav sample loading
  24. Changes:
  25. - Separated GTK+ and SDL input settings
  26. - Removed deprecated functions from UI
  27. - Use GTK+ OpenGL widget for GUI (Wayland support)
  28. - Reworked Alternate Speed/Fast-Forward
  29. - Allow mapping more than 9 joysticks (Lou-Cipher)
  30. - Restructured build system, separated SDL and GTK builds
  31. - Cursor options split int normal and special cursor options
  32. Fixes:
  33. - Fixed automatic ROM patching, improved patching function (hugoarpin)
  34. libretro:
  35. Additions:
  36. - Add support for multiline cheats and raw cheats (iLag)
  37. - Add adapter autoselect using NstDatabase.xml (hunterk)
  38. - Famicom Mic support
  39. - Cheevos ram access support (meepingsnesroms)
  40. - Add .wav sample loading
  41. Fixes:
  42. - Fixed heap corruption bug with crosshair (Arto Vainiolehto)
  43. - Fixed black screen when non-existent custom palette is selected
  44. - Fixed crosshair and overscan with blargg filter
  45. Core:
  46. Additions:
  47. - Added support for overclocking (meepingsnesroms)
  48. Fixes:
  49. - Fixed NSF and FDS in Dendy mode (Eugene.S)
  50. - Fixed coding mistake in PPU (zeromus)
  51. - Modified submappers for VRC2/VRC4 games (GeneralFailer)
  52. - Fixed compilation error in SetRamPowerState (Arto Vainiolehto)
  53. - Fix for McAcc games (joepogo)
  54. ----------------------------------------------------------------
  55. 1.48
  56. ----------------------------------------------------------------
  57. Shell:
  58. Additions:
  59. - Remember previous ROM directory (fabiengb)
  60. - Added an option to disable the cursor
  61. - Added ability to load custom palettes
  62. - Added many palettes to extras (FirebrandX, BMF, others)
  63. - Added monochrome blargg NTSC filter
  64. - Added new build systems: CMake and Autotools (David Seifert)
  65. Changes:
  66. - TV Aspect Ratio changes depending on region
  67. Fixes:
  68. - Made the region selector more coherent
  69. - Fixed a bug that switches video modes rapidly
  70. - Revamped region selector code
  71. - Fixed fullscreen switching too fast
  72. - Fixed region selector when the XML database is not present
  73. libretro:
  74. Additions:
  75. - Added ability to load custom palettes
  76. - Added many palettes (Monroe88)
  77. - Added monochrome blargg NTSC filter (dalter)
  78. - Added Turbo A/B buttons
  79. Core:
  80. Additions:
  81. - RAM Power-on State setting
  82. - Support for mapper 23.10
  83. Fixes:
  84. - VRC2 Mirroring bug (koitsu, lidnariq)
  85. - Dendy timing and audio fixes (FHorse, Eugene.S)
  86. - Removed unused code in APU
  87. - Properly initialize RAM - fixes F-1 Race (koitsu)
  88. - Silenced many build warnings (orbea)
  89. ----------------------------------------------------------------
  90. 1.47
  91. ----------------------------------------------------------------
  92. Shell:
  93. Additions:
  94. - On-screen text when saving/loading states
  95. - Basic NSF player
  96. - PNG Screenshots
  97. - Quick State Save/Load menu items
  98. - Open Recent menu item
  99. - Ability to pause games when configuration dialog is open
  100. - Customizable NTSC filter options
  101. - Support for Mac OS X
  102. Changes:
  103. - Updated to modern OpenGL (version 3.2 minimum)
  104. Fixes:
  105. - Empty audio buffer when volume is set to 0
  106. - Input config now accepts joystick buttons over 10
  107. libretro:
  108. Additions:
  109. - Game Genie Sound Distortion option
  110. - Region selection core option
  111. Changes:
  112. - Default to "consumer" palette
  113. - Vertical and Horizontal overscan options separated
  114. Fixes:
  115. - Fixed FDS save path
  116. Core:
  117. Additions:
  118. - Added support for MC-ACC (perilsensitive)
  119. - Added NstDatabase.xml entries (clobber)
  120. - Added support for NES 2.0 submappers
  121. - Added support for mapper 4.1
  122. - Added support for mapper 4.3
  123. - Added support for mapper 23.15
  124. - Added support for mapper 25.15
  125. - Added support for mapper 32.1
  126. - Added support for mapper 68.1
  127. - Added support for mapper 71.1
  128. - Added support for mapper 78.1
  129. - Added support for mapper 78.3
  130. Fixes:
  131. - Reverted fix for Mapper 79
  132. - Fixed Burai Fighter status area (perilsensitive)
  133. - FME-7 IRQ Fix (lidnariq)
  134. - Disabled buggy audio sync
  135. ----------------------------------------------------------------
  136. 1.46.1/1.46.2
  137. ----------------------------------------------------------------
  138. Unix Shell:
  139. Fixes:
  140. - Input config bugfixes
  141. - Only go fullscreen when the game is actually playing
  142. ----------------------------------------------------------------
  143. 1.46
  144. ----------------------------------------------------------------
  145. Unix Shell:
  146. Additions:
  147. - Mask Overscan option
  148. - Disable GUI option
  149. - Command line interface
  150. - Scale Factor and Filters can be changed while playing
  151. - Zapper support
  152. - Palette and Picture options
  153. - Ability to turn Vsync on/off
  154. - Alternate emulation speed
  155. - libao audio output (handles ALSA, OSS, Pulse, etc)
  156. - More volume controls
  157. - Turbo Buttons A and B
  158. Changes:
  159. - Ported to SDL 2.0
  160. - Completely rewrote config file handling
  161. - Completely rewrote input config and input handling
  162. - Completely rewrote cheats
  163. - Removed ALSA and OSS audio output
  164. Windows Shell:
  165. Fixes:
  166. - xBR dialog now updates video output when options change
  167. libretro:
  168. Additions:
  169. - Ability to load NstDatabase.xml (needed for some games)
  170. - Overscan masking (themaister)
  171. - Palette options
  172. - Zapper support
  173. Changes:
  174. - Region detection based on NstDatabase.xml
  175. Core:
  176. Additions:
  177. - Game Genie sound distortion option
  178. - Mapper 210 (NAMCOT-175, NAMCOT-340)
  179. Fixes:
  180. - Hard Drivin' now playable (dragon2snow)
  181. - Kaettekita Mario Bros. fix (dragon2snow)
  182. - Fix for rewinder sound issue (steelywing)
  183. - Typos and syntax error fixes (lioncash)
  184. - Fix for Mickey's Safari in Letterland (joepogo, james)
  185. ----------------------------------------------------------------
  186. 1.45
  187. ----------------------------------------------------------------
  188. Unix Shell:
  189. Additions:
  190. - Added the ability to switch FDS disks for multi-disk games
  191. - xBR filter options
  192. - Support for more archive formats through libarchive
  193. - Differentiated Soft/Hard Reset
  194. Changes:
  195. - Removed internal zip and 7zip decoders in favour of libarchive
  196. - Replaced gtk_key_snooper with key_press_event and key_release_event
  197. Fixes:
  198. - 7zip CRC check segfault
  199. Windows Shell:
  200. Additions:
  201. - xBR filter options
  202. Changes:
  203. - Redundant TV Aspect checkbox removed from NTSC filter dialog
  204. - Modified default sound settings to avoid desync
  205. libretro:
  206. Additions:
  207. - blargg's NTSC filter core option
  208. - L/R now insert coins on Vs. System games
  209. Core:
  210. Additions:
  211. - xBR filter added - Hyllian, notBald
  212. Fixes:
  213. - Triangle volume bug in Dendy mode - emu-russia
  214. - NTSC filter background colour fix - blargg
  215. ----------------------------------------------------------------
  216. 1.44
  217. ----------------------------------------------------------------
  218. Unix Shell:
  219. Additions:
  220. - Support for FreeBSD, OpenBSD, and NetBSD
  221. - TV Aspect Ratio option added
  222. - 2xSaI filter option exposed
  223. Changes:
  224. - Renamed Linux port to Unix port
  225. - Removed status bar
  226. - General UI improvements
  227. - Stop warning about unused results
  228. - SDL is the default sound API on Linux, the only one on the BSDs
  229. - Drag and Drop re-enabled
  230. Fixes:
  231. - Fixed SDL sound crashes
  232. - Fixed Movie Record crash
  233. - Loading a state when none exists no longer resets
  234. - Fixed bug that causes "Enter" to toggle fullscreen
  235. - GUI responsiveness glitches when failing to output sound fixed
  236. Windows Shell:
  237. Fixes:
  238. - TV Aspect is more accurate - W.M. Martinez
  239. libretro:
  240. Additions:
  241. - libretro port done by Themaister and twinaphex
  242. Core:
  243. Fixes:
  244. - Merged a fix for Mapper 79 that affects "Puzzle (Unl)" - shalma
  245. - Fixed a PPU bug that causes problems in "The Young Indiana Jones
  246. Chronicles" - Art Vandelae, plasturion, and James
  247. - Mapper 143 fix that affects "Dancing Blocks (Unl)" - shalma
  248. ----------------------------------------------------------------
  249. 1.43
  250. ----------------------------------------------------------------
  251. Linux Shell:
  252. Additions:
  253. - Fullscreen defaults to native screen resolution
  254. Changes:
  255. - Completely rewrote the GUI (except for Cheat Manager and Archive Selector)
  256. - More traditional look and feel
  257. - Improved input configuration
  258. - Keyboard shortcuts
  259. - More functionality exposed directly through GUI
  260. - Better looking icons
  261. Windows Shell:
  262. Changes:
  263. - Updated icons, about dialog, copyright
  264. - Merged the remaining features from Unofficial 1.41.1
  265. ----------------------------------------------------------------
  266. 1.42
  267. ----------------------------------------------------------------
  268. Linux Shell:
  269. Additions:
  270. - Added native support for D-pads (Hat Switches)
  271. - Added an About dialog box
  272. - Added icons and a desktop menu entry
  273. Fixes:
  274. - Fixed the 100% CPU usage bug
  275. - Fixed the "Error writing setting!" bug (patch from Arch Linux)
  276. ----------------------------------------------------------------
  277. 1.41
  278. ----------------------------------------------------------------
  279. Linux shell:
  280. Fixes:
  281. - Fixed a braindead SRAM path issue
  282. Windows Shell:
  283. Changes:
  284. - Merged win32 fixes from Unofficial Build 1.41.1
  285. ----------------------------------------------------------------
  286. 1.40-undead
  287. ----------------------------------------------------------------
  288. Linux Shell:
  289. Additions:
  290. - Added install/uninstall targets to Makefile
  291. Changes:
  292. - Ported to GTK+3
  293. - Changed default sound API to ALSA (SDL audio has problems on some computers)
  294. - Changed default renderer to OpenGL with a scale factor of 2
  295. - Changed binary name to "nestopia"
  296. - SRAM now saves to ~/.nestopia/save (for people who have roms on a read-only network share)
  297. - Automatically install a new nstcontrols file to ~/.nestopia if it doesn't exist
  298. - Install NstDatabase.xml to a proper location on the filesystem instead of forcing the user to manually copy it to ~/.nestopia
  299. Fixes:
  300. - Fixed numerous compiler warnings.
  301. ----------------------------------------------------------------
  302. Unofficial 1.41.1 - by Geestarraw (geestarraw@gmail.com) (May 17, 2011)
  303. ----------------------------------------------------------------
  304. Shell:
  305. Changes:
  306. - Added fullscreen support for non-primary monitor displays.
  307. - Modified Video Options dialog component layout and added device index to
  308. identify mutiple monitors.
  309. - Refactoring.
  310. - Code documentation.
  311. Fixes:
  312. - Fixed so menu is still displayed after fullscreen monitor to monitor switch.
  313. Project:
  314. Changes:
  315. - Converted solution and projects to Visual Studio 2010.
  316. - Improved version enumeration previously locked to x.xx (exactly 3 digits) to
  317. be anything from y.y, y.y.y, and y.y.y.y (where y can be up to 4 digits).
  318. - Changed build output target to nestopia.exe.
  319. Fixes:
  320. - Fixed bug in version enumeration always excluding highest version number.
  321. - Moved unofficial 1.41 release notes to official changelog file.
  322. ----------------------------------------------------------------
  323. Unofficial 1.41 - by Keith Kelly (c0d3h4x0r@hotmail.com) (March 29, 2010)
  324. ----------------------------------------------------------------
  325. This is an unofficial maintenance release I created to fix an annoying joystick lag issue.
  326. This lag was particularly bad when VSync was enabled. The original Nestopia author (Martin
  327. Freij) appears to have abandoned the official Nestopia project on SourceForge and has not
  328. responded to any of my e-mails, so I am left with no choice but to provide this unofficial
  329. release as a public service to the emulation community.
  330. Changes:
  331. 1. Removed manual option to set priority of Nestopia's main emulation loop thread. Instead,
  332. Nestopia now boosts its own process base priority AND its own main emulation thread priority
  333. whenever it is the active foreground window (and/or running in full-screen mode). This brings
  334. Nestopia much closer to real-time performance and responsiveness.
  335. 2. Removed some screwy input polling logic, and added some calls to input.Poll(), to ensure
  336. that the input devices are always polled immediately before the input state is utilized.
  337. This was the key change that got rid of most of the lag.
  338. 3. Removed some screwy input timing logic that was causing input polling to work only on
  339. certain clock intervals, rather than allowing it to work every time it was called.
  340. (As far as I can tell on my own hardware configuration, these three changes taken together
  341. have completely eliminated the lag problems that have been present in Nestopia for several
  342. releases. Your mileage may vary.)
  343. 4. Updated the Visual Studio solution/project to build successfully under Visual C++ 2008
  344. Express Edition.
  345. 5. Added this releasenotes.txt file and bumped the version number to 1.41.
  346. ----------------------------------------------------------------
  347. 1.40 Release A-H - by R. Belmont
  348. ----------------------------------------------------------------
  349. Linux Shell:
  350. Additions:
  351. - XML ROM support
  352. - More flexible video configuration including OpenGL hardware scaling
  353. - Input mapping in the GUI
  354. - Cheat Manager with flexible support and import/export capability (win32 compatible format)
  355. - Core logging is now enabled to the terminal you start NEStopia from for easier diagnosis of problems
  356. - Automatic soft-patching added
  357. - Coin inputs added for Vs. system
  358. - Audio filters added for fun
  359. - [Release C] Proper default nstcontrols file included
  360. - [Release E] Added SDL audio driver, should be most compatible
  361. - [Release G] Cheat Manager now shows descriptions on imported XML files. Also fixed a CM crash.
  362. Changes:
  363. - Complains more if it's unable to write to the settings file
  364. - Archive browser comes up automatically if you select a zip or 7zip archive with multiple NES files in it
  365. - Option to select favored console
  366. - [Release E] Refactored to get UI code out of main.cpp
  367. - [Release G] Settings window auto-hides during emulation [enik]
  368. Fixes:
  369. - Fixed bug where keyboard input could stick
  370. - [Release B] Cleaned up some crashy issues with the control configurator
  371. - [Release D] Fixed ability to remap "meta" keys (keys that control NEStopia itself), fixed documentation on defaults.
  372. - [Release E] Fixed quicksave/quickload
  373. - [Release F] Fixed keyboard to ignore numlock/capslock
  374. - [Release G] Taskbar description is set properly for the game window [enik]
  375. ----------------------------------------------------------------
  376. 1.40
  377. ----------------------------------------------------------------
  378. Shell:
  379. Additions:
  380. - New cheat dialog features and improvements.
  381. - Automatic cheat load/save support in Paths dialog.
  382. - Option to mute sound when running in alt. speed mode.
  383. Changes:
  384. - Icon improvements by Pongbashi.
  385. - Default fullscreen resolution depending on monitor's aspect ratio.
  386. - Refactoring.
  387. Fixes:
  388. - Various minor things.
  389. Core:
  390. Additions:
  391. - Preliminary Dendy console support. Fixes Magistr (Subor) and
  392. some other 'clone exclusives'. Info from Flamer and HardWareMan.
  393. - DMC DMA read conflicts. Info from blargg and bunnyboy.
  394. - Mapper 177, 179, 219 and 221. Info from CaH4e3.
  395. - Database entries.
  396. Changes:
  397. - Better and more flexible PPU address line implementation at the
  398. expense of some speed.
  399. - Database entries.
  400. - Refactoring.
  401. Fixes:
  402. - Wrong palette sometimes when switching to/from VS images.
  403. - Wrong image information sometimes, e.g. battery when there isn't any.
  404. - Save state NTSC/PAL mode saving.
  405. - Minor save state inaccuacy fix with tape recording.
  406. ----------------------------------------------------------------
  407. 1.39
  408. ----------------------------------------------------------------
  409. Shell:
  410. Additions:
  411. - "Don't show again" checkbox in DIP switches popup window.
  412. - Soft-patching status in image info dialog.
  413. Changes:
  414. - More descriptive error messages.
  415. - Refactoring.
  416. Fixes:
  417. - Netplay file opening error leading to crash.
  418. - Recent files locking bug on exit.
  419. - Last visited image file directory bug on exit.
  420. - Esc not working sometimes when disabling dialog
  421. controls (Windows quirk).
  422. - Crash on cancel when exporting to AVI.
  423. - Correct screen height with NTSC filter when exporting to AVI.
  424. - Typos in GUI.
  425. Core:
  426. Additions:
  427. - Core API documentation in HTML through cppdoc.
  428. - UPS patching format support.
  429. - Database lookup on soft-patching.
  430. - Database entries. Info from Bootgod.
  431. - More recognized boards. Info from Bootgod.
  432. Changes:
  433. - FDS saves through UPS instead of IPS.
  434. - Database entries. Info from Bootgod.
  435. - Refactoring.
  436. Fixes:
  437. - FDS file saving bug.
  438. - NTSC burst phase incrementing bug.
  439. - Potential memory leak in database loader.
  440. - UTF16 to wchar_t portability fix in XML parser.
  441. - Const-correctness bug caught by GCC 4.0.
  442. ----------------------------------------------------------------
  443. 1.38
  444. ----------------------------------------------------------------
  445. Shell:
  446. Additions:
  447. - Option to select favored console in preferences dialog.
  448. Changes:
  449. - Some video filtering work offloaded to the GPU.
  450. - Most settings now stored in XML format.
  451. - Misc launcher dialog display properties.
  452. - Refactoring.
  453. Fixes:
  454. - Netplay input communication.
  455. - Netplay movie recording bug (menu item accidently grayed).
  456. Core:
  457. Additions:
  458. - ROM sets and external database support using new XML format
  459. co-developed with Bootgod.
  460. - Mapper 36, 103, 104, 106, 120, 126, 175, 176, 223 and 224.
  461. Info from mad dumper, CaH4e3 and Temryu.
  462. - UNIF boards GS-2013 and BS-5. info from CaH4e3.
  463. - Emulation of bus conflicts for certain boards.
  464. - Database entries.
  465. Changes:
  466. - PPU power/reset timing and register states. Info from blargg.
  467. - Misc IRQ/NMI/BRK/DMA special-case behavior. Info from blargg.
  468. - NTSC/PAL switch during emulation will now force a hard-reset.
  469. - Misc mapper emulation improvements. Info from Bootgod.
  470. - NES-EVENT board timer more accurate.
  471. - Board names. Info from Bootgod.
  472. - Refactoring and mapper codebase overhaul.
  473. - Speed optimizations (accuracy NOT compromised!).
  474. - Mappers 21, 23, 25 and 185 no longer supported using plain iNES
  475. files because of format restrictions.
  476. Fixes:
  477. - MMC3 soft-reset IRQ bug.
  478. - Database entries.
  479. ----------------------------------------------------------------
  480. 1.37
  481. ----------------------------------------------------------------
  482. Shell:
  483. Additions:
  484. - Menu option for DIP switch window popup on file load.
  485. - Movie recording now supported during netplay.
  486. Changes:
  487. - Smaller netplay data packets.
  488. - Minor GUI adjustments.
  489. - Refactoring.
  490. Fixes:
  491. - Scaling artifacts with NTSC filter on certain resolutions.
  492. - Auto NTSC/PAL window resize bug.
  493. - Sound stuttering on window clicks.
  494. - Netplay bugs/quirks.
  495. - Joystick auto-calibration bug.
  496. Core:
  497. Additions:
  498. - Mapper 63.
  499. - Mapper 121 and 134. Info from CaH4e3.
  500. - Mapper 136 for Sachen board SA-002 3011. Info from Enri.
  501. - Mapper 178 for "San Guo Zhong Lie Zhuan (Ch)". Info from temryu.
  502. - UNIF boards: AX5705, T-230, CTC-65 and 190IN1. Info from CaH4e3.
  503. - Adaptive sound streaming synchronization.
  504. - More optimization hints for GCC.
  505. - Database entries.
  506. Changes:
  507. - Movie file format rewritten. Older files will no longer work (sorry, had to
  508. be done sooner or later). New format is much more flexible and extendable.
  509. - Lower memory consumption.
  510. - APU speed optimizations.
  511. - Most DIP switches are now configurable through dialogs instead being
  512. soft-reset-triggered.
  513. - Board names. Info from Pongbashi and Bootgod.
  514. - Refactoring.
  515. Fixes:
  516. - Mapper 41 and 43.
  517. - Mapper 112. Fixes "Fighting Hero III". Info from temryu.
  518. - Minor save state inaccuracy.
  519. - FDS sound emulation inaccuracy.
  520. Fixes "Nazo no Magazine Disk - Nazoraa Land Dai 3 Gou".
  521. - Small rewinder bug.
  522. - Database entries.
  523. ----------------------------------------------------------------
  524. 1.36
  525. ----------------------------------------------------------------
  526. Shell:
  527. Additions:
  528. - Joystick calibrate button in the input dialog.
  529. Changes:
  530. - Now possible to make save states (slots only) during netplay.
  531. - Some error messages more descriptive.
  532. - Log file now enabled by default.
  533. - Lazy loading of some resources, notably the launcher file database.
  534. - Various aesthetic GUI fixes and improvements.
  535. - Refactoring.
  536. Fixes:
  537. - Lightgun trigger no longer registered if screen is occluded by a window.
  538. - Various things, subtle and not-so-subtle.
  539. Core:
  540. Additions:
  541. - Power Glove peripheral support.
  542. - Mapper 38, 108 and 173. Info from CaH4e3.
  543. - UNIF boards: TF1201, KS7038 and GS-2004. Info from CaH4e3.
  544. - Mapper 150 reset-triggered DIP switch toggling.
  545. - Database entries.
  546. Changes:
  547. - Speed optimizations (NO accuracy trade-off).
  548. - blargg's nes_ntsc updated to version 0.2.2.
  549. - HSB/RGB calculation method.
  550. - 8bit video mode rendering removed.
  551. - 2xSaI filters removed. Use hqx or ScaleX instead.
  552. - Even stricter ANSI/ISO compliance.
  553. - More compiler options and detections through the preprocessor. Refer
  554. to "NstApiConfig.hpp" as starting point for porting work.
  555. - Board names. Info from Pongbashi.
  556. - Refactoring.
  557. Fixes:
  558. - Mapper 234.
  559. - Mapper 242. Fixes "Dragon Quest VIII (Ch)".
  560. - Database entries.
  561. - Various things, subtle and not-so-subtle.
  562. ----------------------------------------------------------------
  563. 1.35
  564. ----------------------------------------------------------------
  565. Shell:
  566. Additions:
  567. - Memory pool select for sound buffers.
  568. - Famicom and NES four player adapter select in menu.
  569. - More cartridge info in image file dialog.
  570. Changes:
  571. - Better sound synchronization.
  572. - Launcher fixes and improvements.
  573. - Workaround for bugs in E-MU sound drivers.
  574. - Workaround for bug in ::D3DXSaveSurfaceToFile() using D3DXIFF_BMP.
  575. - MBC strings now passed in netplay chat.
  576. - Aspect ratio option now preserved on ALT+S in fullscreen mode.
  577. - VSync now disabled by default.
  578. Fixes:
  579. - Settings for compressed palette and FDS BIOS files now properly saved on exit.
  580. - AVISTREAMINFO::fccHandler.
  581. - Relative paths in Paths dialog.
  582. Core:
  583. Additions:
  584. - Preliminary support for NES 2.0 file headers.
  585. - R.O.B / Famicom Robot peripheral support.
  586. - Mapper 14, 196, 214 and 169 (partially). Info from CaH4e3.
  587. - Mapper 171 (KAISER KS7058) for "Tui Do Woo Ma Jeung".
  588. - Mapper 172 (IDEA-TEK CNROM +SECURITY) for "1991 Du Ma Racing" (unaltered version).
  589. - Database entries.
  590. Changes:
  591. - PAL APU noise channel rates and frame sequencer steps. Info from Blargg.
  592. - Emphasis color calculations on user palettes.
  593. - Better board type detection for several mappers, particulary 1 and 4.
  594. - Board names. Info from Pongbashi.
  595. - Removed worthless mapper 100.
  596. - Refactoring.
  597. Fixes:
  598. - Mapper 12 to use MMC3A revision. Fixes "Dragon Ball Z 5".
  599. - Mapper 15, 147 and 222. Info from CaH4e3.
  600. - Mapper 99, PRG-ROM bank switching. Fixes "VS Gumshoe".
  601. - Mapper 115 and moved "Bao Qing Tian" to it.
  602. - Mapper 156. Fixes "Ko Ko Eo Deu Ben Ce" and "Metal Force".
  603. - Mapper 163. Info from CaH4e3 and tpu.
  604. - Mapper 230. Fixes "Contra" in "22-in-1".
  605. - Mapper 232. Fixes the Quattro games.
  606. - Right mouse button for light gun firing off-screen.
  607. - Minor sound volume control bug.
  608. - AbsX 3-byte NOP instruction timing.
  609. - Database entries.
  610. ----------------------------------------------------------------
  611. 1.34
  612. ----------------------------------------------------------------
  613. Shell:
  614. Changes:
  615. - Better method for CPU/GPU frame synchronization. Disabled when triple
  616. buffering is enabled.
  617. - Suitable default settings for auto frame skip, triple buffering and
  618. clock source based on system info.
  619. - Blargg's nes_ntsc back again with new version 0.2.1.
  620. - AVISTREAMINFO::szName no longer used since its presence seem to cause
  621. loading failures in some AVI file editors.
  622. Fixes:
  623. - Frame timing bug. Could cause severe slowdown on some systems.
  624. - Wrong speed at higher refresh rates.
  625. - Non-blocking input key commands.
  626. Core:
  627. Fixes:
  628. - "Quattro Sports: BMX Simulator" now responds to input again.
  629. ----------------------------------------------------------------
  630. 1.33b
  631. ----------------------------------------------------------------
  632. Shell:
  633. Fixes:
  634. - Removed use of DirectInput8 event notifications. Caused too much
  635. problems and some joysticks refused to work with it.
  636. ----------------------------------------------------------------
  637. 1.33
  638. ----------------------------------------------------------------
  639. Shell:
  640. Additions:
  641. - Adjustable screen curvature.
  642. - Auto scale option for Hqx and ScaleX video filters.
  643. - Auto color settings option for NTSC filter.
  644. - 'Condition' column in launcher.
  645. - Hex and current entry view in palette editor.
  646. - Fast way to supply a missing FDS BIOS file on disk image loading.
  647. - 'Default' button in FDS dialog.
  648. - More FDS info in log file and image info dialog.
  649. Changes:
  650. - Reduced input latency and improved overall frame flow by rearranging
  651. wait loops and making use of Direct3D9 query events (or dummy texture
  652. locks if unsupported) to force CPU/GPU sync on each frame.
  653. - Improved emu input granularity with use of DirectInput8 event notification.
  654. Fixes "BMX Simulator" in "Quattro Sports".
  655. - Reclaim of ::Sleep() time on timed intervals in frame timer.
  656. - Warning message now issued whenever the database corrects a nes file with bad header.
  657. - Filelist controls now accept double clicks.
  658. - Pressing ESC now closes most dialogs.
  659. - No menu check marks when disk is ejected.
  660. - WMM timer now used by default because of QPF/QPC unsafety on dual-core CPUs.
  661. - Refactoring.
  662. Fixes:
  663. - Wrong HSB values in palette editor.
  664. - Speed throttle bug when vsync was enabled.
  665. - Incorrect window size on startup after a previous exit with a PAL sized window.
  666. - Auto cursor hiding (didn't always work).
  667. Core:
  668. Additions:
  669. - Hq4x video filter.
  670. - Support for extended 512*3 byte palettes (for emphasis colors).
  671. - FDS screen text for disk reads/writes.
  672. - Database entries.
  673. Changes:
  674. - Better RGB to YUV conversion for VS System.
  675. - Better VS System detection strategy.
  676. - VS DIP switch descriptions for "Battle City", "RBI Baseball", "Super Sky Kid"
  677. and "Super Xevious".
  678. - Rewinder optimizations. Faster but more memory consuming.
  679. - More accurate FDS disk drive emulation. Fixes "Aspic-Majaou no Noroi",
  680. "Hao Kun no Fushigina Tabi" and possibly others.
  681. - Switched to Blargg's snes_ntsc in order to make it work with custom palettes.
  682. - Refactoring and optimizations.
  683. Fixes:
  684. - Mapper 117. Fixes "La Bi Xiao Xin". Info from tpu.
  685. - Change side bug for single sided FDS disks.
  686. - Game Genie decoder bug when using certain compare values.
  687. - Database entries.
  688. ----------------------------------------------------------------
  689. 1.32
  690. ----------------------------------------------------------------
  691. Shell:
  692. Additions:
  693. - Language plugin system using compiled resource DLLs. LDK included in the source.
  694. - Date and time for last state slot write now displayed in the menu.
  695. - Most option dialogs now carry a cancel button.
  696. - Launcher window size preserved and optionally saved on exit.
  697. - More detailed info in some error messages.
  698. Changes:
  699. - Various aesthetic fixes and improvements to the GUI.
  700. - Alternative screen font for a few selected countries.
  701. - Many hardcoded strings moved to the resource string table.
  702. - No default directory creation if already user specified.
  703. - Swapped load/save state keys (N/SHIFT+N) for a more standard setup.
  704. - Different meaning to the SHIFT+0/0 key for save/load state slots.
  705. SHIFT+0 to overwrite oldest slot, 0 to load from newest slot.
  706. - Auto monitor frequency option in video dialog now enabled by default.
  707. - Updated to newer version of unrar.dll.
  708. - unrar.dll and kaillera.dll now only loaded on demand.
  709. - Lots of refactoring.
  710. - Cleaned up tabs and spaces in source files via internal utility.
  711. - Cleaned up HTML in readme file.
  712. Fixes:
  713. - More menu/dialog items grayed out when not applicable.
  714. - Menu disappearance sometimes after exiting menus/dialogs in fullscreen mode.
  715. - Filter settings now properly reset on 'Default' button clicks in the video options dialog.
  716. - Display of the 'Name' and 'Maker' launcher column entries now in proper ANSI code page.
  717. - Directory string parsing bug if failed to create a default directory.
  718. - Auto window sizing quirk.
  719. - Incorrect image file properties in some of the database corrected entries in the launcher dialog.
  720. Refresh your file list to force the fix to take effect.
  721. Core:
  722. Additions:
  723. - Pachinko (via mouse wheel) and Hori Track (via mouse) controllers. Info from Enri.
  724. - Nantettatte Baseball Double Cassette System for mapper 68. Info from CaH4e3 and Enri.
  725. - Mapper 170 for "Fujiya Thinking Games". Info from Enri.
  726. - Mapper 197 for "Super Fighter III". Info from CaH4e3.
  727. - Backup-switch for the Family BASIC and Playbox BASIC cartridges (DIP Switches dialog). Info from Enri.
  728. - RP2C04 VS Unisystem palettes. Info from Quietust and Kevtris.
  729. - New entries for auto-detection of controllers.
  730. - Database entries.
  731. Changes:
  732. - Moved "Subor (Russian)" to mapper 166.
  733. - Moved "Seicross (J)" back to mapper 185.
  734. - Controller names. Info from Pongbashi.
  735. Fixes:
  736. - DIP switch setting for "VS.Bomb Jack".
  737. - Lightgun in "VS.Duck Hunt" and "VS.Hogan's Alley" now works again.
  738. - Database entries.
  739. ----------------------------------------------------------------
  740. 1.31
  741. ----------------------------------------------------------------
  742. Shell:
  743. Fixes:
  744. - NSF text info bug from v1.30.
  745. ----------------------------------------------------------------
  746. 1.30
  747. ----------------------------------------------------------------
  748. Shell:
  749. Changes:
  750. - Updated 7zxa.dll.
  751. Fixes:
  752. - NSF text info is now displayed in the proper ANSI code page.
  753. Core:
  754. Additions:
  755. - Bandai Karaoke Studio michrophone support through keyboard.
  756. - Sound sample support for:
  757. "Family Trainer - Aerobics Studio" -> "ftaerobi"
  758. "Moe Pro! '90 - Kandou Hen" -> "moepro90"
  759. "Moe Pro! - Saikyou Hen" -> "mpsaikyo"
  760. "Moero!! Pro Tennis" -> "mptennis"
  761. "Moero!! Pro Yakyuu" -> "moepro"
  762. "Moero!! Pro Yakyuu '88 - Ketteiban" -> "moepro88"
  763. "Shin Moero!! Pro Yakyuu" -> "smoepro"
  764. "Terao no Dosukoi Oozumou" -> "terao"
  765. Info from Hap and Pongbashi.
  766. - Mapper 132. Info from CaH4e3.
  767. - Unif Boards "UNL-603-5052", "A65AS" and "EDU2000". Info from CaH4e3.
  768. - Mouse support for "Educational Computer 2000". Info from CaH4e3.
  769. Changes:
  770. - Board/Chip names. Info from Pongbashi.
  771. - Moved the following games to new mappers:
  772. "Crystalis (ch)" -> mapper 195
  773. "Captain Tsubasa Vol 2 - Super Striker (ch)" -> mapper 195
  774. "Dragon Ball Z 2 - Gekishin Freeza! (ch)" -> mapper 199
  775. "Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (ch)" -> mapper 199
  776. "San Guo Zhi 2 (ch)" -> mapper 199
  777. Fixes:
  778. - More accurate PAL APU DMC rates. Info from Blargg.
  779. - Mapper 4. Now defaulting to MMC3B IRQ hardware. Fixes "Star Trek - 25th Anniversary".
  780. - Mapper 19. Fixes "Final Lap".
  781. - Mapper 60, menu select for "TN 95-in-1" and "Super 35-in-1" via soft reset. Info from CaH4e3.
  782. - Mapper 163. Fixes "Kou Dai Bao Shi - Hong (ch)" and "Kou Dai Bao Shi - Lan (ch)".
  783. - Mapper 198, CHR banking. Fixes "Super Fighter III". Info from CaH4e3.
  784. - Mapper 209, CHR 4K PPU latch mode. Fixes "Power Rangers" and others. Info from CaH4e3.
  785. - Database entries.
  786. ----------------------------------------------------------------
  787. 1.29
  788. ----------------------------------------------------------------
  789. Shell:
  790. Additions:
  791. - TV Aspect option.
  792. - UI contrast slider.
  793. Changes:
  794. - UI color slider scales.
  795. - Increase of auto-fire speed and granularity.
  796. - Smoother fullscreen entering/exiting.
  797. - Real-time updates with the video filter UI controls.
  798. - Better compability across different compilers.
  799. Fixes:
  800. - Horizontal scroll-bar in the 'Open' dialog for compressed files.
  801. - User input bug in the 'UNIF-to-mapper' dialog.
  802. - NTSC/PAL window size issue on startup.
  803. - Various GUI fixes.
  804. Core:
  805. Additions:
  806. - UNIF boards "KOF97", "64-IN-1 No Repeat", "SHERO", "T-262" and "FK23C". Info from CaH4e3.
  807. - Mapper 43 and 236. Info from FE.
  808. - Database entries.
  809. Changes:
  810. - Update to version 0.2.0 of Blargg's NTSC video filter.
  811. - Board/Chip names. Info from Pongbashi.
  812. - Rewinder no longer forces alignment to a specific frame.
  813. - Sprite overflow timing and flag quirks. Info from Blargg.
  814. - Automatic use of ::_controlfp(..) for FPU double-precision mode or better.
  815. - Mapper 95 now derived from NAMCOT 118 instead of MMC3.
  816. - Mappers 189, 198 and 208 now derived from MMC3.
  817. - Mapper 211 now derived from JY-xxx (90).
  818. - Various mapper code cleanups.
  819. - Moved the following games to new mappers:
  820. "SMB+Tetris+NWC" -> mapper 37
  821. "Jia A Fung Yun (chinese)" -> mapper 74
  822. "Aladdin (pirate)" -> mapper 90
  823. "Seicross (redump)" -> mapper 181
  824. "Ying Lie Qun Xia Zhuan (chinese)" -> mapper 192
  825. "Young Chivalry (chinese)" -> mapper 192
  826. "Dai-2-Ji - Super Robot Taisen (chinese)" -> mapper 194
  827. Fixes:
  828. - APU sample rate counter overflow bug.
  829. - Rewinder stop bug when running at non-default speed.
  830. - FDS IRQ counter. Fixes "Druid - Kyoufu no Tobira".
  831. - Mapper 45, no bankswitching with CHR-RAM. Fixes "Famicom Yarou Vol.1 7-in-1".
  832. - Mapper 57, menu switch on soft-reset. Info from CaH4e3.
  833. - Mapper 58, 115, 222, 150 and 188. Info from CaH4e3.
  834. - Mapper 74. Fixes "Sangokushi (chinese)" and others.
  835. - Mapper 83, language mode on soft-reset for "World Heroes 2" and "Fatal Fury 2".
  836. - Mapper 90/209/211, M2 based IRQ counter added. Fixes "Goal!!" in "45-in-1".
  837. - Mapper 117, IRQ counter. Fixes "San Guo Zhi 4 - Chi Bi Feng Yun".
  838. - Mapper 255, menu screen bugs as on the real cart.
  839. - Soft reset for mapper 230 and 255.
  840. - Small VRC7 sound chip load-state bug.
  841. - Database entries.
  842. ----------------------------------------------------------------
  843. 1.28
  844. ----------------------------------------------------------------
  845. Windows:
  846. Additions:
  847. - Sound volume level sliders.
  848. - More NTSC video filter options.
  849. - Scanline darkening level sliders.
  850. Changes:
  851. - Pressing the ALT-key when the menu is hidden should no longer
  852. cause "hickups" during play.
  853. - Recent files/directories menu lock state is now saved on exit.
  854. Fixes:
  855. - Window placement bug.
  856. Emulator:
  857. Additions:
  858. - Non-linear APU sound output.
  859. - Mapper 116 for "AV-Girl Fighting".
  860. - Mapper 163 and 167. Info from tpu.
  861. - Database entries.
  862. Changes:
  863. - Update to version 0.1.7 of Blargg's NTSC composite video filter.
  864. - Fine-tuned the volume levels of the external sound chips.
  865. - More accurate SUNSOFT5B sound chip emulation.
  866. - Moved "Shanghai" to mapper 93.
  867. - Patch for "Dragon Ball Z II - Gekishin Freeza!! (redump)" to
  868. use the proper EEPROM type.
  869. - 'No Sprite Limit' option should now be more responsive to games
  870. that make heavy use of OAM cycling.
  871. Fixes:
  872. - Mapper 45, 53, 74, 90, 93, 164 and 165.
  873. - Dip-switch and input fixes for some VS.System games.
  874. - Database entries.
  875. ----------------------------------------------------------------
  876. 1.27
  877. ----------------------------------------------------------------
  878. Windows:
  879. Additions:
  880. - Any input key may now be mapped to a joystick.
  881. - Alternative set of icons provided by Pongbashi.
  882. Changes:
  883. - Auto-monitor-frequency setting is now applied after exiting the dialog.
  884. Fixes:
  885. - Grayed Power-off menu item.
  886. - Controllers in netplay.
  887. Emulator:
  888. Additions:
  889. - Mapper 102 (SUNSOFT-3R) for "Shanghai (redump)".
  890. - RP2C03B/RC2C05-03 palette. Info from Kevtris.
  891. - Color decoder control via R-Y/G-Y/B-Y angle+gain. Comes with three presets.
  892. - Support for NSF files that use more than one external soundchip.
  893. Changes:
  894. - More accurate NES chroma/luma coefficients. Info from Blargg.
  895. Fixes:
  896. - Mapper 83. Fixes intro in "World Heroes 2".
  897. - Mapper 185. Patch for "Seicross (redump)".
  898. - APU triangle step-sequencer reset bug.
  899. - Some NSF player bugs.
  900. - Some database entries.
  901. ----------------------------------------------------------------
  902. 1.26
  903. ----------------------------------------------------------------
  904. Windows:
  905. Additions:
  906. - Automatic joystick axes recalibration.
  907. - More video filter options.
  908. Changes:
  909. - ::GetLongPathName() is now used in conjunction with ::GetCommandLine().
  910. - Better logic for when and when not to preserve the NES picture scale factor in fullscreen.
  911. - Minor aestetic fixes.
  912. Fixes:
  913. - Crash on start in 98/ME.
  914. - Crash on exit when two or more video devices are present.
  915. - Invalid fullscreen view on dual displays.
  916. - Parameter change in ::CompareString() for 98/ME/2k compatibility.
  917. - Correct LIB linking order for MSLU.
  918. - Bug in WM_DROPFILES and WM_COPYDATA handlers.
  919. - Certain input keys are now ignored. Fixes some japanese keyboards.
  920. - Can now parse unquoted filenames from the command-line.
  921. Emulator:
  922. Additions:
  923. - MD5 instead of CRC when checking for modified data.
  924. - New image file CRCs for auto detection of controllers.
  925. - Database entries.
  926. Changes:
  927. - NTSC filter optimizations.
  928. - Minor palette modifications.
  929. - __attribute__ ((fastcall)) removed. Seems to be broken in GCC.
  930. Fixes:
  931. - Some NTSC filter bugs.
  932. - Patch for "My Life My Love - Boku no Yume - Watashi no Negai" to use another revision of the MMC3 chip.
  933. - NST_ASSERT() macro bug on platforms other than Win32.
  934. ----------------------------------------------------------------
  935. 1.25
  936. ----------------------------------------------------------------
  937. Windows:
  938. Fixes:
  939. - Configuration file parse error after cheats were saved.
  940. - Unquoted executable name on the command line.
  941. - Archive filenames using non-ascii characters.
  942. - File association bug.
  943. - Katakana characters when using the 'clipboard-to-NES-screen' feature.
  944. - Slight texel-to-pixel mapping inaccuracy.
  945. Emulator:
  946. Additions:
  947. - NTSC composite video emulation. Requires a fast computer. Implementation by
  948. Blargg and NewRisingSun.
  949. - Mapper 27.
  950. Changes:
  951. - Took out the database names. Too many errors.
  952. Fixes:
  953. - Mapper 16 IRQ timing. Fixes SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi.
  954. - King of Fighters 99 (no-frame-IRQ hack).
  955. - Save state errors with MMC3 games.
  956. - Blitter producing garbage on screen (rare occasions).
  957. - Some ISO C++ misstakes.
  958. ----------------------------------------------------------------
  959. 1.24
  960. ----------------------------------------------------------------
  961. Windows Port:
  962. Additions:
  963. - Unicode support. Win98/Me users need to obtain the Unicode Layer DLL (unicows.dll) from Microsoft's
  964. site and place it in the same directory as Nestopia.
  965. Evil hotlink: http://download.microsoft.com/download/b/7/5/b75eace3-00e2-4aa0-9a6f-0b6882c71642/unicows.exe
  966. - Palette editor (video options dialog).
  967. - NSV movie to AVI converter.
  968. - Several new NSP file commands.
  969. - Clipboard text can now be pasted into the screen through the menu or F12 when the Family Basic or
  970. Subor keyboard is in use.
  971. Changes:
  972. - Original kailleraclient.dll replaced with Anti3D's version.
  973. - Localized keyboard layout names.
  974. - Better DirectInput to Family Basic keyboard mapping.
  975. - Default save file path is now .\save instead of .\cartridge for consistency as some of the new save file
  976. types aren't technically part of a cartridge.
  977. - Various aestetic fixes.
  978. Fixes:
  979. - Menu->File->Sound Recorder->Rewind command is now disabled during recording.
  980. - Workaround for the notorious VC8 iostream memory leak bug.
  981. Emulation Core:
  982. Additions:
  983. - VRC7 sound chip (Lagrange Point).
  984. - Mappers 137,138,139,141,143,145,146,147,148 and 149. Info from CaH4e3.
  985. - UNIF boards 8157 and CC-21. Info from CaH4e3.
  986. - Family Trainer, Subor Keyboard, Doremikko Keyboard (partial) and Party Tap expansion port devices.
  987. - Turbo File using *.tf as file extension (some games by ASCII).
  988. - Data Recorder using *.tp as file extension (Family Basic, Mach Rider, Excitebike, others).
  989. - Datach Joint ROM System and Barcode Battler.
  990. - 24C01+24C02 serial EEPROM for mapper 16 and 157.
  991. - Secondary controller pad microphone via button press.
  992. - Sound samples for Moero!! Pro Yakyuu.
  993. - Option for allowing up/down and left/right button presses simultaneously.
  994. - Some game database entries.
  995. Fixes:
  996. - FME-07 sound pitch.
  997. - Mappers 76 and 83.
  998. - Longer delay for FDS block-start reads. Fixes Time Twist.
  999. - Some game database entries.
  1000. - NSF player bug with some FDS songs.
  1001. - Frame IRQ disabled by default (hack) for King of Fighters 97/98 and Sonic 3D Blast 6.
  1002. - Coefficients for the color emphasis modes. Info from Quietust.
  1003. ----------------------------------------------------------------
  1004. 1.23
  1005. ----------------------------------------------------------------
  1006. Windows Port:
  1007. - Upgraded compiler.
  1008. - Added an option in the video dialog to automatically take advantage of other
  1009. display frequencies. It's disabled by default for compatibility reasons
  1010. but should be enabled for best performance.
  1011. - IDirect3DDevice9::SetDialogBoxMode() and D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  1012. are now ONLY set when a menu or window is visible in full-screen mode. Improves
  1013. speed and vsync timing.
  1014. - Added an option for tripple-buffering in the timing dialog.
  1015. - Emulation is now stopped upon menubar activation.
  1016. - The last selected file type in the launcher dialog is now remembered throughout
  1017. the application lifetime.
  1018. - File names that are too long to fit inside the screen message field are now
  1019. truncated using ellipses.
  1020. - Minor bug fixes.
  1021. ----------------------------------------------------------------
  1022. 1.22
  1023. ----------------------------------------------------------------
  1024. Windows Port:
  1025. - Added support for RAR and 7-Zip files.
  1026. - Enabled use of XP visual styles.
  1027. - Cleaned up the GUI a bit and fixed proper tab ordering.
  1028. - Added cheat search support.
  1029. - Added some joystick options. People having joystick problems in earlier versions can now disable the buggy axes.
  1030. - Improved auto frame skipping performance.
  1031. - Fixed an FDS BIOS path saving bug.
  1032. - Fixed an auto IPS patching bug.
  1033. - Fixed a Wave file recording bug.
  1034. - Fixed an Alt+Tab from fullscreen bug.
  1035. - Fixed a cheats delete/clear bug.
  1036. Emulation Core:
  1037. - Added real-time rewinding support (up to 1 minute). To use it, assign it to any key and enable it in the Timing dialog.
  1038. - Added support for cheats in the whole address range.
  1039. - Added support for "Pro Action Rocky" cheat codes.
  1040. - Added DPCM channel sample interpolation and DC offset removal.
  1041. - Improved PPU vblank timing and flag behaviour, info from Blargg.
  1042. - Fixed mapper 6 and moved "Mi Hu Chen (hFFE)" to it, info from CaH4e3.
  1043. - Moved "Shin Samurai Spirits 2", "Power Rangers III" and "Power Rangers IV" to mapper 209.
  1044. - Moved "Mortal Kombat 3 - Special 56 People" to mapper 90.
  1045. - Hacked mapper 90, more games are playable now,
  1046. - Added mapper 148 and moved "Sugoro Quest - Dice no Senshitachi (asia)" to it.
  1047. - Added mapper 183, info from CaH4e3.
  1048. - Added mapper 186, info from CaH4e3.
  1049. - Fixed mapper 187, "King Of Fighters 96" is now playable.
  1050. - Added mapper 216, info from CaH4e3.
  1051. - Added DreamTech UNIF board, info from CaH4e3.
  1052. - Added H2288 UNIF board, info from Kevtris and CaH4e3.
  1053. - Added proper handling of FDS disk insert/eject during movie playing/recording.
  1054. ----------------------------------------------------------------
  1055. 1.21
  1056. ----------------------------------------------------------------
  1057. - Adjusted PPU cold reset timing, fixes Time Lord.
  1058. - Removed $4017.7 check for DMC IRQ, fixes Silent Service and Time Lord.
  1059. - Added an option for preserving the window size and position after exit.
  1060. - Added A12 hook for $2007(R/W).
  1061. - Added a newer version of ZLib.
  1062. - Fixed a window focus bug.
  1063. - Fixed a window size on startup bug.
  1064. - Fixed two minor APU save/load state bugs.
  1065. - Fixed a minor PPU sprite overflow bug.
  1066. - Corrected a VS palette entry, VS.Goonies looks better now.
  1067. - Options in the machine section in the menu are now saved on exit.
  1068. - Improved compatibility with DirectInput devices.
  1069. ----------------------------------------------------------------
  1070. 1.20
  1071. ----------------------------------------------------------------
  1072. Given the fact that it has taken almost two years to complete this release
  1073. I've basically lost track of the shitload of changes and fixes I've made
  1074. throughout this time, but I'll try to cover the most notable new additions.
  1075. But first, I'd like to thank all the beta testers who helped shaping up
  1076. this release, especially Hellsbane, Michael Walsemann, Benjamin Siskoo
  1077. and Robert Tuccitto for their dedicated time and effort in searching for
  1078. bugs.
  1079. The Windows port has been rewritten from scratch (which proved to be more
  1080. time consuming than I initially thought). The emulation core has gone
  1081. through a complete overhaul as well.
  1082. Some of the new features:
  1083. - DirectDraw kicked out and replaced by Direct3D (DirectX 9.0c now required)
  1084. - More video filtering options
  1085. - More multitasking friendly
  1086. - Configurable menu keys
  1087. - Less cumbersome to take screenshots and no more GDI+ requirement
  1088. - Selectable auto-fire speed
  1089. - Recent directories
  1090. - Ability to lock and clear the recent files and directories lists
  1091. - Selectable LED source for FDS disk access
  1092. - Alternative emulation speed via assignable key/button
  1093. - Ability to change the menu color
  1094. - Changes to brightness/saturation/hue takes effect immediately
  1095. - More logfile (disabled by default now) diagnostics
  1096. - Cursor gets auto-hidden
  1097. - Many hard-coded strings now moved into the resource section
  1098. - Image info for FDS and NSF files
  1099. - Can make IPS files out of changes to FDS disk files
  1100. - Can edit iNes file headers
  1101. - Hq2x/Hq3x filter support
  1102. - Additional GUI improvements
  1103. New iNes mappers:
  1104. 53, 56, 142, 158, 164, 165, 193, 203, 204, 205, 206, 207, 208,
  1105. 209, 210, 211, 212, 213, 215, 217
  1106. Fixed iNes mappers:
  1107. *many*
  1108. New UNIF boards:
  1109. Mario 1 Malee 2, Novel Diamond 9999999-in-1, Super Game 8237
  1110. Super 24-in-1, WS 40-in-1
  1111. New controllers:
  1112. Oeka Kids Tablet, Hyper Shot, Crazy Climber, Mahjong, Exciting Boxing
  1113. Top Rider, Pokkun Moguraa
  1114. Other emu core related things:
  1115. - More standard conformant C++ code
  1116. - Easier to port to other platforms using a new written API
  1117. - Many speed optimizations (but at NO cost of emulation accuracy)
  1118. - Save state and movie file formats rewritten, old files will no longer work
  1119. - More accurate APU and PPU emulation thanks to RE work by Blargg, Kevtris and Quietust
  1120. - Perfectly time-aligned sound sample output by using a common clocking rate
  1121. - Uses new updated palette by BMF
  1122. - Better (but not perfect) NTSC color generation algorithm based on tweaks by AWJ
  1123. - ROM database fixes and additions
  1124. - Support for phantom stereo sound output
  1125. - More accurate FDS emulation
  1126. - Better sound quality with the external sound chips
  1127. - Auto-selects between Famicom and NES 4-player adapter based on game CRC
  1128. - More accurate emulation for several controllers
  1129. - More accurate hard/soft reset behaviour
  1130. That covers most of it. If you like this release and would like to thank me for
  1131. eating Nestopia, sleeping Nestopia and breathing Nestopia during these past two years
  1132. consider donating a few bucks through the pay-pal link at http://sourceforge.net/projects/nestopia.
  1133. ----------------------------------------------------------------
  1134. 1.09
  1135. ----------------------------------------------------------------
  1136. -Added netplay (Kaillera).
  1137. -Added Scale2x/3x graphic filters.
  1138. -Menu can now be toggled in window mode.
  1139. -'Unlimited Sprites' bug fixed.
  1140. -Fixed FDS IRQ counter, glitches gone in SMB2(j).
  1141. -Fixed mapper 5, glitches gone in all KOEI games plus others. Save games and
  1142. states fixed as well.
  1143. -Added mapper 12, info from VirtuaNES.
  1144. -Tweaked mapper 17 IRQ counter, fixes a few more FFE F8 games.
  1145. -Reassigned mapper 48 to 33 (Flintstones - The Rescue of Dino & Hoppy (j)).
  1146. -Fixed mapper 65, glitches gone in "Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen" among others.
  1147. -Fixed mapper 69, "Honoo no Toukyuuji - Dodge Danpei" plus others work.
  1148. -Fixed mapper 182, glitches gone in "Super Donkey Kong".
  1149. -Added mapper 200, info from CaH4e3.
  1150. -Added mapper 201, info from CaH4e3.
  1151. -Added mapper 202, info from CaH4e3.
  1152. -Fixed mapper 245, "Yong Zhe Dou E Long - Dragon Quest 7" plus others work.
  1153. -Fixed mapper 249, glitches gone in "Shui Hu Zhuan" plus others.
  1154. -Added mapper 252, info from saro.
  1155. -Added mapper 254, info from VirtuaNES.
  1156. -A warning message is displayed when encrypted games are loaded.
  1157. -Added auto PRG-ROM size correction on known 512k MMC1 games (Dragon Warrior/Quest 4).
  1158. -OAM address is now cleared on VBLANK start, fixes sprite errors in "Titanic 1912",
  1159. "Godzilla" and possibly other games.
  1160. -Made some PPU optimizations (scanline tile caching).
  1161. -Fixed a minor thread priority bug.
  1162. -Fixed a PPU reset bug, fixes machine resets in "Knight Rider".
  1163. -Changed the way CPU RAM gets initialized during power on, fixes first intro screen in
  1164. "Super Donkey Kong - Xiang Jiao Chuan".
  1165. -Removed IRQ triggering hacks for mappers 19,21,23,25,33,40,50,65,67,83 and 183.
  1166. -Swapped p1/p2 controls on some VS games.
  1167. ----------------------------------------------------------------
  1168. 1.08
  1169. ----------------------------------------------------------------
  1170. -Added a launcher.
  1171. -Added support for drag-drop files.
  1172. -Added some more options in the preferences dialog.
  1173. -Changed so that relative paths are preserved.
  1174. -Fixed mapper 1, glitches gone in "Air Fortress".
  1175. -Fixed mapper 4, sound in "Startropics" & "Startropics 2 - Zoda's Revenge" works (MMC6B games which differs from MMC3).
  1176. -Fixed mapper 10, "Fire Emblem" plus others work.
  1177. -Fixed mapper 18, "Toukon Club" plus others work (minor glitches still there though).
  1178. -Fixed mapper 19, "Family Circuit '91" and "Wagan Land 3" plus others work.
  1179. -Fixed mapper 23, all valid versions of "Akumajou Special - Boku Dracula Kun" should now work.
  1180. -Fixed mapper 32, "Ai Sensei no Oshiete - Watashi no Hoshi" and "Major League" works.
  1181. -Fixed mapper 33, glitches gone in "Captain Saver".
  1182. -Fixed mapper 51, "11-in-one Ball Games" works again.
  1183. -Fixed mapper 58, "Study and Game 32-in-1" works.
  1184. -Fixed mapper 60, "Reset Based 4-in-1" works.
  1185. -Fixed mapper 62, "Super 700-in-1" works.
  1186. -Fixed mapper 68, "Maharaja" works.
  1187. -Fixed mapper 70, less glitches in "Gegege no Kitarou 2 - Youkai Gundan no Chousen".
  1188. -Fixed mapper 82, glitches gone in "Kyuukyoku Harikiri Stadium 3" plus others.
  1189. -Fixed mapper 87, "City Connection", "Ninja Jajamaru Kun" plus others work.
  1190. -Fixed mapper 88, glitches gone in "Dragon Spirit - Aratanaru Densetsu" plus others.
  1191. -Fixed mapper 90, less glitches in "Mortal Kombat 3 - Special 56 Peoples".
  1192. -Fixed mapper 101, "Urusei Yatsura - Lum no Wedding Bell" works.
  1193. -Fixed mapper 113, glitches gone in "16 Mahjang".
  1194. -Fixed mapper 119, glitches gone in "Pinbot" and "Highspeed".
  1195. -Fixed mapper 185, "Bird Week" works.
  1196. -Fixed Game Genie bug (certain codes would either not work or crash the application).
  1197. -Improved CPU/PPU synchronization. Screen shaking gone in many games ("Times of Lore", "Kick Master").
  1198. -Tweaked the DMC and noise channel's output frequencies for PAL mode. PAL sound is now more accurate.
  1199. -Tweaked the DMC DMA/IRQ counters. Most games relying on correctly timed DMC IRQ triggering should now
  1200. work (Codemasters games, Ian Bell's Tank Demo).
  1201. ----------------------------------------------------------------
  1202. 1.07
  1203. ----------------------------------------------------------------
  1204. -Added support for file associations (preferences dialog).
  1205. -Added an option to select between single and multiple application instances (preferences dialog).
  1206. -Fixed a bug that caused the key mapping for a second joystick device to be reset every time Nestopia was restarted.
  1207. -Changed so that all Game Genie codes are saved on exit.
  1208. -Moved most of the on-screen-messages into the resource string table to make life easier for people making translation patches.
  1209. -Updated the rom database. Thanks again to [yang] for the new compilation.
  1210. -Fixed so that ns1..ns9 (save slots) files will show up when browsing files.
  1211. -Added command line parameter support.
  1212. -Added a status bar (menu).
  1213. -Added an FPS counter (menu).
  1214. -Added an option to force the window on top (menu).
  1215. -Added an option to disable the performance counter timer (timer dialog).
  1216. -Added an option to disable configuration saving on exit (preferences dialog).
  1217. -Added some more shortcut keys to the menu.
  1218. -Better multitasking.
  1219. -Added automatic thread priority control (preferences dialog).
  1220. -Changed so that even a totally screwed up iNes file header may pass thru the loader if the file can be found in the database.
  1221. -Improved the timers.
  1222. -Made new icons.
  1223. -Many bug fixes.
  1224. ----------------------------------------------------------------
  1225. 1.06
  1226. ----------------------------------------------------------------
  1227. -Fixed the input bug that sneaked up in v1.05. IDirectInputDevice8::Poll() was the cause. I forgot it could return
  1228. DI_NOEFFECT which is not the same as DI_OK. The bug affected devices that didn't need manual polling.
  1229. -Fixed a bug that caused all soundcards without support for hardware-mixed secondary buffers to not work.
  1230. -Did some small optimizations in the PPU core.
  1231. -Changed so that state slots are flushed to files (if enabled) every time the user saves instead of only during load/close.
  1232. -Modified the path dialog. Two check mark buttons now control the auto loading and saving of state slots.
  1233. -Less sound stutter when toggling the menu in fullscreen.
  1234. -Tweaked the render queue and put a limit on how many frames behind the GPU can be. This is to prevent sudden jerks and input lag.
  1235. ----------------------------------------------------------------
  1236. 1.05
  1237. ----------------------------------------------------------------
  1238. -Corrected the CRC database searcher (several games had the wrong name displayed in the title bar)
  1239. -Fixed a bug that made the user defined paths not to be saved properly.
  1240. -Changed so that images with support for both PAL and NTSC will prioritize NTSC and not PAL as in
  1241. earlier versions when "auto mode" is selected.
  1242. -Added mapper 107 ("Magic Dragon")
  1243. -Added mapper 134 ("Olympiq IQ")
  1244. -Added mapper 135 ("Super Pang")
  1245. -Added mapper 198 (chinese version of "Destiny of an Emperor")
  1246. -Fixed a bug in the UNIF loader that caused all files having a board name beginning with
  1247. NES-,UNL-,HVC-,BTL- or BMC- to be parsed wrongly.
  1248. -Fixed a bug that caused the application to hang and/or crash when Alt-Tabbing.
  1249. -Removed most of the sound clicks and pops heard when the audio gets disabled (menu entering, window moving etc).
  1250. -Made so that all the save slots automatically gets imported/exported to/from files using <name>.ns1
  1251. through ns9 on load/close. It's ON by default.
  1252. -Fixed a PPU bug that could cause the application to crash when loading up a game in the middle of an NSF tune.
  1253. -Fixed the frame rate timer. In previous versions it had the potential to cause serious lagging.
  1254. -Fixed the fullscreen mode cursor, sometimes it could get visible/invisible when it really shouldn't.
  1255. -Changed to using C++ exceptions, way better error handling now.
  1256. -Added the option to add custom keys to the "save to next slot" and "load from last slot" commands.
  1257. -Added 8bit graphic mode. filters are not supported for this one.
  1258. -Improved the TV-mode graphic filter and removed all visual artifacts in the marginals.
  1259. -Added an option in the preferences dialog to disable the use of the ROM database.
  1260. -Added more logfile info.
  1261. ----------------------------------------------------------------
  1262. 1.04
  1263. ----------------------------------------------------------------
  1264. -Added a TV-mode graphic filter.
  1265. -Moved the timing options into a separate dialog and added some more features. Speed throttling can now be toggled by F5 (default).
  1266. -Did some further improvements to the sound quality.
  1267. -Fixed mapper 64, "Skull & Crossbones" and "Klax" are now playable, thanks to Xodnizel for his findings on this insane mapper.
  1268. -Fixed mapper 70, "Kamen Rider Kurabu" and "Space Shadow" are now playable.
  1269. -Fixed mapper 83, "Garou Densetsu 2 (Fatal Fury)" and "World Heroes 2" are now playable.
  1270. -Added mapper 133 ("Jovial Race")
  1271. -Fixed mapper 232, "Maxi 15" is now playable.
  1272. -Fixed mapper 244, now "Decathlon (Asia)" suffers from less glitches.
  1273. -Changed the configuration file, now it's text based and more hacker friendly.
  1274. -Changed the shortcut key for fullscreen/window mode switch to ALT+RETURN.
  1275. -In addition to the right mouse button ESCAPE now also toggles the menu in fullscreen mode.
  1276. -Fixed a bug that prevented new battery-ram files from being created.
  1277. -Cleaned up a few things in the DirectSound manager. Hopefully this fixes the sound problems a few people have had.
  1278. -Added many new file CRC's to the internal database. Thanks to [yang] for the assembling.
  1279. -Now Nestopia remembers the last selected screen/window size.
  1280. -Optimized the scanline graphic filter renderer.
  1281. -Added some more logfile output messages.
  1282. ----------------------------------------------------------------
  1283. 1.03
  1284. ----------------------------------------------------------------
  1285. -Added 2xSaI, Super 2xSaI and Super Eagle graphic filters.
  1286. -Added support for all the graphic filters in window mode.
  1287. -Added game configuration file support.
  1288. -Improved sound quality.
  1289. -Added some more file CRC's to the zapper-auto-detector.
  1290. -Added an option to map all keys in one go.
  1291. -Added an option in the preferences dialog to force the application's thread to be in high priority mode.
  1292. -Corrected an entry in the pAPU's length counter LUT.
  1293. -Changed the square channel's default frequency limit. This fixes the sound in "Mega Man 2" and possibly a few other games.
  1294. -Fixed a bug that caused some save states not to load correctly.
  1295. -Lowered the output volume on the FDS sound chip.
  1296. -Fixed mapper 78, "Holy Diver" and "Uchuusen - Cosmo Carrier" are now playable.
  1297. -Fixed a frame IRQ counter bug, now "Akagawa no Yuurei Ressha" and "Dragon Warrior" among others work as they should.
  1298. -Fixed a bug which sometimes caused the user defined IPS path to be ignored.
  1299. -Rewrote a few parts in the movie player/recorder. Should be more stable now.
  1300. -Cleaned up a few thing in the GUI.
  1301. ----------------------------------------------------------------
  1302. 1.02
  1303. ----------------------------------------------------------------
  1304. -Added UNIF support.
  1305. -Fixed a bug in the Game Genie decoder, now eight-character codes works correctly.
  1306. -Added support for more axis buttons (sliders, pov etc). Havn't tested them tough as I don't have that kind of
  1307. joystick, can anyone confirm they work?
  1308. -Fixed so that Nestopia will recognise the Twin Famicom BIOS ROM.
  1309. -Added adjustable dipswitches for "Nintendo World Championship" (mapper 105), now you can control and display the timer.
  1310. -Fixed mapper 91 (IRQ counter thing), now all mapper 91 games shows the correct graphic.
  1311. -Fixed mapper 187, now "Street Fighter Zero 2 '97" works.
  1312. -Fixed a bug in the Sunsoft FME-07 sound core.
  1313. -Did some cleanup in the application error handling routines - no more page-faults on known errors.
  1314. -No more distortion in screen when enabling/disabling the menu in fullscreen mode (LockWindowUpdate() to the rescue).
  1315. -Fixed a bug which sometimes caused the window, when coming out of fullscreen, to be maximized and stretched to the size of the desktop.
  1316. -Fixed a bug that caused the switching from window to fullscreen with the same display mode to fail.
  1317. -Fixed a bug in the PDXSTRING class, nothing that affected previous versions of Nestopia though.
  1318. -Lowered the system requirements to Pentium MMX, users with processors that lacks the CMOV instruction can now run Nestopia.
  1319. -Added some menu options to control the size of the window/screen (works both in window and fullscreen mode).
  1320. ----------------------------------------------------------------
  1321. 1.01
  1322. ----------------------------------------------------------------
  1323. Fixed a bug that caused the application to exit with the "DirectSoundCreate8() failed" message.
  1324. ----------------------------------------------------------------
  1325. 1.00
  1326. ----------------------------------------------------------------
  1327. Initial release.